Player Matchup

Camazotz
Camazotz
Differentiate
Camazotz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,460 Elo+
Solo
Merlin
Merlin
Jess88
Merlin
Level 149
God Stats
1W - 3L
1,177 SR
Queue Stats
262W - 264L
1,551 Elo+
Solo
Tyr
Tyr
SlickNinja55
Tyr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 152L
1,509 Elo+
Solo
Sobek
Sobek
candy0man
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 56L
1,616 Elo+
Solo
Persephone
Persephone
xHidrox
Persephone
Level 136
God Stats
0W - 5L
1,214 SR
Queue Stats
210W - 167L
1,504 Elo+
Solo
Team Averages
Level 120
1,378 SR
1,528 Elo+

VS

Team Averages
Level 157
1,500 SR
1,509 Elo+
Anubis
Anubis
BeardedEmperor
Anubis
Level 146
God Stats
2W - 3L
1,467 SR
Queue Stats
242W - 244L
1,551 Elo+
Solo
Geb
Geb
TheGoblinKing011
Geb
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 91L
1,498 Elo+
Solo
Freya
Freya
aGodlyPanda
Freya
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 226L
1,534 Elo+
Solo
Chaac
Chaac
bigpapinate95
Chaac
Level 156
God Stats
1W - 0L
1,517 SR
Queue Stats
107W - 108L
1,486 Elo+
Party 1
Achilles
Achilles
blue96eddy
Achilles
Level 144
God Stats
2W - 0L
1,514 SR
Queue Stats
17W - 19L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Differentiate
Camazotz
5
0 / 0 / 0
4,396
879
0
0
0
Merlin
Jess88
Merlin
11
0 / 1 / 3
5,310
1,062
3,488
2,247
756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 1
5,524
1,105
2,590
6,096
6,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
candy0man
Sobek
9
0 / 3 / 4
5,316
1,063
1,938
6,729
5,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
xHidrox
Persephone
13
2 / 1 / 2
5,803
1,161
6,709
4,525
1,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,255
1,051
1,662
3,366
1,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 5
6,176
1,235
2,714
4,796
3,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 1 / 6
5,657
1,131
4,904
3,429
1,354
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 2
6,751
1,350
5,416
4,690
4,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Achilles
blue96eddy
Achilles
9
1 / 2 / 3
5,596
1,119
2,507
5,822
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
6
6
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Camazotz
Differentiate
Camazotz
0
0
0
0
L
Merlin
Jess88
Merlin
0
1
3
1.5
L
3
1
1
3.5
W
1
0
5
3.5
W
0
1
6
3
W
4
0
2
5
W
Achilles
blue96eddy
Achilles
1
2
3
1.25
L
Sobek
candy0man
Sobek
0
3
4
0.67
L
Persephone
xHidrox
Persephone
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
17,203
19,597
Taken
22,103
14,449
Mitigated
17,229
6,870
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,662
29
391
1,131
3,366
1,631
0
1,376
1,990
9,727
0
L
Camazotz
Differentiate
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Jess88
Merlin
3,488
214
284
164
2,247
756
0
861
1,315
12,215
367
L
2,590
50
204
1,798
6,096
6,460
0
2,648
3,384
0
4,398
W
2,714
57
1,091
1,601
4,796
3,755
0
3,553
1,243
4,536
0
W
4,904
1,317
694
1,253
3,429
1,354
0
2,463
966
11,470
1,839
W
5,416
200
261
2,544
4,690
4,558
0
2,240
2,450
0
14,021
W
Achilles
blue96eddy
Achilles
2,507
271
627
875
5,822
5,931
0
2,320
3,502
0
4,346
L
Sobek
candy0man
Sobek
1,938
39
918
1,391
6,729
5,557
0
3,380
3,211
4,250
0
L
Persephone
xHidrox
Persephone
6,709
396
751
1,360
4,525
1,676
0
1,662
2,820
15,349
292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
29,435
52
Minions Killed
66
0
Camps Cleared
0
412,467
Distance Traveled
533,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,255
1,051
17
3
0
100,534
0
L
Camazotz
4,396
879
0
0
0
0
0
L
Merlin
5,310
1,062
20
4
0
99,332
0
L
Tyr
5,524
1,105
3
1
0
116,741
0
W
Geb
6,176
1,235
8
2
0
104,505
0
W
Freya
5,657
1,131
21
4
0
96,707
0
W
Chaac
6,751
1,350
13
3
0
130,701
0
W
Achilles
5,596
1,119
7
1
0
101,344
0
L
Sobek
5,316
1,063
5
1
0
84,979
0
L
Persephone
5,803
1,161
24
5
0
111,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role