Player Matchup

Pele
Pele
Silver IV
 
Pele
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Silver IV
 
Cliodhna
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Silver V
PeepingGnome848
Terra
Silver V
Level 158
God Stats
7W - 15L
1,348 SR
Queue Stats
1,244W - 1,671L
645 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,449 SR
1,215 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,633 SR
881 MMR
Xbalanque
Xbalanque
Silver III
EyePrince
Xbalanque
Silver III
Level 130
God Stats
5W - 5L
1,725 SR
Queue Stats
57W - 74L
1,080 MMR
Party 2
Nu Wa
Nu Wa
Silver V
KevinCKA
Nu Wa
Silver V
Level 128
God Stats
25W - 40L
1,469 SR
Queue Stats
44W - 80L
618 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Solo Freez
Gilgamesh
Silver III
Level 100
God Stats
12W - 5L
1,705 SR
Queue Stats
62W - 76L
945 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 4 / 1
8,887
635
8,221
16,080
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
 
Cliodhna
12
1 / 7 / 1
8,515
608
4,450
13,063
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 1
8,060
576
6,014
14,875
12,258
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KumbhakarnaCthulhuBacchusKuzenboVulcan

VS

Bans
KukulkanZeusAphroditeNoxHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EyePrince
Xbalanque
16
5 / 1 / 8
10,868
776
16,321
10,584
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
KevinCKA
Nu Wa
15
5 / 0 / 8
10,411
744
11,344
7,022
2,301
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Solo Freez
Gilgamesh
16
4 / 1 / 7
10,609
758
7,729
11,304
9,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
1
0.38
L
Cliodhna
 
Cliodhna
1
7
1
0.21
W
Xbalanque
EyePrince
Xbalanque
5
1
8
9
W
Nu Wa
KevinCKA
Nu Wa
5
0
8
9
L
0
3
1
0.17
W
Gilgamesh
Solo Freez
Gilgamesh
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,685
Damage
35,394
44,018
Taken
28,910
26,315
Mitigated
15,622
6,757
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,221
668
0
3,057
16,080
8,019
0
4,865
11,127
440
43,310
L
Cliodhna
 
Cliodhna
4,450
0
0
1,163
13,063
6,038
0
3,604
9,422
0
24,271
W
Xbalanque
EyePrince
Xbalanque
16,321
7,933
0
1,986
10,584
3,727
1,469
2,466
7,690
0
50,654
W
Nu Wa
KevinCKA
Nu Wa
11,344
2,869
0
1,452
7,022
2,301
847
1,344
5,405
43,985
0
L
6,014
157
401
2,136
14,875
12,258
0
2,955
11,900
24,242
952
W
Gilgamesh
Solo Freez
Gilgamesh
7,729
971
0
167
11,304
9,594
144
1,606
9,081
0
40,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
31,888
138
Minions Killed
163
0
Camps Cleared
0
745,079
Distance Traveled
768,372
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,887
635
69
5
0
279,436
0
L
Cliodhna
8,515
608
39
3
0
257,274
0
W
Xbalanque
10,868
776
71
5
0
245,647
1
W
Nu Wa
10,411
744
42
3
0
233,045
0
L
Terra
8,060
576
30
2
0
208,369
1
W
Gilgamesh
10,609
758
50
4
0
289,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role