Player Matchup

Agni
Agni
Ayee KILtit
Agni
Level 152
God Stats
1W - 5L
1,516 SR
Queue Stats
440W - 412L
1,490 Elo+
Solo
Xing Tian
Xing Tian
Ehjay9
Xing Tian
Level 159
God Stats
3W - 1L
1,487 SR
Queue Stats
111W - 94L
1,578 Elo+
Solo
Chiron
Chiron
ImRudyx
Chiron
Level 146
God Stats
1W - 0L
1,519 SR
Queue Stats
11W - 20L
1,378 Elo+
Party 1
Arachne
Arachne
KinGxBUDU
Arachne
Level 149
God Stats
1W - 2L
1,202 SR
Queue Stats
26W - 34L
1,416 Elo+
Party 1
Surtr
Surtr
olRazTrii xD
Surtr
Level 79
God Stats
1W - 0L
1,069 SR
Queue Stats
4W - 4L
1,408 Elo+
Party 1
Team Averages
Level 137
1,358 SR
1,454 Elo+

VS

Team Averages
Level 104
1,501 SR
1,457 Elo+
Sun Wukong
Sun Wukong
PAPIzerk313
Sun Wukong
Level 154
God Stats
1W - 1L
1,767 SR
Queue Stats
233W - 215L
1,481 Elo+
Solo
Hades
Hades
Ryujin970ne
Hades
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 31L
1,343 Elo+
Solo
Neith
Neith
TheHampterLord
Neith
Level 94
God Stats
1W - 2L
1,237 SR
Queue Stats
13W - 12L
1,438 Elo+
Solo
Pele
Pele
TheTractorMan
Pele
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,531 Elo+
Solo
Achilles
Achilles
plasticworld7342
Achilles
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 89L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,167
617
5,566
3,992
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Ehjay9
Xing Tian
9
1 / 1 / 8
5,939
594
4,853
9,129
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
ImRudyx
Chiron
10
4 / 1 / 1
5,885
589
5,987
5,101
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
KinGxBUDU
Arachne
11
6 / 0 / 2
6,075
608
4,848
8,361
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 1 / 0
6,167
617
3,800
6,895
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PAPIzerk313
Sun Wukong
12
1 / 2 / 0
6,363
636
2,558
5,957
3,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 3 / 0
4,569
457
1,752
7,001
4,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 4 / 1
4,818
482
4,092
6,623
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
5,737
574
5,572
10,017
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 3 / 0
4,917
492
3,890
7,971
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Xing Tian
Ehjay9
Xing Tian
1
1
8
5
W
Chiron
ImRudyx
Chiron
4
1
1
4.5
W
Arachne
KinGxBUDU
Arachne
6
0
2
7
L
Sun Wukong
PAPIzerk313
Sun Wukong
1
2
0
0.5
L
0
3
0
0
L
0
4
1
0.13
L
2
3
1
0.83
W
2
1
0
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
17,864
33,478
Taken
37,569
18,026
Mitigated
17,904
10,332
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,566
654
0
487
3,992
1,156
0
137
3,786
37,368
0
W
Xing Tian
Ehjay9
Xing Tian
4,853
657
0
1,354
9,129
7,147
0
1,254
7,626
13,095
2,484
W
Chiron
ImRudyx
Chiron
5,987
3,201
346
1,922
5,101
1,516
0
159
4,942
0
34,659
W
Arachne
KinGxBUDU
Arachne
4,848
3,816
0
4,307
8,361
3,076
0
202
8,008
0
35,974
L
Sun Wukong
PAPIzerk313
Sun Wukong
2,558
256
0
2,163
5,957
3,985
0
152
5,369
0
44,784
L
1,752
512
390
1,964
7,001
4,074
0
3,020
3,981
11,612
0
L
4,092
1,243
29
2,418
6,623
1,685
0
1,208
5,415
0
24,956
L
5,572
1,786
0
1,935
10,017
3,551
0
1,563
8,417
0
51,940
W
3,800
1,330
0
1,916
6,895
5,131
0
0
6,895
475
36,862
L
3,890
1,150
0
1,382
7,971
4,609
0
4,261
3,710
0
24,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
26,404
288
Minions Killed
286
0
Camps Cleared
0
1,020,523
Distance Traveled
970,182
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,167
617
86
9
0
208,555
0
W
Xing Tian
5,939
594
12
1
0
213,446
3
W
Chiron
5,885
589
53
5
0
162,068
2
W
Arachne
6,075
608
63
6
0
249,570
0
L
Sun Wukong
6,363
636
99
10
0
193,744
0
L
Hades
4,569
457
19
2
0
158,156
1
L
Neith
4,818
482
39
4
0
197,956
6
L
Pele
5,737
574
90
9
0
211,022
0
W
Surtr
6,167
617
74
7
0
186,884
0
L
Achilles
4,917
492
39
4
0
209,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role