Player Matchup

Apollo
Apollo
Silver I
AndOrNor
Apollo
Silver I
Level 69
God Stats
3W - 4L
1,436 SR
Queue Stats
174W - 190L
1,074 MMR
Solo
Hades
Hades
Silver III
ChalkyHealer2
Hades
Silver III
Level 64
God Stats
3W - 5L
1,453 SR
Queue Stats
21W - 32L
1,111 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver IV
Da4k_Neptun_
Cu Chulainn
Silver IV
Level 114
God Stats
1W - 1L
1,288 SR
Queue Stats
92W - 110L
868 MMR
Solo
Chaac
Chaac
Silver IV
Matador5461
Chaac
Silver IV
Level 68
God Stats
2W - 2L
1,501 SR
Queue Stats
21W - 36L
859 MMR
Party 2
Bakasura
Bakasura
Silver II
TehBigDootey
Bakasura
Silver II
Level 109
God Stats
132W - 110L
1,562 SR
Queue Stats
332W - 348L
1,076 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,448 SR
997 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 157
1,545 SR
1,126 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
DJRobRock
Danzaburou
Silver II
Level 239
God Stats
28W - 19L
1,624 SR
Queue Stats
672W - 724L
1,041 MMR
Solo
Bacchus
Bacchus
Silver III
ElPopeyeComito
Bacchus
Silver III
Level 123
God Stats
2W - 5L
1,395 SR
Queue Stats
57W - 86L
958 MMR
Party 1
Loki
Loki
Bronze I
Swaibbix
Loki
Bronze I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
987 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
XxXTentation311
Zhong Kui
Silver IV
Level 124
God Stats
1W - 2L
1,707 SR
Queue Stats
29W - 55L
1,146 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AndOrNor
Apollo
8
0 / 0 / 1
4,093
585
2,049
3,478
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 1
4,443
635
2,136
4,103
1,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Da4k_Neptun_
Cu Chulainn
10
4 / 0 / 0
5,673
810
4,234
5,206
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 0
3,827
547
1,745
5,392
3,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bakasura
TehBigDootey
Bakasura
9
2 / 0 / 1
4,559
651
2,040
5,014
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Chang'eJanusAgniThanatos

VS

Bans
AwilixNu WaMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 4 / 0
3,779
540
1,107
5,325
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
DJRobRock
Danzaburou
8
1 / 1 / 1
4,380
626
3,015
3,474
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 1
4,581
654
1,999
3,130
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Loki
7
0 / 2 / 0
3,876
554
2,590
4,074
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
XxXTentation311
Zhong Kui
8
0 / 1 / 0
3,998
571
3,047
3,894
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
2
2
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
W
Apollo
AndOrNor
Apollo
0
0
1
0.5
W
1
0
1
1.5
L
Danzaburou
DJRobRock
Danzaburou
1
1
1
1.5
W
Cu Chulainn
Da4k_Neptun_
Cu Chulainn
4
0
0
4
L
1
0
1
1.5
W
1
2
0
0.5
L
Loki
0
2
0
0
W
Bakasura
TehBigDootey
Bakasura
2
0
1
2.5
L
Zhong Kui
XxXTentation311
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,204
Damage
11,758
23,193
Taken
19,897
10,253
Mitigated
9,175
9,713
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,107
232
0
1,022
5,325
1,930
0
10
5,315
15,088
513
W
Apollo
AndOrNor
Apollo
2,049
1,252
0
1,689
3,478
1,073
0
1,002
2,476
0
22,575
W
2,136
392
135
2,558
4,103
1,312
0
2,020
2,083
21,006
0
L
Danzaburou
DJRobRock
Danzaburou
3,015
1,251
0
1,735
3,474
1,072
0
0
3,382
0
30,051
W
Cu Chulainn
Da4k_Neptun_
Cu Chulainn
4,234
581
0
1,362
5,206
2,501
0
953
4,113
594
35,842
L
1,999
174
0
1,247
3,130
2,324
0
0
3,022
11,160
0
W
1,745
193
93
2,312
5,392
3,473
0
997
4,395
0
17,356
L
Loki
2,590
608
0
1,697
4,074
1,022
0
696
3,329
0
23,498
W
Bakasura
TehBigDootey
Bakasura
2,040
1,638
0
1,564
5,014
1,894
0
1,027
3,987
0
23,517
L
Zhong Kui
XxXTentation311
Zhong Kui
3,047
499
0
1,098
3,894
2,827
0
1,440
2,239
20,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,595
Gold Earned
20,614
239
Minions Killed
189
0
Camps Cleared
0
766,144
Distance Traveled
687,065
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,779
540
32
5
0
134,296
0
W
Apollo
4,093
585
43
6
0
147,131
0
W
Hades
4,443
635
50
7
0
155,038
3
L
Danzaburou
4,380
626
51
7
0
119,770
2
W
Cu Chulainn
5,673
810
60
9
0
141,227
0
L
Bacchus
4,581
654
14
2
0
157,519
2
W
Chaac
3,827
547
27
4
0
155,968
1
L
Loki
3,876
554
43
6
0
140,977
0
W
Bakasura
4,559
651
59
8
0
166,780
0
L
Zhong Kui
3,998
571
49
7
0
134,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role