Player Matchup

Tyr
Tyr
GunnersFan_7
Tyr
Level 109
God Stats
0W - 2L
1,261 SR
Queue Stats
12W - 11L
1,556 Elo+
Party 2
Discordia
Discordia
RDSI080804
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,463 Elo+
Solo
Fenrir
Fenrir
SILENT-CUTTER-91
Fenrir
Level 129
God Stats
5W - 11L
1,350 SR
Queue Stats
337W - 326L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
SVIXN_16
Guan Yu
Level 123
God Stats
1W - 2L
1,268 SR
Queue Stats
118W - 134L
1,407 Elo+
Party 1
Nut
Nut
ThuggyMoose
Nut
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 101
1,376 SR
1,478 Elo+

VS

Team Averages
Level 123
1,566 SR
1,517 Elo+
Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Devina
Cthulhu
Level 148
God Stats
33W - 33L
1,528 SR
Queue Stats
345W - 349L
1,552 Elo+
Solo
Cupid
Cupid
IdProbablyTapIt
Cupid
Level 106
God Stats
2W - 1L
1,534 SR
Queue Stats
23W - 19L
1,544 Elo+
Solo
Olorun
Olorun
ZetoKaiser
Olorun
Level 139
God Stats
8W - 8L
1,663 SR
Queue Stats
31W - 37L
1,491 Elo+
Solo
Thanatos
Thanatos
cornbread5536
Thanatos
Level 101
God Stats
12W - 8L
1,605 SR
Queue Stats
69W - 66L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,886
589
2,682
7,572
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
RDSI080804
Discordia
10
2 / 2 / 2
5,437
544
2,927
4,655
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 4
6,108
611
3,949
6,963
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
SVIXN_16
Guan Yu
8
1 / 5 / 3
5,140
514
2,798
9,496
5,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
4,794
479
2,894
4,799
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 3
6,433
643
3,947
4,895
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
Devina
Cthulhu
9
3 / 2 / 7
6,321
632
5,312
9,014
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 1 / 5
6,808
681
5,773
5,739
1,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ZetoKaiser
Olorun
10
1 / 3 / 1
6,277
628
2,565
5,803
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
cornbread5536
Thanatos
13
4 / 3 / 1
6,704
670
2,977
8,581
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
15
15
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
3
2.5
W
Cthulhu
Devina
Cthulhu
3
2
7
3.25
L
1
2
0
0.5
W
6
1
5
8.5
L
Discordia
RDSI080804
Discordia
2
2
2
1.5
L
4
3
4
2
L
Guan Yu
SVIXN_16
Guan Yu
1
5
3
0.5
L
1
3
1
0.5
W
Olorun
ZetoKaiser
Olorun
1
3
1
0.5
W
Thanatos
cornbread5536
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,250
Damage
20,574
33,485
Taken
34,032
16,163
Mitigated
13,856
5,989
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,947
421
0
1,180
4,895
3,208
0
295
4,600
0
35,973
W
Cthulhu
Devina
Cthulhu
5,312
525
40
2,227
9,014
4,309
0
529
8,485
22,195
1,976
L
2,682
182
0
1,210
7,572
5,190
0
354
6,766
0
32,363
W
5,773
4,156
1,240
2,134
5,739
1,565
428
590
5,149
0
32,240
L
Discordia
RDSI080804
Discordia
2,927
415
0
430
4,655
1,252
18
1,569
3,044
26,118
594
L
3,949
139
0
605
6,963
2,615
0
1,043
5,920
0
37,776
L
Guan Yu
SVIXN_16
Guan Yu
2,798
255
464
2,919
9,496
5,906
0
2,591
6,905
0
16,059
L
2,894
2,068
0
361
4,799
1,200
0
2,161
2,638
0
18,234
W
Olorun
ZetoKaiser
Olorun
2,565
1,455
0
1,684
5,803
1,502
829
892
4,911
38,120
345
W
Thanatos
cornbread5536
Thanatos
2,977
279
0
5,584
8,581
3,272
18
337
8,244
0
47,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
32,543
242
Minions Killed
291
0
Camps Cleared
0
1,046,978
Distance Traveled
989,307
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,433
643
68
7
0
192,357
1
W
Cthulhu
6,321
632
24
2
0
202,921
4
L
Tyr
5,886
589
70
7
0
203,512
0
W
Cupid
6,808
681
52
5
0
190,345
0
L
Discordia
5,437
544
49
5
0
190,272
0
L
Fenrir
6,108
611
67
7
0
258,525
0
L
Guan Yu
5,140
514
23
2
0
215,166
0
L
Nut
4,794
479
33
3
0
179,503
0
W
Olorun
6,277
628
63
6
0
182,151
2
W
Thanatos
6,704
670
84
8
0
221,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role