Player Matchup

Erlang Shen
Erlang Shen
deepfriedfug
Erlang Shen
Level 29
God Stats
10W - 11L
1,729 SR
Queue Stats
56W - 75L
1,435 Elo+
Party 1
Bacchus
Bacchus
kennbrenn
Bacchus
Level 96
God Stats
14W - 16L
1,349 SR
Queue Stats
49W - 61L
1,472 Elo+
Party 1
Yu Huang
Yu Huang
shawnou
Yu Huang
Level 155
God Stats
2W - 2L
1,195 SR
Queue Stats
50W - 58L
1,472 Elo+
Party 1
Team Averages
Level 93
1,424 SR
1,459 Elo+

VS

Team Averages
Level 63
1,522 SR
1,488 Elo+
Discordia
Discordia
ButImWillSmith
Discordia
Level 87
God Stats
26W - 22L
1,565 SR
Queue Stats
41W - 47L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Gabraham2002
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
clutchman42
Medusa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
deepfriedfug
Erlang Shen
16
5 / 1 / 10
10,280
791
7,362
10,740
8,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
kennbrenn
Bacchus
15
6 / 1 / 9
10,395
800
5,843
8,274
9,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
shawnou
Yu Huang
17
8 / 1 / 10
11,565
890
16,211
9,758
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ButImWillSmith
Discordia
14
3 / 5 / 0
9,126
702
9,971
8,222
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Gabraham2002
Cthulhu
12
0 / 7 / 0
7,620
586
3,741
14,435
7,248
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Medusa
12
0 / 7 / 2
8,149
627
7,477
10,985
3,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
3
3
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
ButImWillSmith
Discordia
3
5
0
0.6
L
Cthulhu
Gabraham2002
Cthulhu
0
7
0
0
L
Medusa
0
7
2
0.14
W
Erlang Shen
deepfriedfug
Erlang Shen
5
1
10
10
W
Bacchus
kennbrenn
Bacchus
6
1
9
10.5
W
Yu Huang
shawnou
Yu Huang
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
21,189
28,772
Taken
33,642
20,883
Mitigated
12,256
5,592
Healing
1,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ButImWillSmith
Discordia
9,971
52
0
174
8,222
1,816
0
6,438
1,530
44,301
0
L
Cthulhu
Gabraham2002
Cthulhu
3,741
283
238
562
14,435
7,248
0
9,089
5,008
15,845
320
L
Medusa
7,477
3,405
287
464
10,985
3,192
0
5,398
5,437
0
22,442
W
Erlang Shen
deepfriedfug
Erlang Shen
7,362
4,345
0
2,657
10,740
8,381
710
3,602
7,138
0
32,222
W
Bacchus
kennbrenn
Bacchus
5,843
989
0
2,205
8,274
9,481
0
3,238
5,036
20,762
2,850
W
Yu Huang
shawnou
Yu Huang
16,211
861
0
730
9,758
3,021
467
6,921
2,837
61,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
24,895
170
Minions Killed
129
0
Camps Cleared
0
795,033
Distance Traveled
673,795
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,126
702
74
6
0
229,594
2
L
Cthulhu
7,620
586
19
1
0
221,386
0
L
Medusa
8,149
627
36
3
0
222,815
6
W
Erlang Shen
10,280
791
45
3
0
280,968
0
W
Bacchus
10,395
800
32
2
0
250,004
0
W
Yu Huang
11,565
890
93
7
0
264,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role