Player Matchup

Ix Chel
Ix Chel
BeastlyBaller
Ix Chel
Level 103
God Stats
7W - 0L
1,838 SR
Queue Stats
29W - 16L
1,770 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IordTachanka
Cu Chulainn
Level 156
God Stats
2W - 1L
1,722 SR
Queue Stats
52W - 41L
1,727 Elo+
Party 1
Charybdis
Charybdis
apextater
Charybdis
Level 149
God Stats
7W - 2L
1,726 SR
Queue Stats
40W - 24L
1,722 Elo+
Party 1
Cerberus
Cerberus
chiefbeef193
Cerberus
Level 154
God Stats
1W - 0L
1,302 SR
Queue Stats
11W - 1L
1,857 Elo+
Solo
Loki
Loki
the_Governor07
Loki
Level 146
God Stats
1W - 1L
1,265 SR
Queue Stats
9W - 12L
1,523 Elo+
Party 1
Team Averages
Level 142
1,570 SR
1,720 Elo+

VS

Team Averages
Level 144
1,425 SR
1,568 Elo+
Chronos
Chronos
CheekyMcClappins
Chronos
Level 148
God Stats
47W - 17L
1,726 SR
Queue Stats
115W - 70L
1,640 Elo+
Solo
Ra
Ra
Goolfool
Ra
Level 158
God Stats
32W - 42L
1,429 SR
Queue Stats
330W - 382L
1,532 Elo+
Party 2
Horus
Horus
Haló
Horus
Level 128
God Stats
2W - 3L
1,253 SR
Queue Stats
226W - 274L
1,547 Elo+
Party 2
Camazotz
Camazotz
Herpiee
Camazotz
Level 147
God Stats
0W - 4L
1,118 SR
Queue Stats
141W - 121L
1,557 Elo+
Solo
Jormungandr
Jormungandr
xRAGINxAS1ANx
Jormungandr
Level 137
God Stats
272W - 256L
1,598 SR
Queue Stats
374W - 427L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
12
0 / 2 / 2
7,211
515
4,362
6,054
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
IordTachanka
Cu Chulainn
14
3 / 1 / 1
8,773
627
11,810
11,372
8,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charybdis
apextater
Charybdis
14
1 / 0 / 2
7,847
561
5,810
7,871
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
chiefbeef193
Cerberus
12
3 / 1 / 2
7,538
538
6,021
11,769
9,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 1 / 1
6,943
496
3,131
6,060
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,753
411
4,739
6,446
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 0
8,041
574
4,425
5,608
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
Haló
Horus
10
0 / 1 / 1
6,111
437
4,266
9,982
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Herpiee
Camazotz
13
2 / 4 / 0
7,159
511
4,621
14,491
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
xRAGINxAS1ANx
Jormungandr
13
0 / 1 / 4
6,981
499
6,977
11,089
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
0
2
2
0.5
L
1
3
0
0.33
L
2
0
0
2
L
Horus
Haló
Horus
0
1
1
0.5
L
Camazotz
Herpiee
Camazotz
2
4
0
0.5
W
Cu Chulainn
IordTachanka
Cu Chulainn
3
1
1
3.5
W
Charybdis
apextater
Charybdis
1
0
2
2
W
Cerberus
chiefbeef193
Cerberus
3
1
2
4
W
2
1
1
2.5
L
Jormungandr
xRAGINxAS1ANx
Jormungandr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,134
Damage
25,028
43,126
Taken
47,616
24,164
Mitigated
20,306
14,974
Healing
19,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
4,362
438
315
1,539
6,054
2,143
0
3,230
2,695
52,411
976
L
4,739
919
0
1,128
6,446
1,674
0
1,848
4,567
34,716
965
L
4,425
262
709
3,085
5,608
2,190
0
2,159
3,449
69,999
1,254
L
Horus
Haló
Horus
4,266
1,796
308
3,145
9,982
5,237
0
2,841
7,130
118
17,384
L
Camazotz
Herpiee
Camazotz
4,621
835
0
6,253
14,491
6,287
0
1,795
12,696
0
46,214
W
Cu Chulainn
IordTachanka
Cu Chulainn
11,810
1,165
0
1,099
11,372
8,508
257
2,103
8,796
10,681
57,467
W
Charybdis
apextater
Charybdis
5,810
3,313
0
4,290
7,871
2,540
2,255
3,679
4,192
0
66,438
W
Cerberus
chiefbeef193
Cerberus
6,021
374
40
3,771
11,769
9,069
0
4,455
7,314
34,173
436
W
3,131
381
0
3,920
6,060
1,904
0
1,801
4,158
0
40,762
L
Jormungandr
xRAGINxAS1ANx
Jormungandr
6,977
2,258
0
4,493
11,089
4,918
0
2,736
8,183
48,939
14,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
34,045
490
Minions Killed
442
0
Camps Cleared
0
1,461,785
Distance Traveled
1,395,167
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,211
515
101
7
0
284,162
0
L
Chronos
5,753
411
69
5
0
208,149
0
L
Ra
8,041
574
152
11
0
317,682
0
L
Horus
6,111
437
26
2
0
298,936
0
L
Camazotz
7,159
511
97
7
0
259,629
0
W
Cu Chulainn
8,773
627
120
9
0
259,031
0
W
Charybdis
7,847
561
133
10
0
268,397
2
W
Cerberus
7,538
538
67
5
0
296,938
3
W
Loki
6,943
496
69
5
0
353,257
0
L
Jormungandr
6,981
499
98
7
0
310,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role