Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Albert506
Nut
Level 61
God Stats
4W - 6L
1,485 SR
Queue Stats
415W - 409L
1,517 Elo+
Party 4
Tiamat
Tiamat
Berto79
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,570 Elo+
Party 2
Baba Yaga
Baba Yaga
BigCamo94
Baba Yaga
Level 147
God Stats
0W - 2L
1,267 SR
Queue Stats
96W - 100L
1,560 Elo+
Party 2
Chiron
Chiron
xricardox25
Chiron
Level 104
God Stats
9W - 8L
1,567 SR
Queue Stats
496W - 467L
1,538 Elo+
Party 4
Team Averages
Level 117
1,464 SR
1,537 Elo+

VS

Team Averages
Level 152
1,573 SR
1,551 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Jus B3tt3R
Sun Wukong
Level 126
God Stats
5W - 4L
1,505 SR
Queue Stats
192W - 198L
1,596 Elo+
Party 1
Charybdis
Charybdis
MusicBender
Charybdis
Level 193
God Stats
7W - 4L
1,748 SR
Queue Stats
399W - 339L
1,584 Elo+
Party 3
Geb
Geb
ginosnipebarD
Geb
Level 118
God Stats
19W - 9L
1,647 SR
Queue Stats
192W - 192L
1,559 Elo+
Party 1
Baba Yaga
Baba Yaga
xfisticuffsx
Baba Yaga
Level 147
God Stats
12W - 7L
1,468 SR
Queue Stats
778W - 778L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 4 / 4
6,824
682
3,002
11,580
6,551
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 2 / 4
6,822
682
7,034
6,807
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Berto79
Tiamat
12
0 / 6 / 6
6,649
665
5,728
9,958
6,740
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
BigCamo94
Baba Yaga
15
2 / 2 / 4
7,461
746
12,714
7,981
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
4 / 2 / 1
7,835
784
11,502
9,400
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 10
8,686
869
3,894
12,816
11,202
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
Jus B3tt3R
Sun Wukong
14
4 / 3 / 9
8,307
831
10,284
9,322
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
MusicBender
Charybdis
13
1 / 2 / 7
7,716
772
10,870
8,437
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 1 / 7
8,909
891
9,654
10,431
6,618
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
xfisticuffsx
Baba Yaga
15
4 / 0 / 10
9,392
939
8,652
9,526
4,804
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
6
Kills
16
16
Deaths
7
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
4
0.5
W
Sylvanus
 
Sylvanus
2
1
10
7
L
0
2
4
1
L
Tiamat
Berto79
Tiamat
0
6
6
0.5
L
Baba Yaga
BigCamo94
Baba Yaga
2
2
4
2
W
Sun Wukong
Jus B3tt3R
Sun Wukong
4
3
9
2.83
W
Charybdis
MusicBender
Charybdis
1
2
7
2.25
W
5
1
7
8.5
W
Baba Yaga
xfisticuffsx
Baba Yaga
4
0
10
9
L
Chiron
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,980
Damage
43,354
45,726
Taken
50,532
22,613
Mitigated
31,636
20,692
Healing
27,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,002
367
7,268
4,382
11,580
6,551
0
5,523
6,057
0
4,175
W
Sylvanus
 
Sylvanus
3,894
672
9,957
6,898
12,816
11,202
342
5,899
6,917
6,101
3,326
L
7,034
2,556
957
678
6,807
2,472
0
3,653
3,154
0
17,215
L
Tiamat
Berto79
Tiamat
5,728
505
258
1,311
9,958
6,740
0
3,946
6,012
8,892
0
L
Baba Yaga
BigCamo94
Baba Yaga
12,714
114
0
2,189
7,981
3,120
0
4,104
3,877
28,662
0
W
Sun Wukong
Jus B3tt3R
Sun Wukong
10,284
1,394
0
649
9,322
5,482
0
2,717
6,605
0
15,782
W
Charybdis
MusicBender
Charybdis
10,870
4,245
0
380
8,437
3,530
1,261
3,762
4,675
0
22,086
W
9,654
346
3,047
2,622
10,431
6,618
42
2,881
7,550
17,719
0
W
Baba Yaga
xfisticuffsx
Baba Yaga
8,652
101
803
3,620
9,526
4,804
21
3,183
6,343
24,762
1,228
L
Chiron
11,502
2,195
2,094
1,555
9,400
3,730
0
4,234
5,166
0
24,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,591
Gold Earned
43,010
107
Minions Killed
108
0
Camps Cleared
0
963,634
Distance Traveled
955,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,824
682
6
1
0
215,387
0
W
Sylvanus
8,686
869
16
2
0
189,625
0
L
Nut
6,822
682
21
2
0
185,848
0
L
Tiamat
6,649
665
8
1
0
167,840
0
L
Baba Yaga
7,461
746
32
3
0
216,867
0
W
Sun Wukong
8,307
831
18
2
0
186,521
0
W
Charybdis
7,716
772
29
3
0
158,109
0
W
Geb
8,909
891
13
1
0
206,821
0
W
Baba Yaga
9,392
939
32
3
0
214,159
0
L
Chiron
7,835
784
40
4
0
177,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role