Player Matchup

Athena
Athena
BRADICUSS_
Athena
Level 105
God Stats
18W - 10L
1,740 SR
Queue Stats
773W - 752L
1,484 Elo+
Party 3
Merlin
Merlin
Bareclaws
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,733 Elo+
Solo
Terra
Terra
Kaltaz
Terra
Level 149
God Stats
1W - 0L
1,884 SR
Queue Stats
29W - 22L
1,646 Elo+
Party 1
King Arthur
King Arthur
MrRivik
King Arthur
Level 70
God Stats
1W - 0L
1,594 SR
Queue Stats
16W - 15L
1,719 Elo+
Party 1
Izanami
Izanami
THE PAlN TRAIN
Izanami
Level 89
God Stats
4W - 2L
1,466 SR
Queue Stats
413W - 409L
1,473 Elo+
Party 3
Team Averages
Level 100
1,637 SR
1,611 Elo+

VS

Team Averages
Level 94
1,514 SR
1,464 Elo+
Chernobog
Chernobog
CaliceDaMorte04
Chernobog
Level 158
God Stats
2W - 4L
1,405 SR
Queue Stats
841W - 839L
1,446 Elo+
Solo
Medusa
Medusa
PauRexy
Medusa
Level 107
God Stats
2W - 9L
1,232 SR
Queue Stats
408W - 433L
1,441 Elo+
Solo
Skadi
Skadi
Versa13 G7
Skadi
Level 65
God Stats
1W - 2L
1,720 SR
Queue Stats
368W - 344L
1,474 Elo+
Party 2
Nut
Nut
caddy1810
Nut
Level 77
God Stats
1W - 1L
1,715 SR
Queue Stats
358W - 371L
1,412 Elo+
Party 2
Horus
Horus
sholf7
Horus
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 120L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BRADICUSS_
Athena
17
2 / 1 / 15
10,891
838
10,276
23,574
40,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Bareclaws
Merlin
19
6 / 1 / 12
11,569
890
14,547
11,491
7,473
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Kaltaz
Terra
17
4 / 2 / 12
11,089
853
14,412
15,954
23,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MrRivik
King Arthur
14
2 / 4 / 11
9,543
734
10,210
16,627
17,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 4 / 6
10,424
802
11,462
14,235
8,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CaliceDaMorte04
Chernobog
14
1 / 4 / 4
8,045
619
7,172
8,517
3,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
PauRexy
Medusa
16
4 / 7 / 6
9,472
729
17,287
16,107
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
16
2 / 6 / 6
8,710
670
18,576
17,314
7,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 0 / 0
6,188
476
0
0
0
Horus
sholf7
Horus
19
4 / 3 / 7
10,022
771
9,449
22,484
17,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
20
Kills
11
12
Deaths
20
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
BRADICUSS_
Athena
2
1
15
9.5
W
Merlin
Bareclaws
Merlin
6
1
12
12
L
Chernobog
CaliceDaMorte04
Chernobog
1
4
4
0.75
W
Terra
Kaltaz
Terra
4
2
12
5
W
King Arthur
MrRivik
King Arthur
2
4
11
1.88
L
Medusa
PauRexy
Medusa
4
7
6
1
W
6
4
6
2.25
L
Skadi
2
6
6
0.83
L
0
0
0
0
L
Horus
sholf7
Horus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,907
Damage
52,484
81,881
Taken
64,422
96,980
Mitigated
36,312
38,907
Healing
26,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BRADICUSS_
Athena
10,276
1,623
5,087
5,720
23,574
40,270
1,448
0
23,574
14,552
961
W
Merlin
Bareclaws
Merlin
14,547
432
508
2,701
11,491
7,473
1,925
0
11,491
53,395
0
L
Chernobog
CaliceDaMorte04
Chernobog
7,172
2,465
709
484
8,517
3,648
0
4,847
3,594
0
17,873
W
Terra
Kaltaz
Terra
14,412
167
12,728
5,006
15,954
23,198
747
0
15,954
18,339
1,853
W
King Arthur
MrRivik
King Arthur
10,210
1,202
1,145
3,468
16,627
17,640
162
0
16,627
0
15,194
L
Medusa
PauRexy
Medusa
17,287
6,579
543
1,262
16,107
7,775
0
9,377
6,608
0
33,104
W
11,462
7,655
1,126
1,418
14,235
8,399
3,250
0
14,235
0
33,180
L
Skadi
18,576
5,356
1,399
1,387
17,314
7,739
0
10,671
6,393
0
32,196
L
0
0
0
0
0
0
0
0
0
0
0
L
Horus
sholf7
Horus
9,449
4,223
8,098
12,407
22,484
17,150
0
12,410
9,590
0
20,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,516
Gold Earned
42,437
151
Minions Killed
110
0
Camps Cleared
0
1,182,880
Distance Traveled
790,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,891
838
12
1
0
243,422
0
W
Merlin
11,569
890
63
5
0
245,859
0
L
Chernobog
8,045
619
24
2
0
150,976
0
W
Terra
11,089
853
15
1
0
252,557
0
W
King Arthur
9,543
734
15
1
0
227,302
0
L
Medusa
9,472
729
31
2
0
188,833
0
W
Izanami
10,424
802
46
4
0
213,740
0
L
Skadi
8,710
670
33
3
0
191,995
0
L
Nut
6,188
476
0
0
0
0
0
L
Horus
10,022
771
22
2
0
258,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role