Player Matchup

Agni
Agni
Silver I
 
Agni
Silver I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver III
DanEspinozaA
Pele
Silver III
Level 107
God Stats
1W - 1L
1,765 SR
Queue Stats
24W - 37L
1,094 MMR
Solo
Terra
Terra
Silver I
RelentlessBro149
Terra
Silver I
Level 59
God Stats
5W - 4L
1,532 SR
Queue Stats
115W - 120L
1,280 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
mikefromcasa
Cu Chulainn
Silver I
Level 143
God Stats
5W - 6L
1,457 SR
Queue Stats
195W - 222L
1,276 MMR
Solo
Neith
Neith
Silver II
xTOTANx
Neith
Silver II
Level 68
God Stats
5W - 4L
1,607 SR
Queue Stats
141W - 157L
1,106 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,572 SR
1,251 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,480 SR
1,275 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
CoolerGansta
Athena
Silver II
Level 86
God Stats
4W - 5L
1,096 SR
Queue Stats
74W - 93L
1,243 MMR
Solo
Janus
Janus
Gold V
KHRemind
Janus
Gold V
Level 148
God Stats
31W - 30L
1,518 SR
Queue Stats
539W - 544L
1,271 MMR
Solo
Medusa
Medusa
Silver II
Troll4Days
Medusa
Silver II
Level 103
God Stats
8W - 5L
1,718 SR
Queue Stats
81W - 91L
1,088 MMR
Solo
Mulan
Mulan
Gold V
obalty
Mulan
Gold V
Level 147
God Stats
17W - 20L
1,566 SR
Queue Stats
159W - 169L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 4 / 0
5,699
518
4,661
7,154
1,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
5,350
486
3,316
10,054
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 1 / 1
4,781
435
3,154
8,712
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
mikefromcasa
Cu Chulainn
8
0 / 4 / 0
5,106
464
3,636
11,279
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
xTOTANx
Neith
10
1 / 4 / 0
5,531
503
3,169
8,507
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThothBellona

VS

Bans
Ao KuangLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 3
7,471
679
7,906
9,254
7,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
9
1 / 2 / 8
5,474
498
5,026
7,949
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
KHRemind
Janus
13
3 / 0 / 3
7,053
641
4,398
5,387
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Troll4Days
Medusa
12
3 / 0 / 1
6,946
631
4,209
4,737
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Mulan
obalty
Mulan
12
8 / 0 / 2
7,047
641
8,048
7,511
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
17
18
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
W
Cthulhu
 
Cthulhu
2
0
3
3.5
W
Athena
1
2
8
2.5
L
1
5
1
0.3
W
Janus
KHRemind
Janus
3
0
3
4.5
L
0
1
1
0.5
W
Medusa
Troll4Days
Medusa
3
0
1
3.5
L
Cu Chulainn
mikefromcasa
Cu Chulainn
0
4
0
0
W
Mulan
obalty
Mulan
8
0
2
9
L
Neith
xTOTANx
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,936
Damage
29,587
45,706
Taken
34,838
16,040
Mitigated
20,189
11,845
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,661
320
0
2,170
7,154
1,873
0
2,876
4,011
41,384
1,801
W
Cthulhu
 
Cthulhu
7,906
1,128
0
3,934
9,254
7,060
65
880
8,374
55,395
1,495
W
Athena
5,026
1,673
0
2,479
7,949
6,016
0
1,980
5,969
14,301
766
L
3,316
881
0
2,798
10,054
2,821
0
2,616
7,332
0
39,054
W
Janus
KHRemind
Janus
4,398
139
0
1,799
5,387
1,767
0
3,179
2,208
47,390
0
L
3,154
583
1,536
2,554
8,712
3,216
0
2,182
6,324
13,436
0
W
Medusa
Troll4Days
Medusa
4,209
1,480
0
1,933
4,737
1,696
0
1,199
3,538
0
51,744
L
Cu Chulainn
mikefromcasa
Cu Chulainn
3,636
533
0
1,220
11,279
5,745
0
6,735
4,469
1,471
26,164
W
Mulan
obalty
Mulan
8,048
1,422
0
3,522
7,511
3,650
0
1,484
6,027
0
48,363
L
Neith
xTOTANx
Neith
3,169
875
0
1,567
8,507
2,385
0
1,691
6,557
0
41,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
33,991
306
Minions Killed
364
0
Camps Cleared
0
1,086,949
Distance Traveled
1,152,102
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,699
518
78
7
0
214,227
0
W
Cthulhu
7,471
679
91
8
0
189,958
2
W
Athena
5,474
498
19
2
0
251,391
6
L
Pele
5,350
486
69
6
0
243,019
0
W
Janus
7,053
641
102
9
0
227,161
3
L
Terra
4,781
435
20
2
0
234,415
2
W
Medusa
6,946
631
90
8
0
229,977
1
L
Cu Chulainn
5,106
464
56
5
0
194,293
0
W
Mulan
7,047
641
62
6
0
253,615
0
L
Neith
5,531
503
83
8
0
200,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role