Player Matchup

Persephone
Persephone
 
Persephone
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DumasDevs
Shiva
Level 65
God Stats
1W - 1L
1,733 SR
Queue Stats
198W - 198L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
Echols87
Baba Yaga
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,562 Elo+
Party 3
Rama
Rama
Kevin2302
Rama
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,551 Elo+
Party 3
Olorun
Olorun
Phenom Dog
Olorun
Level 148
God Stats
4W - 8L
1,395 SR
Queue Stats
236W - 236L
1,491 Elo+
Solo
Team Averages
Level 85
1,526 SR
1,526 Elo+

VS

Team Averages
Level 124
1,594 SR
1,530 Elo+
Ne Zha
Ne Zha
CampingFatHippo
Ne Zha
Level 148
God Stats
16W - 12L
1,833 SR
Queue Stats
282W - 273L
1,511 Elo+
Party 2
Artio
Artio
Dbuia123
Artio
Level 28
God Stats
1W - 1L
1,312 SR
Queue Stats
47W - 45L
1,502 Elo+
Party 1
Neith
Neith
Raithal
Neith
Level 147
God Stats
4W - 1L
1,309 SR
Queue Stats
140W - 147L
1,489 Elo+
Party 1
Bacchus
Bacchus
juanpa207
Bacchus
Level 146
God Stats
4W - 1L
1,686 SR
Queue Stats
48W - 25L
1,583 Elo+
Solo
Chaac
Chaac
shokoNy
Chaac
Level 153
God Stats
4W - 7L
1,831 SR
Queue Stats
198W - 205L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 3 / 3
7,632
694
8,805
6,890
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shiva
DumasDevs
Shiva
5
0 / 0 / 0
5,784
526
0
0
0
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Baba Yaga
Echols87
Baba Yaga
15
1 / 7 / 5
7,802
709
9,295
11,669
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
3 / 6 / 6
8,201
746
9,695
14,440
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Phenom Dog
Olorun
18
8 / 4 / 2
9,575
870
10,273
14,008
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 9
10,042
913
10,638
10,097
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Dbuia123
Artio
14
1 / 3 / 10
9,289
844
1,851
13,593
12,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Raithal
Neith
14
2 / 3 / 10
9,147
832
7,762
8,180
2,850
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
juanpa207
Bacchus
17
3 / 3 / 12
10,626
966
10,453
19,793
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
shokoNy
Chaac
18
7 / 0 / 12
11,083
1,008
13,742
16,604
11,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
12
Kills
21
20
Deaths
12
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
3
0.5
W
8
3
9
4.17
W
Artio
Dbuia123
Artio
1
3
10
2
L
Shiva
DumasDevs
Shiva
0
0
0
0
L
Baba Yaga
Echols87
Baba Yaga
1
7
5
0.5
L
Rama
3
6
6
1
L
Olorun
Phenom Dog
Olorun
8
4
2
2.25
W
Neith
Raithal
Neith
2
3
10
2.33
W
Bacchus
juanpa207
Bacchus
3
3
12
3
W
Chaac
shokoNy
Chaac
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
44,446
47,007
Taken
68,267
18,177
Mitigated
48,217
15,805
Healing
30,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,805
73
542
1,583
6,890
1,845
0
825
6,013
21,474
0
W
10,638
786
1,470
2,469
10,097
4,757
1,661
4,123
5,974
0
26,350
W
Artio
Dbuia123
Artio
1,851
194
2,414
2,575
13,593
12,372
659
6,245
7,348
5,705
196
L
Shiva
DumasDevs
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
Echols87
Baba Yaga
9,295
100
298
1,593
11,669
4,056
0
2,626
9,043
15,280
0
L
Rama
9,695
5,829
894
3,417
14,440
5,609
0
4,016
10,424
0
18,729
L
Olorun
Phenom Dog
Olorun
10,273
4,832
2,886
4,592
14,008
6,667
0
4,641
9,367
24,521
1,767
W
Neith
Raithal
Neith
7,762
1,339
806
1,491
8,180
2,850
2,461
4,815
3,365
0
26,169
W
Bacchus
juanpa207
Bacchus
10,453
710
919
8,244
19,793
16,385
82
7,012
12,781
16,196
0
W
Chaac
shokoNy
Chaac
13,742
739
913
9,607
16,604
11,853
440
5,659
10,945
0
28,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
50,187
90
Minions Killed
135
0
Camps Cleared
0
663,641
Distance Traveled
1,169,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,632
694
29
3
0
128,644
0
W
Ne Zha
10,042
913
28
3
0
244,935
0
W
Artio
9,289
844
8
1
0
199,726
0
L
Shiva
5,784
526
0
0
0
0
0
L
Baba Yaga
7,802
709
12
1
0
194,466
0
L
Rama
8,201
746
22
2
0
169,094
0
L
Olorun
9,575
870
27
2
0
171,437
0
W
Neith
9,147
832
45
4
0
200,101
0
W
Bacchus
10,626
966
11
1
0
242,991
0
W
Chaac
11,083
1,008
43
4
0
281,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role