Player Matchup

Nemesis
Nemesis
Codyc90c
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,449 Elo+
Party 1
Ix Chel
Ix Chel
Face1ess-782
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,449 Elo+
Party 1
Merlin
Merlin
MQS2006
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,405 Elo+
Party 1
Tyr
Tyr
iFillyGod
Tyr
Level 110
God Stats
2W - 2L
1,452 SR
Queue Stats
26W - 22L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yaboitwist26
Cu Chulainn
Level 99
God Stats
1W - 3L
1,270 SR
Queue Stats
19W - 28L
1,434 Elo+
Party 1
Team Averages
Level 90
1,444 SR
1,456 Elo+

VS

Team Averages
Level 86
1,504 SR
1,402 Elo+
Skadi
Skadi
DeliriousBadger
Skadi
Level 41
God Stats
6W - 4L
1,541 SR
Queue Stats
34W - 26L
1,455 Elo+
Solo
Ah Puch
Ah Puch
I3laccstar
Ah Puch
Level 84
God Stats
15W - 17L
1,415 SR
Queue Stats
65W - 91L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lianota
Cu Chulainn
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 10L
1,243 Elo+
Party 2
Kali
Kali
Papireyes44TTV
Kali
Level 125
God Stats
3W - 9L
1,406 SR
Queue Stats
492W - 469L
1,532 Elo+
Solo
Hera
Hera
TinyBoiBinks
Hera
Level 73
God Stats
2W - 0L
1,659 SR
Queue Stats
14W - 11L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Codyc90c
Nemesis
10
1 / 2 / 0
5,318
532
3,207
8,026
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Face1ess-782
Ix Chel
9
0 / 6 / 0
4,933
493
3,943
7,533
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
MQS2006
Merlin
9
0 / 5 / 0
5,066
507
2,063
6,814
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 1
4,803
480
2,746
5,631
4,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
yaboitwist26
Cu Chulainn
9
1 / 2 / 0
5,237
524
1,506
6,187
3,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,517
552
2,628
4,433
1,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
I3laccstar
Ah Puch
10
2 / 1 / 1
5,709
571
3,518
2,549
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Lianota
Cu Chulainn
12
3 / 0 / 1
6,949
695
4,998
6,494
3,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
6 / 1 / 2
6,928
693
3,543
9,380
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
6 / 0 / 3
7,472
747
6,189
4,710
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
17
17
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Codyc90c
Nemesis
1
2
0
0.5
W
0
2
3
0.75
L
Ix Chel
Face1ess-782
Ix Chel
0
6
0
0
W
Ah Puch
I3laccstar
Ah Puch
2
1
1
2.5
W
Cu Chulainn
Lianota
Cu Chulainn
3
0
1
3.5
L
Merlin
MQS2006
Merlin
0
5
0
0
W
6
1
2
7
W
6
0
3
7.5
L
2
2
1
1.25
L
Cu Chulainn
yaboitwist26
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,465
Damage
20,876
34,191
Taken
27,566
15,036
Mitigated
11,391
4,978
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Codyc90c
Nemesis
3,207
1,126
0
1,416
8,026
2,677
0
1,653
6,337
0
36,497
W
2,628
1,072
0
474
4,433
1,298
280
0
4,433
0
28,686
L
Ix Chel
Face1ess-782
Ix Chel
3,943
484
0
1,099
7,533
3,359
0
454
7,079
24,666
0
W
Ah Puch
I3laccstar
Ah Puch
3,518
69
0
603
2,549
688
191
0
2,549
22,280
0
W
Cu Chulainn
Lianota
Cu Chulainn
4,998
545
0
1,501
6,494
3,996
0
3,702
2,792
0
41,461
L
Merlin
MQS2006
Merlin
2,063
77
0
369
6,814
1,670
0
3,163
3,651
26,531
214
W
3,543
1,611
0
3,875
9,380
4,065
0
612
8,768
0
41,332
W
6,189
1,068
0
791
4,710
1,344
564
1,559
3,151
48,636
1,552
L
2,746
307
0
924
5,631
4,044
0
1,452
4,021
0
12,408
L
Cu Chulainn
yaboitwist26
Cu Chulainn
1,506
131
0
1,170
6,187
3,286
0
2,024
3,704
0
18,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
32,575
198
Minions Killed
300
0
Camps Cleared
0
1,060,223
Distance Traveled
1,026,244
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,318
532
67
7
0
234,645
0
W
Skadi
5,517
552
47
5
0
196,373
0
L
Ix Chel
4,933
493
39
4
0
202,129
0
W
Ah Puch
5,709
571
47
5
0
200,299
4
W
Cu Chulainn
6,949
695
64
6
0
184,003
0
L
Merlin
5,066
507
52
5
0
184,167
0
W
Kali
6,928
693
62
6
0
246,230
0
W
Hera
7,472
747
80
8
0
199,339
0
L
Tyr
4,803
480
16
2
0
222,337
0
L
Cu Chulainn
5,237
524
24
2
0
216,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role