Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AZJota9495
Thoth
Level 142
God Stats
3W - 3L
1,297 SR
Queue Stats
306W - 284L
1,553 Elo+
Solo
Horus
Horus
AinzOalGownDono
Horus
Level 185
God Stats
1W - 0L
1,555 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Heeltoe1
Zhong Kui
Level 188
God Stats
3W - 3L
1,477 SR
Queue Stats
168W - 162L
1,479 Elo+
Solo
Ares
Ares
IvanGej
Ares
Level 88
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 2L
1,387 Elo+
Solo
Team Averages
Level 152
1,511 SR
1,484 Elo+

VS

Team Averages
Level 86
1,533 SR
1,508 Elo+
Odin
Odin
Bongvann
Odin
Level 103
God Stats
8W - 6L
1,525 SR
Queue Stats
668W - 687L
1,487 Elo+
Solo
Merlin
Merlin
HyperJest
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,575 Elo+
Solo
Ix Chel
Ix Chel
Kevin_xtv7
Ix Chel
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 157L
1,397 Elo+
Solo
Kali
Kali
Wiwaxia
Kali
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,504 Elo+
Solo
Charybdis
Charybdis
leticia_gg85
Charybdis
Level 123
God Stats
7W - 8L
1,640 SR
Queue Stats
500W - 459L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 2 / 5
8,360
929
4,108
10,053
11,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
15
2 / 1 / 6
8,441
938
7,781
5,723
3,110
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 1 / 5
7,374
819
2,567
7,069
7,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Heeltoe1
Zhong Kui
13
4 / 3 / 2
8,260
918
5,884
9,568
7,528
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ares
IvanGej
Ares
12
0 / 2 / 7
7,887
876
4,296
13,356
11,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 2 / 6
6,707
745
7,465
8,265
5,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
HyperJest
Merlin
14
3 / 3 / 4
7,565
841
9,375
4,469
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Kevin_xtv7
Ix Chel
5
0 / 0 / 0
5,296
588
0
0
0
Kali
Wiwaxia
Kali
14
3 / 3 / 3
7,905
878
7,926
8,011
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
leticia_gg85
Charybdis
14
2 / 1 / 6
7,408
823
11,292
5,750
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
9
Kills
8
9
Deaths
9
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
5
2.25
W
Thoth
2
1
6
5
W
1
1
5
3.5
L
Odin
0
2
6
1.5
W
Zhong Kui
Heeltoe1
Zhong Kui
4
3
2
1.67
L
Merlin
HyperJest
Merlin
3
3
4
1.67
W
Ares
IvanGej
Ares
0
2
7
1.75
L
Ix Chel
Kevin_xtv7
Ix Chel
0
0
0
0
L
Kali
Wiwaxia
Kali
3
3
3
1.5
L
Charybdis
leticia_gg85
Charybdis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
36,058
45,769
Taken
26,495
41,235
Mitigated
12,705
18,632
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,108
312
282
1,690
10,053
11,523
561
2,972
7,081
8,391
0
W
Thoth
7,781
654
976
1,038
5,723
3,110
887
1,104
4,619
25,198
0
W
2,567
649
2,973
2,409
7,069
7,337
454
1,415
5,654
0
4,813
L
Odin
7,465
969
1,207
1,961
8,265
5,766
0
6,782
1,483
3,877
7,678
W
Zhong Kui
Heeltoe1
Zhong Kui
5,884
292
1,541
3,896
9,568
7,528
1,167
2,059
7,509
20,984
0
L
Merlin
HyperJest
Merlin
9,375
328
280
420
4,469
1,411
0
4,020
449
25,731
0
W
Ares
IvanGej
Ares
4,296
465
0
3,827
13,356
11,737
373
4,268
9,088
6,506
2,327
L
Ix Chel
Kevin_xtv7
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Kali
Wiwaxia
Kali
7,926
2,117
43
2,714
8,011
3,599
0
6,185
1,814
0
13,853
L
Charybdis
leticia_gg85
Charybdis
11,292
6,129
0
2,369
5,750
1,929
0
4,639
1,071
0
23,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,322
Gold Earned
34,881
103
Minions Killed
79
0
Camps Cleared
0
890,893
Distance Traveled
663,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,360
929
16
2
0
180,336
0
W
Thoth
8,441
938
42
5
0
186,568
0
W
Horus
7,374
819
2
0
0
192,983
0
L
Odin
6,707
745
8
1
0
160,876
0
W
Zhong Kui
8,260
918
37
4
0
154,236
0
L
Merlin
7,565
841
29
3
0
157,507
0
W
Ares
7,887
876
6
1
0
176,770
0
L
Ix Chel
5,296
588
0
0
0
0
0
L
Kali
7,905
878
10
1
0
186,466
0
L
Charybdis
7,408
823
32
4
0
158,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role