Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Grosellho
Chang'e
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 236L
1,438 Elo+
Party 2
Anubis
Anubis
l3aked
Anubis
Level 106
God Stats
44W - 36L
1,593 SR
Queue Stats
198W - 181L
1,558 Elo+
Party 3
Hachiman
Hachiman
xBobaFett
Hachiman
Level 59
God Stats
66W - 61L
1,599 SR
Queue Stats
80W - 71L
1,532 Elo+
Party 3
Team Averages
Level 89
1,538 SR
1,506 Elo+

VS

Team Averages
Level 122
1,561 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Captain_Usloth
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
LBxss0
Cthulhu
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 67L
1,451 Elo+
Solo
Chang'e
Chang'e
Senpai_San2005
Chang'e
Level 129
God Stats
4W - 3L
1,628 SR
Queue Stats
166W - 148L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
dremen1423
Heimdallr
Level 102
God Stats
2W - 1L
1,562 SR
Queue Stats
13W - 14L
1,449 Elo+
Solo
Thanatos
Thanatos
kakenob
Thanatos
Level 153
God Stats
6W - 1L
1,613 SR
Queue Stats
44W - 28L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 6 / 3
8,215
548
4,886
12,226
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
 
King Arthur
12
1 / 3 / 2
7,345
490
7,127
13,000
7,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Grosellho
Chang'e
10
1 / 8 / 0
6,381
425
5,280
12,850
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
l3aked
Anubis
12
5 / 3 / 5
7,670
511
12,519
8,298
3,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xBobaFett
Hachiman
11
1 / 4 / 3
6,980
465
6,290
10,962
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Captain_Usloth
Sun Wukong
13
1 / 3 / 6
7,497
500
5,969
11,654
8,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
LBxss0
Cthulhu
11
0 / 1 / 8
7,512
501
5,187
9,902
5,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
8 / 2 / 3
8,655
577
9,432
9,066
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
dremen1423
Heimdallr
11
0 / 6 / 5
6,142
409
4,089
8,320
1,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
kakenob
Thanatos
16
15 / 2 / 3
9,339
623
16,593
14,869
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
14
Kills
24
24
Deaths
14
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
6
3
1.25
L
King Arthur
 
King Arthur
1
3
2
0.67
W
Sun Wukong
Captain_Usloth
Sun Wukong
1
3
6
1.33
L
Chang'e
Grosellho
Chang'e
1
8
0
0.13
W
Cthulhu
LBxss0
Cthulhu
0
1
8
4
W
8
2
3
4.75
W
Heimdallr
dremen1423
Heimdallr
0
6
5
0.42
W
Thanatos
kakenob
Thanatos
15
2
3
8.25
L
Anubis
l3aked
Anubis
5
3
5
2.5
L
Hachiman
xBobaFett
Hachiman
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,102
Damage
41,270
57,336
Taken
53,811
18,894
Mitigated
23,363
14,483
Healing
25,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,886
1,397
0
3,426
12,226
3,366
0
2,313
9,725
0
44,245
L
King Arthur
 
King Arthur
7,127
1,207
0
1,215
13,000
7,000
0
3,271
8,934
0
45,723
W
Sun Wukong
Captain_Usloth
Sun Wukong
5,969
935
0
3,173
11,654
8,376
0
1,479
10,175
0
44,507
L
Chang'e
Grosellho
Chang'e
5,280
272
360
3,368
12,850
2,705
0
2,646
9,963
33,954
1,058
W
Cthulhu
LBxss0
Cthulhu
5,187
369
1,711
2,456
9,902
5,622
0
4,486
5,416
33,475
0
W
9,432
826
760
2,691
9,066
2,396
0
2,868
6,198
43,951
318
W
Heimdallr
dremen1423
Heimdallr
4,089
237
0
938
8,320
1,363
0
4,195
4,125
0
30,024
W
Thanatos
kakenob
Thanatos
16,593
4,807
0
13,508
14,869
5,606
0
4,460
10,409
0
74,319
L
Anubis
l3aked
Anubis
12,519
804
70
2,447
8,298
3,269
695
2,640
5,566
50,582
2,465
L
Hachiman
xBobaFett
Hachiman
6,290
3,587
0
3,597
10,962
2,554
860
2,995
7,901
0
34,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
39,145
333
Minions Killed
349
0
Camps Cleared
0
1,490,076
Distance Traveled
1,544,079
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,215
548
71
5
0
320,526
4
L
King Arthur
7,345
490
67
4
0
294,699
4
W
Sun Wukong
7,497
500
76
5
0
289,119
5
L
Chang'e
6,381
425
47
3
0
268,169
0
W
Cthulhu
7,512
501
42
3
0
296,234
0
W
Chang'e
8,655
577
80
5
0
298,988
2
W
Heimdallr
6,142
409
52
3
0
285,164
0
W
Thanatos
9,339
623
99
7
0
374,574
0
L
Anubis
7,670
511
83
6
0
327,451
4
L
Hachiman
6,980
465
65
4
0
279,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role