Player Matchup

Chang'e
Chang'e
Breadsnotdeadttv
Chang'e
Level 158
God Stats
4W - 3L
1,289 SR
Queue Stats
241W - 212L
1,548 Elo+
Solo
Sol
Sol
MistakenTy
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,468 Elo+
Party 1
Mulan
Mulan
PtolemyCaesar
Mulan
Level 159
God Stats
11W - 4L
1,669 SR
Queue Stats
114W - 126L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
ToToTJM
Sun Wukong
Level 158
God Stats
3W - 0L
1,913 SR
Queue Stats
77W - 80L
1,512 Elo+
Party 1
Tyr
Tyr
cptdapper
Tyr
Level 123
God Stats
4W - 6L
1,514 SR
Queue Stats
36W - 48L
1,465 Elo+
Party 1
Team Averages
Level 149
1,577 SR
1,496 Elo+

VS

Team Averages
Level 135
1,555 SR
1,577 Elo+
Loki
Loki
CoolPunkTex
Loki
Level 153
God Stats
17W - 11L
1,607 SR
Queue Stats
110W - 85L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
IckyBackshotWind
Baron Samedi
Level 128
God Stats
0W - 3L
1,303 SR
Queue Stats
142W - 134L
1,574 Elo+
Party 2
Ganesha
Ganesha
PlatinumCobra65
Ganesha
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 67L
1,603 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheGamerKeen
Cu Chulainn
Level 102
God Stats
1W - 1L
1,730 SR
Queue Stats
119W - 109L
1,563 Elo+
Solo
Rama
Rama
keyandpele
Rama
Level 163
God Stats
8W - 9L
1,636 SR
Queue Stats
496W - 431L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,902
700
1,350
2,246
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 1 / 2
4,624
661
4,910
4,400
947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
3 / 2 / 1
5,520
789
3,513
4,493
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
ToToTJM
Sun Wukong
8
3 / 3 / 2
4,944
706
3,761
6,744
3,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

7
1 / 1 / 1
4,108
587
1,010
3,275
1,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,441
634
2,700
4,551
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
IckyBackshotWind
Baron Samedi
9
0 / 0 / 0
4,128
590
1,119
2,376
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 4
4,276
611
1,863
7,050
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
TheGamerKeen
Cu Chulainn
6
0 / 4 / 0
3,667
524
1,330
5,403
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
3 / 2 / 1
4,359
623
4,391
4,719
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
6
7
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
3
1
0
3
L
Baron Samedi
IckyBackshotWind
Baron Samedi
0
0
0
0
W
2
1
2
3
L
0
3
4
0.67
W
3
2
1
1.75
L
Cu Chulainn
TheGamerKeen
Cu Chulainn
0
4
0
0
W
Sun Wukong
ToToTJM
Sun Wukong
3
3
2
1.33
W
1
1
1
1.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,544
Damage
11,403
21,158
Taken
24,099
7,835
Mitigated
7,706
7,705
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,350
179
155
1,363
2,246
552
0
815
1,255
25,419
1,465
L
2,700
907
0
2,510
4,551
1,065
0
1,283
3,224
0
18,909
L
Baron Samedi
IckyBackshotWind
Baron Samedi
1,119
38
0
1,155
2,376
713
0
614
1,658
22,011
0
W
4,910
3,193
0
2,627
4,400
947
343
696
3,704
26,023
5,153
L
1,863
144
0
1,519
7,050
3,287
0
2,861
4,189
12,011
0
W
3,513
1,027
0
1,174
4,493
1,674
0
0
4,493
0
28,760
L
Cu Chulainn
TheGamerKeen
Cu Chulainn
1,330
393
0
1,003
5,403
1,415
0
0
5,403
0
14,564
W
Sun Wukong
ToToTJM
Sun Wukong
3,761
923
0
1,606
6,744
3,312
0
1,167
5,577
0
11,558
W
1,010
0
0
780
3,275
1,350
0
88
3,147
0
20,051
L
4,391
3,935
0
1,480
4,719
1,226
0
864
3,855
0
20,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,098
Gold Earned
20,871
220
Minions Killed
173
0
Camps Cleared
0
744,511
Distance Traveled
659,380
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,902
700
60
9
0
146,137
0
L
Loki
4,441
634
29
4
0
153,609
0
L
Baron Samedi
4,128
590
55
8
0
137,575
2
W
Sol
4,624
661
49
7
0
135,350
0
L
Ganesha
4,276
611
6
1
0
149,258
2
W
Mulan
5,520
789
56
8
0
135,080
2
L
Cu Chulainn
3,667
524
32
5
0
96,076
0
W
Sun Wukong
4,944
706
8
1
0
144,804
2
W
Tyr
4,108
587
47
7
0
183,140
0
L
Rama
4,359
623
51
7
0
122,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role