Player Matchup

Osiris
Osiris
DottedOwl
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,441 Elo+
Solo
Ah Puch
Ah Puch
HungCrusader
Ah Puch
Level 91
God Stats
30W - 19L
1,627 SR
Queue Stats
59W - 59L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
Sabbath_Of_Muse
Kuzenbo
Level 69
God Stats
6W - 3L
1,493 SR
Queue Stats
59W - 61L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shockwavefull
Tsukuyomi
Level 94
God Stats
1W - 2L
1,264 SR
Queue Stats
530W - 525L
1,473 Elo+
Solo
Apollo
Apollo
ironcattoes
Apollo
Level 105
God Stats
6W - 4L
1,642 SR
Queue Stats
74W - 82L
1,376 Elo+
Solo
Team Averages
Level 85
1,505 SR
1,445 Elo+

VS

Team Averages
Level 85
1,575 SR
1,415 Elo+
Susano
Susano
BabushkaKerik
Susano
Level 61
God Stats
18W - 14L
1,512 SR
Queue Stats
177W - 187L
1,417 Elo+
Solo
Anubis
Anubis
Kamuzakuario
Anubis
Level 63
God Stats
179W - 181L
1,426 SR
Queue Stats
294W - 278L
1,341 Elo+
Solo
Cerberus
Cerberus
LILCIN23
Cerberus
Level 87
God Stats
11W - 12L
1,760 SR
Queue Stats
184W - 179L
1,448 Elo+
Solo
Shiva
Shiva
RaginInferno134
Shiva
Level 128
God Stats
10W - 9L
1,599 SR
Queue Stats
148W - 161L
1,450 Elo+
Solo
Nu Wa
Nu Wa
monsterzilla410
Nu Wa
Level 87
God Stats
246W - 193L
1,580 SR
Queue Stats
578W - 603L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DottedOwl
Osiris
13
3 / 2 / 1
7,338
524
4,610
12,992
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
HungCrusader
Ah Puch
13
5 / 2 / 0
8,555
611
8,600
7,969
2,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 0 / 4
7,532
538
4,027
11,871
8,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Shockwavefull
Tsukuyomi
13
0 / 1 / 0
8,079
577
5,704
9,736
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
11
1 / 0 / 2
6,974
498
7,574
5,817
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
7,441
532
4,988
7,550
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
0 / 4 / 0
5,835
417
5,201
6,911
2,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
LILCIN23
Cerberus
9
0 / 1 / 0
5,989
428
5,208
12,289
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 0 / 0
6,335
453
2,975
9,897
4,250
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 3
6,640
474
7,471
9,039
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Osiris
DottedOwl
Osiris
3
2
1
1.75
W
Ah Puch
HungCrusader
Ah Puch
5
2
0
2.5
L
Anubis
0
4
0
0
L
Cerberus
LILCIN23
Cerberus
0
1
0
0
L
1
0
0
1
W
1
0
4
3
W
Tsukuyomi
Shockwavefull
Tsukuyomi
0
1
0
0
W
Apollo
1
0
2
2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,515
Damage
25,843
48,385
Taken
45,686
24,714
Mitigated
21,445
15,740
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,988
761
0
4,064
7,550
2,603
0
1,622
5,928
0
55,395
W
Osiris
DottedOwl
Osiris
4,610
1,104
0
3,547
12,992
7,277
0
2,675
10,317
0
58,145
W
Ah Puch
HungCrusader
Ah Puch
8,600
161
0
3,779
7,969
2,147
532
3,429
4,540
66,815
1,719
L
Anubis
5,201
297
0
1,710
6,911
2,353
0
3,341
3,570
38,526
0
L
Cerberus
LILCIN23
Cerberus
5,208
704
0
2,142
12,289
8,393
0
3,021
9,268
21,966
0
L
2,975
562
0
3,327
9,897
4,250
0
0
9,353
1,383
37,090
W
4,027
1,719
218
3,740
11,871
8,653
7
6,520
5,351
26,554
666
W
Tsukuyomi
Shockwavefull
Tsukuyomi
5,704
1,198
0
4,206
9,736
4,976
0
1,310
8,426
0
58,766
W
Apollo
7,574
5,168
0
250
5,817
1,661
68
4,029
1,788
0
41,387
L
7,471
2,441
35
647
9,039
3,846
0
4,364
4,675
37,828
1,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
32,240
410
Minions Killed
339
0
Camps Cleared
0
1,461,010
Distance Traveled
1,280,784
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,441
532
99
7
0
284,457
0
W
Osiris
7,338
524
86
6
0
309,893
0
W
Ah Puch
8,555
611
110
8
0
246,685
0
L
Anubis
5,835
417
66
5
0
241,148
0
L
Cerberus
5,989
428
45
3
0
270,693
0
L
Shiva
6,335
453
68
5
0
255,731
0
W
Kuzenbo
7,532
538
24
2
0
312,852
0
W
Tsukuyomi
8,079
577
99
7
0
307,774
0
W
Apollo
6,974
498
91
7
0
283,806
0
L
Nu Wa
6,640
474
61
4
0
228,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role