Player Matchup

Janus
Janus
Gold II
ArnoMega
Janus
Gold II
Level 129
God Stats
6W - 6L
1,458 SR
Queue Stats
116W - 117L
1,597 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
ByYodai
Sun Wukong
Gold IV
Level 144
God Stats
15W - 7L
1,630 SR
Queue Stats
169W - 171L
1,432 MMR
Party 1
Horus
Horus
Bronze IV
Goldbee0645
Horus
Bronze IV
Level 70
God Stats
1W - 0L
1,917 SR
Queue Stats
5W - 2L
1,592 MMR
Solo
Sol
Sol
Gold II
TrymixRecargado
Sol
Gold II
Level 141
God Stats
4W - 1L
1,762 SR
Queue Stats
110W - 110L
1,526 MMR
Party 1
Thanatos
Thanatos
Platinum IV
zeroshadow91
Thanatos
Platinum IV
Level 137
God Stats
4W - 7L
1,140 SR
Queue Stats
351W - 360L
1,716 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,581 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,486 SR
1,596 MMR
Xbalanque
Xbalanque
Bronze III
FK TheColt
Xbalanque
Bronze III
Level 90
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
GENERALMUJO
King Arthur
Platinum III
Level 180
God Stats
15W - 20L
1,488 SR
Queue Stats
223W - 221L
1,680 MMR
Solo
Ra
Ra
Gold II
TrincaBot
Ra
Gold II
Level 46
God Stats
1W - 10L
1,204 SR
Queue Stats
263W - 270L
1,555 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
rpji
Kumbhakarna
Gold II
Level 125
God Stats
10W - 11L
1,443 SR
Queue Stats
261W - 287L
1,428 MMR
Solo
Awilix
Awilix
Platinum II
нαdeѕн
Awilix
Platinum II
Level 200
God Stats
39W - 31L
1,750 SR
Queue Stats
126W - 114L
1,819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArnoMega
Janus
7
0 / 1 / 0
3,492
698
1,043
2,010
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
ByYodai
Sun Wukong
6
1 / 2 / 0
3,488
698
770
3,695
1,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
1 / 0 / 1
3,801
760
1,370
2,193
1,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
1 / 2 / 1
3,752
750
2,757
2,505
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
zeroshadow91
Thanatos
6
0 / 1 / 0
3,162
632
1,555
4,434
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresAthenaGebThor

VS

Bans
SusanoDanzaburouNutMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FK TheColt
Xbalanque
2
0 / 2 / 0
2,635
527
598
1,497
389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
GENERALMUJO
King Arthur
7
2 / 1 / 0
4,155
831
2,255
3,217
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 0 / 1
3,778
756
558
1,860
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
rpji
Kumbhakarna
6
0 / 0 / 3
3,765
753
1,109
3,436
1,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
нαdeѕн
Awilix
7
4 / 0 / 0
3,883
777
3,857
4,639
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
ArnoMega
Janus
0
1
0
0
W
Sun Wukong
ByYodai
Sun Wukong
1
2
0
0.5
L
Xbalanque
FK TheColt
Xbalanque
0
2
0
0
L
King Arthur
GENERALMUJO
King Arthur
2
1
0
2
W
1
0
1
1.5
L
0
0
1
0.5
W
1
2
1
0.75
L
Kumbhakarna
rpji
Kumbhakarna
0
0
3
1.5
W
Thanatos
zeroshadow91
Thanatos
0
1
0
0
L
Awilix
нαdeѕн
Awilix
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,495
Damage
8,377
14,837
Taken
14,649
4,916
Mitigated
5,765
6,605
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ArnoMega
Janus
1,043
348
0
629
2,010
435
0
508
1,502
17,479
0
W
Sun Wukong
ByYodai
Sun Wukong
770
139
0
1,194
3,695
1,771
0
81
3,614
0
13,071
L
Xbalanque
FK TheColt
Xbalanque
598
0
0
45
1,497
389
0
825
672
0
4,497
L
King Arthur
GENERALMUJO
King Arthur
2,255
466
0
463
3,217
1,817
0
0
3,064
506
21,617
W
1,370
990
160
1,093
2,193
1,129
0
278
1,915
0
7,158
L
558
0
144
872
1,860
436
0
248
1,544
20,778
0
W
2,757
1,590
0
567
2,505
502
0
611
1,894
21,817
2,363
L
Kumbhakarna
rpji
Kumbhakarna
1,109
185
0
1,848
3,436
1,723
0
1,509
1,927
10,319
917
W
Thanatos
zeroshadow91
Thanatos
1,555
345
0
2,962
4,434
1,079
0
50
4,384
0
16,517
L
Awilix
нαdeѕн
Awilix
3,857
1,363
0
944
4,639
1,400
0
1,001
3,568
0
15,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,695
Gold Earned
18,216
145
Minions Killed
130
0
Camps Cleared
0
547,939
Distance Traveled
522,518
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,492
698
37
7
0
101,749
0
W
Sun Wukong
3,488
698
27
5
0
107,969
1
L
Xbalanque
2,635
527
7
1
0
41,564
1
L
King Arthur
4,155
831
36
7
0
97,293
0
W
Horus
3,801
760
7
1
0
110,918
0
L
Ra
3,778
756
41
8
0
116,703
0
W
Sol
3,752
750
43
9
0
100,664
0
L
Kumbhakarna
3,765
753
17
3
0
118,579
2
W
Thanatos
3,162
632
31
6
0
126,639
0
L
Awilix
3,883
777
29
6
0
148,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role