Player Matchup

Hades
Hades
Dernja
Hades
Level 55
God Stats
2W - 1L
1,675 SR
Queue Stats
101W - 77L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DocDynamo
Morgan Le Fay
Level 105
God Stats
4W - 1L
1,354 SR
Queue Stats
291W - 305L
1,482 Elo+
Solo
Danzaburou
Danzaburou
SlurSlngSlasher
Danzaburou
Level 82
God Stats
5W - 4L
1,551 SR
Queue Stats
214W - 193L
1,549 Elo+
Solo
Neith
Neith
Slydon19
Neith
Level 97
God Stats
25W - 24L
1,571 SR
Queue Stats
106W - 83L
1,534 Elo+
Party 1
Horus
Horus
xpwngodx
Horus
Level 94
God Stats
37W - 21L
1,683 SR
Queue Stats
155W - 134L
1,543 Elo+
Party 1
Team Averages
Level 87
1,567 SR
1,534 Elo+

VS

Team Averages
Level 89
1,534 SR
1,501 Elo+
Fenrir
Fenrir
AceMint
Fenrir
Level 82
God Stats
23W - 13L
1,765 SR
Queue Stats
124W - 102L
1,554 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Aha_ha_Biggums
Kumbhakarna
Level 108
God Stats
7W - 12L
1,526 SR
Queue Stats
516W - 458L
1,513 Elo+
Solo
Amaterasu
Amaterasu
MostFlea640
Amaterasu
Level 37
God Stats
20W - 20L
1,446 SR
Queue Stats
54W - 50L
1,488 Elo+
Party 2
Anubis
Anubis
rburson63
Anubis
Level 112
God Stats
3W - 3L
1,560 SR
Queue Stats
281W - 298L
1,465 Elo+
Solo
Ishtar
Ishtar
rob8056
Ishtar
Level 108
God Stats
3W - 5L
1,375 SR
Queue Stats
172W - 160L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dernja
Hades
15
1 / 1 / 0
8,552
658
4,770
7,119
5,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
DocDynamo
Morgan Le Fay
12
2 / 3 / 3
7,652
589
4,146
7,606
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
SlurSlngSlasher
Danzaburou
15
7 / 0 / 4
8,989
691
8,992
10,885
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Slydon19
Neith
13
8 / 1 / 2
7,783
599
9,791
7,371
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
xpwngodx
Horus
12
0 / 0 / 10
7,461
574
6,542
12,126
8,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceMint
Fenrir
13
2 / 2 / 1
7,231
556
6,401
10,714
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Aha_ha_Biggums
Kumbhakarna
10
0 / 5 / 2
6,229
479
3,647
13,250
8,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
MostFlea640
Amaterasu
13
1 / 2 / 1
7,320
563
3,165
12,465
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
rburson63
Anubis
12
2 / 5 / 1
6,809
524
6,097
8,821
2,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
rob8056
Ishtar
10
0 / 5 / 0
6,010
462
3,713
7,235
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
5
5
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AceMint
Fenrir
2
2
1
1.25
L
Kumbhakarna
Aha_ha_Biggums
Kumbhakarna
0
5
2
0.2
W
Hades
Dernja
Hades
1
1
0
1
W
Morgan Le Fay
DocDynamo
Morgan Le Fay
2
3
3
1.17
L
Amaterasu
MostFlea640
Amaterasu
1
2
1
0.75
W
Danzaburou
SlurSlngSlasher
Danzaburou
7
0
4
9
W
Neith
Slydon19
Neith
8
1
2
9
L
Anubis
rburson63
Anubis
2
5
1
0.5
L
Ishtar
rob8056
Ishtar
0
5
0
0
W
Horus
xpwngodx
Horus
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,241
Damage
23,023
45,107
Taken
52,485
21,825
Mitigated
24,539
20,089
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AceMint
Fenrir
6,401
792
0
2,663
10,714
4,181
0
510
10,204
0
50,905
L
Kumbhakarna
Aha_ha_Biggums
Kumbhakarna
3,647
637
0
2,285
13,250
8,296
0
635
12,615
16,123
0
W
Hades
Dernja
Hades
4,770
1,466
0
4,201
7,119
5,136
0
0
7,119
56,533
2,674
W
Morgan Le Fay
DocDynamo
Morgan Le Fay
4,146
269
0
970
7,606
1,545
0
5,544
2,062
39,652
1,170
L
Amaterasu
MostFlea640
Amaterasu
3,165
1,172
0
6,596
12,465
7,663
0
4,162
8,303
0
50,850
W
Danzaburou
SlurSlngSlasher
Danzaburou
8,992
1,876
0
6,348
10,885
3,606
434
1,705
9,180
0
72,911
W
Neith
Slydon19
Neith
9,791
3,152
0
1,206
7,371
2,933
463
1,446
5,925
0
54,956
L
Anubis
rburson63
Anubis
6,097
154
0
3,205
8,821
2,890
0
3,011
5,810
38,366
621
L
Ishtar
rob8056
Ishtar
3,713
1,944
0
774
7,235
1,509
0
0
7,235
0
39,165
W
Horus
xpwngodx
Horus
6,542
2,635
1,859
5,505
12,126
8,605
216
1,597
10,529
0
23,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,437
Gold Earned
33,599
440
Minions Killed
367
0
Camps Cleared
0
1,297,095
Distance Traveled
1,274,773
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,231
556
89
7
0
336,104
0
L
Kumbhakarna
6,229
479
21
2
0
251,909
0
W
Hades
8,552
658
128
10
0
210,025
0
W
Morgan Le Fay
7,652
589
82
6
0
246,850
0
L
Amaterasu
7,320
563
98
8
0
235,550
1
W
Danzaburou
8,989
691
117
9
0
294,105
2
W
Neith
7,783
599
83
6
0
254,687
0
L
Anubis
6,809
524
79
6
0
210,337
0
L
Ishtar
6,010
462
80
6
0
240,873
0
W
Horus
7,461
574
30
2
0
291,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role