Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 457
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Dnaplayalotz
Set
Level 82
God Stats
6W - 4L
1,703 SR
Queue Stats
124W - 103L
1,494 Elo+
Party 1
Zeus
Zeus
Sandy444
Zeus
Level 122
God Stats
5W - 3L
1,688 SR
Queue Stats
190W - 173L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Slayand
Cthulhu
Level 159
God Stats
1W - 3L
1,207 SR
Queue Stats
76W - 69L
1,508 Elo+
Solo
Team Averages
Level 180
1,520 SR
1,499 Elo+

VS

Team Averages
Level 119
1,657 SR
1,531 Elo+
Fafnir
Fafnir
Astro_Sailor_
Fafnir
Level 106
God Stats
14W - 12L
1,507 SR
Queue Stats
231W - 216L
1,493 Elo+
Solo
Medusa
Medusa
Laffuerty
Medusa
Level 157
God Stats
14W - 6L
1,618 SR
Queue Stats
165W - 150L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
RogueLegacy_025
Sun Wukong
Level 120
God Stats
2W - 0L
1,689 SR
Queue Stats
51W - 52L
1,490 Elo+
Solo
Cabrakan
Cabrakan
TDWG4L
Cabrakan
Level 145
God Stats
8W - 4L
1,779 SR
Queue Stats
20W - 10L
1,645 Elo+
Solo
Agni
Agni
Veector86
Agni
Level 69
God Stats
7W - 8L
1,694 SR
Queue Stats
431W - 412L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 4 / 0
6,479
498
4,006
12,279
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
 
Heimdallr
11
0 / 3 / 3
6,025
463
4,449
7,738
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 3 / 3
6,538
503
4,008
10,501
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
10
2 / 5 / 1
6,480
498
7,825
7,785
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Slayand
Cthulhu
10
2 / 3 / 1
6,177
475
5,642
11,700
7,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
7,234
556
6,793
11,519
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Laffuerty
Medusa
13
4 / 1 / 5
7,809
601
8,819
6,313
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
RogueLegacy_025
Sun Wukong
14
3 / 0 / 3
8,542
657
4,739
8,810
3,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
TDWG4L
Cabrakan
14
5 / 2 / 6
8,032
618
6,521
11,387
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
13
4 / 2 / 4
7,960
612
7,872
7,070
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
18
18
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
0
0
L
Heimdallr
 
Heimdallr
0
3
3
0.5
W
2
2
4
2
L
2
3
3
1.17
W
Medusa
Laffuerty
Medusa
4
1
5
6.5
W
Sun Wukong
RogueLegacy_025
Sun Wukong
3
0
3
4.5
L
Zeus
2
5
1
0.5
L
Cthulhu
Slayand
Cthulhu
2
3
1
0.83
W
Cabrakan
TDWG4L
Cabrakan
5
2
6
4
W
Agni
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,930
Damage
34,744
50,003
Taken
45,099
18,831
Mitigated
20,992
15,804
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,006
281
690
7,403
12,279
3,457
0
5,586
6,693
48,820
1,011
L
Heimdallr
 
Heimdallr
4,449
2,199
278
1,140
7,738
2,225
0
1,824
5,914
0
40,021
W
6,793
1,456
0
4,516
11,519
7,698
295
4,158
7,309
13,228
0
L
4,008
1,394
0
1,416
10,501
4,154
0
4,342
6,159
0
45,546
W
Medusa
Laffuerty
Medusa
8,819
2,769
0
1,830
6,313
2,035
1,252
1,979
4,334
0
60,706
W
Sun Wukong
RogueLegacy_025
Sun Wukong
4,739
1,172
0
2,142
8,810
3,849
81
3,808
4,912
0
71,653
L
Zeus
7,825
284
0
366
7,785
1,865
0
5,181
2,604
35,205
1,186
L
Cthulhu
Slayand
Cthulhu
5,642
580
1,639
2,872
11,700
7,130
0
4,226
7,474
29,028
0
W
Cabrakan
TDWG4L
Cabrakan
6,521
885
0
4,567
11,387
5,761
112
2,959
8,213
50,915
1,565
W
Agni
7,872
528
0
1,264
7,070
1,649
288
3,890
2,895
48,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
39,577
360
Minions Killed
385
0
Camps Cleared
0
1,258,156
Distance Traveled
1,374,135
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,479
498
99
8
0
246,459
2
L
Heimdallr
6,025
463
81
6
0
224,364
0
W
Fafnir
7,234
556
8
1
0
309,582
6
L
Set
6,538
503
69
5
0
285,399
0
W
Medusa
7,809
601
101
8
0
276,505
2
W
Sun Wukong
8,542
657
118
9
0
252,387
3
L
Zeus
6,480
498
79
6
0
237,817
4
L
Cthulhu
6,177
475
32
2
0
264,117
2
W
Cabrakan
8,032
618
86
7
0
268,872
0
W
Agni
7,960
612
72
6
0
266,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role