Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CalculusCrusader
Cabrakan
Level 49
God Stats
2W - 3L
1,285 SR
Queue Stats
122W - 110L
1,512 Elo+
Solo
Izanami
Izanami
FiloDelOlimpo
Izanami
Level 139
God Stats
12W - 9L
1,445 SR
Queue Stats
117W - 114L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
MonkeyDripLuffy
Baron Samedi
Level 62
God Stats
6W - 6L
1,451 SR
Queue Stats
77W - 77L
1,469 Elo+
Party 2
Eset
Eset
ñeño274
Eset
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,490 Elo+
Solo
Team Averages
Level 78
1,436 SR
1,488 Elo+

VS

Team Averages
Level 67
1,685 SR
1,514 Elo+
Bellona
Bellona
Azim0th
Bellona
Level 24
God Stats
3W - 2L
1,809 SR
Queue Stats
55W - 53L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
IvySoaryn
Aphrodite
Level 32
God Stats
48W - 24L
1,706 SR
Queue Stats
156W - 121L
1,566 Elo+
Party 1
Fenrir
Fenrir
KeOps TvT
Fenrir
Level 38
God Stats
3W - 1L
1,641 SR
Queue Stats
5W - 2L
1,534 Elo+
Solo
Discordia
Discordia
Murdoek95
Discordia
Level 127
God Stats
10W - 9L
1,706 SR
Queue Stats
258W - 249L
1,450 Elo+
Solo
Rama
Rama
SleebySky
Rama
Level 113
God Stats
8W - 4L
1,566 SR
Queue Stats
259W - 199L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 0
5,429
543
1,835
7,590
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 1
5,809
581
5,475
5,346
3,050
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
8
0 / 2 / 1
4,588
459
2,225
6,280
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
MonkeyDripLuffy
Baron Samedi
9
1 / 3 / 0
4,769
477
2,019
4,485
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
8
0 / 5 / 0
4,626
463
849
6,203
2,253
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azim0th
Bellona
9
0 / 1 / 0
5,099
510
3,261
10,549
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
IvySoaryn
Aphrodite
10
1 / 0 / 4
6,509
651
2,580
5,658
3,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KeOps TvT
Fenrir
8
1 / 0 / 1
4,765
477
1,866
4,488
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Murdoek95
Discordia
12
3 / 0 / 0
6,556
656
3,474
2,168
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
6 / 1 / 2
7,107
711
8,066
3,771
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
W
Bellona
Azim0th
Bellona
0
1
0
0
L
0
0
1
0.5
L
Izanami
0
2
1
0.25
W
Aphrodite
IvySoaryn
Aphrodite
1
0
4
3
W
Fenrir
KeOps TvT
Fenrir
1
0
1
1.5
L
Baron Samedi
MonkeyDripLuffy
Baron Samedi
1
3
0
0.33
W
Discordia
Murdoek95
Discordia
3
0
0
3
W
Rama
6
1
2
7
L
Eset
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,403
Damage
19,247
29,904
Taken
26,634
11,185
Mitigated
11,995
7,589
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,835
378
0
2,363
7,590
2,907
0
1,372
6,218
0
39,669
W
Bellona
Azim0th
Bellona
3,261
570
0
3,949
10,549
5,456
0
5,748
4,801
0
32,287
L
5,475
1,155
0
2,545
5,346
3,050
0
960
4,386
35,635
0
L
Izanami
2,225
1,155
0
1,540
6,280
1,272
0
336
5,944
0
30,504
W
Aphrodite
IvySoaryn
Aphrodite
2,580
609
1,286
2,786
5,658
3,175
155
828
4,830
26,933
1,076
W
Fenrir
KeOps TvT
Fenrir
1,866
518
0
1,493
4,488
1,585
0
525
3,963
0
27,395
L
Baron Samedi
MonkeyDripLuffy
Baron Samedi
2,019
148
221
325
4,485
1,703
0
2,589
1,896
20,466
0
W
Discordia
Murdoek95
Discordia
3,474
230
0
568
2,168
626
0
647
1,521
42,947
1,206
W
Rama
8,066
6,439
0
1,274
3,771
1,153
1,106
595
3,176
0
45,633
L
Eset
849
221
150
445
6,203
2,253
0
730
5,473
8,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
30,036
251
Minions Killed
320
0
Camps Cleared
0
939,235
Distance Traveled
1,013,698
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,429
543
68
7
0
196,054
3
W
Bellona
5,099
510
56
6
0
199,207
0
L
Cabrakan
5,809
581
80
8
0
183,768
5
L
Izanami
4,588
459
58
6
0
194,864
0
W
Aphrodite
6,509
651
40
4
0
184,848
0
W
Fenrir
4,765
477
43
4
0
228,518
0
L
Baron Samedi
4,769
477
32
3
0
198,855
1
W
Discordia
6,556
656
91
9
0
193,021
0
W
Rama
7,107
711
90
9
0
208,104
1
L
Eset
4,626
463
13
1
0
165,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role