Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
EvertonFPS
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Jinx7779
Ratatoskr
Level 146
God Stats
0W - 1L
1,370 SR
Queue Stats
51W - 61L
1,486 Elo+
Solo
Vulcan
Vulcan
desmondgg
Vulcan
Level 159
God Stats
13W - 9L
1,677 SR
Queue Stats
33W - 37L
1,423 Elo+
Solo
King Arthur
King Arthur
kiiloo
King Arthur
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 168L
1,384 Elo+
Solo
Team Averages
Level 137
1,509 SR
1,459 Elo+

VS

Team Averages
Level 71
1,549 SR
1,327 Elo+
Arachne
Arachne
Chanys34
Arachne
Level 88
God Stats
4W - 3L
1,538 SR
Queue Stats
9W - 20L
1,318 Elo+
Party 1
Mulan
Mulan
ElitexEclipze
Mulan
Level 26
God Stats
4W - 5L
1,383 SR
Queue Stats
7W - 22L
1,276 Elo+
Party 1
Danzaburou
Danzaburou
LedKillsDaZombie
Danzaburou
Level 27
God Stats
1W - 1L
1,624 SR
Queue Stats
8W - 20L
1,302 Elo+
Party 1
Atlas
Atlas
kingcrowe169
Atlas
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 21L
1,331 Elo+
Party 1
Ah Puch
Ah Puch
morlifemal
Ah Puch
Level 87
God Stats
2W - 0L
1,697 SR
Queue Stats
39W - 37L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 4 / 1
5,604
1,121
3,622
5,655
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
EvertonFPS
Awilix
11
3 / 1 / 2
5,730
1,146
2,495
4,944
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ratatoskr
Jinx7779
Ratatoskr
10
1 / 2 / 2
5,417
1,083
3,628
6,194
2,161
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
desmondgg
Vulcan
7
0 / 0 / 0
4,551
910
0
0
0
King Arthur
kiiloo
King Arthur
11
1 / 6 / 4
5,697
1,139
3,518
8,476
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chanys34
Arachne
11
3 / 3 / 6
6,088
1,218
4,174
6,134
2,779
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 7
6,274
1,255
4,962
4,661
2,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
LedKillsDaZombie
Danzaburou
11
2 / 2 / 5
5,757
1,151
3,266
3,540
1,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
4 / 0 / 4
6,265
1,253
3,617
2,940
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
morlifemal
Ah Puch
10
0 / 1 / 7
5,406
1,081
3,992
2,483
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
13
13
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
1
0.63
W
Arachne
Chanys34
Arachne
3
3
6
2
W
4
1
7
7.5
L
Awilix
EvertonFPS
Awilix
3
1
2
4
L
Ratatoskr
Jinx7779
Ratatoskr
1
2
2
1
W
Danzaburou
LedKillsDaZombie
Danzaburou
2
2
5
2.25
L
Vulcan
desmondgg
Vulcan
0
0
0
0
L
King Arthur
kiiloo
King Arthur
1
6
4
0.5
W
4
0
4
6
W
Ah Puch
morlifemal
Ah Puch
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,263
Damage
20,011
25,269
Taken
19,758
11,269
Mitigated
9,966
3,287
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,622
971
0
932
5,655
2,624
0
1,981
3,089
0
12,674
W
Arachne
Chanys34
Arachne
4,174
3,336
0
1,805
6,134
2,779
0
0
6,134
0
11,065
W
4,962
699
0
350
4,661
2,660
193
0
4,661
144
9,587
L
Awilix
EvertonFPS
Awilix
2,495
581
0
290
4,944
1,459
0
831
3,895
0
9,771
L
Ratatoskr
Jinx7779
Ratatoskr
3,628
324
0
1,752
6,194
2,161
0
1,562
4,380
0
14,934
W
Danzaburou
LedKillsDaZombie
Danzaburou
3,266
1,606
0
937
3,540
1,220
434
0
3,540
0
12,488
L
Vulcan
desmondgg
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
kiiloo
King Arthur
3,518
361
0
313
8,476
5,025
0
1,992
6,120
0
15,593
W
3,617
782
0
655
2,940
2,512
132
0
2,940
10,381
516
W
Ah Puch
morlifemal
Ah Puch
3,992
285
0
273
2,483
795
174
0
2,483
12,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,999
Gold Earned
29,790
110
Minions Killed
99
0
Camps Cleared
0
474,176
Distance Traveled
576,365
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,604
1,121
28
6
0
98,512
0
W
Arachne
6,088
1,218
19
4
0
126,846
0
W
Mulan
6,274
1,255
15
3
0
125,384
0
L
Awilix
5,730
1,146
28
6
0
125,237
1
L
Ratatoskr
5,417
1,083
29
6
0
124,349
0
W
Danzaburou
5,757
1,151
25
5
0
106,005
0
L
Vulcan
4,551
910
0
0
0
0
0
L
King Arthur
5,697
1,139
25
5
0
126,078
0
W
Atlas
6,265
1,253
19
4
0
111,913
0
W
Ah Puch
5,406
1,081
21
4
0
106,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role