Player Matchup

Hun Batz
Hun Batz
Allunaky
Hun Batz
Level 159
God Stats
5W - 7L
1,556 SR
Queue Stats
364W - 418L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Evzek_CL
Hou Yi
Level 179
God Stats
2W - 2L
1,536 SR
Queue Stats
239W - 293L
1,519 Elo+
Solo
Nut
Nut
Ghostejack
Nut
Level 135
God Stats
4W - 2L
1,814 SR
Queue Stats
254W - 240L
1,573 Elo+
Solo
Ix Chel
Ix Chel
IIKotoriII
Ix Chel
Level 156
God Stats
2W - 6L
1,491 SR
Queue Stats
593W - 622L
1,523 Elo+
Solo
Charon
Charon
minunblack
Charon
Level 134
God Stats
1W - 2L
1,332 SR
Queue Stats
84W - 106L
1,461 Elo+
Solo
Team Averages
Level 153
1,546 SR
1,513 Elo+

VS

Team Averages
Level 106
1,504 SR
1,519 Elo+
Chernobog
Chernobog
FEAR_ROBINATOR
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 216L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
IlIMOOSEIlI
Sun Wukong
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 161L
1,533 Elo+
Solo
Medusa
Medusa
Malware626
Medusa
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 47L
1,461 Elo+
Party 1
Horus
Horus
Scary_fat_kid
Horus
Level 105
God Stats
3W - 4L
1,408 SR
Queue Stats
215W - 197L
1,508 Elo+
Party 1
Agni
Agni
crustyrob
Agni
Level 94
God Stats
3W - 1L
1,612 SR
Queue Stats
178W - 189L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Allunaky
Hun Batz
15
0 / 3 / 6
8,435
649
10,832
11,560
8,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
Evzek_CL
Hou Yi
16
4 / 3 / 3
9,125
702
8,050
9,927
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 3 / 3
9,580
737
14,963
13,328
5,947
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
IIKotoriII
Ix Chel
14
1 / 5 / 4
8,109
624
10,839
11,503
4,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
minunblack
Charon
15
0 / 4 / 8
9,139
703
11,420
17,027
21,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FEAR_ROBINATOR
Chernobog
15
0 / 1 / 14
9,447
727
7,706
11,567
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
IlIMOOSEIlI
Sun Wukong
18
9 / 3 / 6
11,294
869
14,445
19,795
18,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Malware626
Medusa
18
5 / 1 / 10
11,055
850
20,114
9,449
4,593
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 12
11,034
849
5,925
22,049
24,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
15
2 / 3 / 6
9,707
747
11,385
8,383
3,198
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
9
Kills
18
18
Deaths
10
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Allunaky
Hun Batz
0
3
6
1
L
Hou Yi
Evzek_CL
Hou Yi
4
3
3
1.83
W
Chernobog
FEAR_ROBINATOR
Chernobog
0
1
14
7
L
4
3
3
1.83
L
Ix Chel
IIKotoriII
Ix Chel
1
5
4
0.6
W
Sun Wukong
IlIMOOSEIlI
Sun Wukong
9
3
6
4
W
Medusa
Malware626
Medusa
5
1
10
10
W
2
2
12
4
W
Agni
2
3
6
1.67
L
Charon
minunblack
Charon
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,104
Damage
59,575
63,345
Taken
71,243
44,671
Mitigated
56,335
19,974
Healing
37,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Allunaky
Hun Batz
10,832
552
1,147
349
11,560
8,149
0
2,086
9,474
0
25,039
L
Hou Yi
Evzek_CL
Hou Yi
8,050
2,241
496
1,116
9,927
3,999
0
1,792
8,135
0
18,512
W
Chernobog
FEAR_ROBINATOR
Chernobog
7,706
3,564
1,306
1,639
11,567
4,954
2,916
3,783
7,784
0
18,279
L
14,963
7,975
1,230
2,470
13,328
5,947
0
2,378
10,950
0
29,998
L
Ix Chel
IIKotoriII
Ix Chel
10,839
1,618
8,064
1,779
11,503
4,819
0
2,869
8,634
20,559
0
W
Sun Wukong
IlIMOOSEIlI
Sun Wukong
14,445
873
1,996
2,869
19,795
18,867
1,072
5,084
14,711
0
22,391
W
Medusa
Malware626
Medusa
20,114
4,679
1,538
1,369
9,449
4,593
2,602
3,680
5,769
0
46,890
W
5,925
1,253
13,332
12,077
22,049
24,723
316
7,301
14,748
1,921
13,329
W
Agni
11,385
789
96
902
8,383
3,198
0
2,287
6,096
28,247
871
L
Charon
minunblack
Charon
11,420
165
661
2,662
17,027
21,757
0
3,514
13,513
24,126
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,388
Gold Earned
52,537
131
Minions Killed
162
0
Camps Cleared
0
1,195,865
Distance Traveled
1,309,037
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,435
649
37
3
0
265,704
0
L
Hou Yi
9,125
702
19
1
0
221,044
0
W
Chernobog
9,447
727
19
1
0
231,180
0
L
Nut
9,580
737
44
3
0
256,257
0
L
Ix Chel
8,109
624
14
1
0
205,040
0
W
Sun Wukong
11,294
869
28
2
0
282,784
0
W
Medusa
11,055
850
53
4
0
289,838
1
W
Horus
11,034
849
15
1
0
281,452
0
W
Agni
9,707
747
47
4
0
223,783
0
L
Charon
9,139
703
17
1
0
247,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role