Player Matchup

Chang'e
Chang'e
Silver II
BtCarlos
Chang'e
Silver II
Level 143
God Stats
3W - 3L
1,385 SR
Queue Stats
57W - 66L
1,343 MMR
Party 2
Apollo
Apollo
Silver I
IMalexfI
Apollo
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,299 MMR
Solo
Cthulhu
Cthulhu
Silver III
SantiagoGRIZZLY
Cthulhu
Silver III
Level 58
God Stats
7W - 11L
1,498 SR
Queue Stats
59W - 65L
1,311 MMR
Party 2
Vamana
Vamana
Gold V
obalty
Vamana
Gold V
Level 147
God Stats
0W - 1L
1,448 SR
Queue Stats
159W - 169L
1,315 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
zardward2015
Erlang Shen
Gold V
Level 156
God Stats
1W - 4L
1,254 SR
Queue Stats
169W - 175L
1,336 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,417 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,504 SR
1,323 MMR
Maui
Maui
Gold V
KHRemind
Maui
Gold V
Level 148
God Stats
2W - 4L
1,172 SR
Queue Stats
539W - 544L
1,313 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Straiote
Tsukuyomi
Silver I
Level 132
God Stats
3W - 1L
1,651 SR
Queue Stats
11W - 10L
1,523 MMR
Party 1
Charybdis
Charybdis
Bronze I
ThrustingCow
Charybdis
Bronze I
Level 42
God Stats
5W - 2L
1,745 SR
Queue Stats
46W - 54L
1,174 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
ghoster72
Nu Wa
Gold IV
Level 107
God Stats
56W - 42L
1,453 SR
Queue Stats
414W - 438L
1,314 MMR
Solo
Chaac
Chaac
Silver III
misaelGAMEPLAY
Chaac
Silver III
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
305W - 310L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BtCarlos
Chang'e
13
2 / 5 / 1
8,115
507
8,205
14,347
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apollo
IMalexfI
Apollo
15
0 / 1 / 0
8,930
558
3,417
6,660
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 0
6,514
407
7,875
11,636
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
obalty
Vamana
12
1 / 4 / 1
7,470
467
7,959
16,945
12,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
zardward2015
Erlang Shen
16
3 / 5 / 1
8,711
544
8,295
18,477
9,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AthenaThanatosAresZhong Kui

VS

Bans
Ao KuangMedusaLancelotAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
2 / 0 / 6
7,944
497
3,391
11,645
10,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Straiote
Tsukuyomi
16
7 / 1 / 5
9,304
582
11,523
13,630
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
ThrustingCow
Charybdis
17
2 / 0 / 2
10,070
629
5,284
5,969
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
ghoster72
Nu Wa
15
6 / 4 / 9
9,844
615
14,761
8,956
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 2 / 5
8,310
519
11,974
14,967
9,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
17
17
Deaths
7
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BtCarlos
Chang'e
2
5
1
0.5
L
Apollo
IMalexfI
Apollo
0
1
0
0
W
Maui
2
0
6
5
L
1
2
0
0.5
W
Tsukuyomi
Straiote
Tsukuyomi
7
1
5
9.5
W
Charybdis
ThrustingCow
Charybdis
2
0
2
3
W
Nu Wa
ghoster72
Nu Wa
6
4
9
2.63
W
0
2
5
1.25
L
Vamana
obalty
Vamana
1
4
1
0.38
L
Erlang Shen
zardward2015
Erlang Shen
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,751
Damage
46,933
68,065
Taken
55,167
35,384
Mitigated
31,142
23,415
Healing
20,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BtCarlos
Chang'e
8,205
229
1,194
5,485
14,347
3,500
0
7,053
6,689
48,749
1,546
L
Apollo
IMalexfI
Apollo
3,417
1,743
0
2,064
6,660
2,345
561
923
5,603
0
69,768
W
Maui
3,391
617
0
2,979
11,645
10,818
0
3,340
7,843
21,670
1,416
L
7,875
276
530
2,000
11,636
7,683
0
3,885
7,442
33,916
0
W
Tsukuyomi
Straiote
Tsukuyomi
11,523
3,224
0
5,666
13,630
5,383
0
3,235
9,897
0
70,432
W
Charybdis
ThrustingCow
Charybdis
5,284
2,939
0
3,669
5,969
2,300
696
320
5,554
0
85,188
W
Nu Wa
ghoster72
Nu Wa
14,761
3,154
0
2,976
8,956
2,906
311
5,342
2,759
62,394
1,038
W
11,974
1,892
0
5,483
14,967
9,735
110
2,779
11,409
0
60,736
L
Vamana
obalty
Vamana
7,959
2,740
0
3,889
16,945
12,677
0
2,395
14,268
0
42,499
L
Erlang Shen
zardward2015
Erlang Shen
8,295
4,234
0
8,253
18,477
9,179
0
2,364
15,941
0
90,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
45,472
491
Minions Killed
499
0
Camps Cleared
0
1,619,870
Distance Traveled
1,675,094
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,115
507
97
6
0
311,523
2
L
Apollo
8,930
558
149
9
0
307,387
4
W
Maui
7,944
497
28
2
0
355,679
8
L
Cthulhu
6,514
407
38
2
0
353,771
5
W
Tsukuyomi
9,304
582
108
7
0
381,061
5
W
Charybdis
10,070
629
169
11
0
301,471
1
W
Nu Wa
9,844
615
107
7
0
295,432
5
W
Chaac
8,310
519
87
5
0
341,451
0
L
Vamana
7,470
467
74
5
0
315,924
3
L
Erlang Shen
8,711
544
133
8
0
331,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role