Player Matchup

Ra
Ra
Silver III
 
Ra
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Gold III
ImOnlyHueman
Charon
Gold III
Level 147
God Stats
82W - 91L
1,531 SR
Queue Stats
764W - 777L
1,439 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Overlord MN
Cu Chulainn
Bronze III
Level 159
God Stats
3W - 1L
1,595 SR
Queue Stats
56W - 59L
1,546 MMR
Party 1
Cernunnos
Cernunnos
Silver I
UBOAF
Cernunnos
Silver I
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,480 MMR
Solo
Hun Batz
Hun Batz
Gold III
jteipo
Hun Batz
Gold III
Level 151
God Stats
11W - 7L
1,698 SR
Queue Stats
155W - 156L
1,448 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,565 SR
1,483 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,574 SR
1,442 MMR
Fenrir
Fenrir
Silver III
BenHouston
Fenrir
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,448 MMR
Solo
Cthulhu
Cthulhu
Gold V
BuTheCreator
Cthulhu
Gold V
Level 128
God Stats
23W - 20L
1,536 SR
Queue Stats
123W - 132L
1,453 MMR
Solo
Ne Zha
Ne Zha
Bronze III
FlightCommand13
Ne Zha
Bronze III
Level 154
God Stats
2W - 3L
1,593 SR
Queue Stats
10W - 12L
1,453 MMR
Party 2
Chang'e
Chang'e
Silver I
JoeBidenIsSenile
Chang'e
Silver I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,451 MMR
Solo
Nut
Nut
Bronze III
x2tomx
Nut
Bronze III
Level 128
God Stats
0W - 2L
1,741 SR
Queue Stats
0W - 3L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
4 / 2 / 2
5,941
660
3,561
4,319
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
9
4 / 1 / 3
5,554
617
3,787
4,399
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Overlord MN
Cu Chulainn
12
3 / 0 / 1
6,719
747
4,991
5,863
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
UBOAF
Cernunnos
9
1 / 3 / 1
4,758
529
1,340
5,481
1,653
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
jteipo
Hun Batz
11
2 / 2 / 6
5,934
659
4,166
7,542
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Bake KujiraAresAwilixThanatos

VS

Bans
AthenaJormungandrThorVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BenHouston
Fenrir
10
4 / 5 / 0
5,309
590
4,046
8,479
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
BuTheCreator
Cthulhu
8
2 / 2 / 2
5,327
592
3,682
4,898
2,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
4,967
552
2,133
8,068
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 1 / 2
4,674
519
1,374
4,397
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
x2tomx
Nut
9
2 / 3 / 1
5,023
558
4,192
4,654
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
8
8
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
2
2.5
L
Fenrir
BenHouston
Fenrir
4
5
0
0.8
L
Cthulhu
BuTheCreator
Cthulhu
2
2
2
1.5
L
0
3
0
0
W
Charon
4
1
3
5.5
L
0
1
2
1
W
Cu Chulainn
Overlord MN
Cu Chulainn
3
0
1
3.5
W
Cernunnos
UBOAF
Cernunnos
1
3
1
0.5
W
Hun Batz
jteipo
Hun Batz
2
2
6
2.5
L
Nut
x2tomx
Nut
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,845
Damage
15,427
27,604
Taken
30,496
10,037
Mitigated
10,484
9,241
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,561
222
252
1,191
4,319
1,212
0
1,896
2,423
32,671
0
L
Fenrir
BenHouston
Fenrir
4,046
1,442
0
1,125
8,479
3,141
0
2,047
6,352
0
29,302
L
Cthulhu
BuTheCreator
Cthulhu
3,682
385
45
1,041
4,898
2,889
0
1,485
3,224
24,783
906
L
2,133
200
0
1,556
8,068
2,187
0
434
7,594
0
31,116
W
Charon
3,787
742
0
1,155
4,399
1,552
0
1,027
3,372
14,418
0
L
1,374
94
103
1,496
4,397
1,083
0
1,917
2,480
27,592
0
W
Cu Chulainn
Overlord MN
Cu Chulainn
4,991
482
0
1,947
5,863
3,436
0
0
5,863
3,502
49,517
W
Cernunnos
UBOAF
Cernunnos
1,340
673
0
1,372
5,481
1,653
0
1,006
4,475
0
22,605
W
Hun Batz
jteipo
Hun Batz
4,166
1,489
0
3,324
7,542
2,184
0
1,029
6,513
0
37,037
L
Nut
x2tomx
Nut
4,192
2,556
0
210
4,654
1,184
0
1,212
3,176
0
22,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
25,300
307
Minions Killed
264
0
Camps Cleared
0
931,438
Distance Traveled
902,490
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,941
660
63
7
0
176,746
2
L
Fenrir
5,309
590
59
7
0
207,520
3
L
Cthulhu
5,327
592
23
3
0
199,687
4
L
Ne Zha
4,967
552
72
8
0
176,046
0
W
Charon
5,554
617
32
4
0
200,619
4
L
Chang'e
4,674
519
57
6
0
147,824
2
W
Cu Chulainn
6,719
747
95
11
0
157,831
0
W
Cernunnos
4,758
529
45
5
0
180,606
2
W
Hun Batz
5,934
659
72
8
0
215,636
2
L
Nut
5,023
558
53
6
0
171,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role