Player Matchup

Bacchus
Bacchus
Gold V
IIama
Bacchus
Gold V
Level 156
God Stats
4W - 0L
2,071 SR
Queue Stats
6W - 1L
1,739 MMR
Party 1
Chaac
Chaac
Bronze III
NegaVret
Chaac
Bronze III
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,659 MMR
Party 1
Medusa
Medusa
Gold V
TSMTheBoosh
Medusa
Gold V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,682 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,690 SR
1,693 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,633 SR
1,565 MMR
Xbalanque
Xbalanque
Gold III
MadameGotham
Xbalanque
Gold III
Level 172
God Stats
18W - 14L
1,688 SR
Queue Stats
334W - 352L
1,570 MMR
Solo
Mulan
Mulan
Gold III
PRETTYKITTYXO-
Mulan
Gold III
Level 157
God Stats
14W - 13L
1,632 SR
Queue Stats
213W - 248L
1,566 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Pech9218
Baba Yaga
Gold III
Level 148
God Stats
257W - 198L
1,579 SR
Queue Stats
446W - 514L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IIama
Bacchus
12
2 / 2 / 8
7,519
752
4,837
9,021
9,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
NegaVret
Chaac
13
3 / 0 / 7
8,213
821
8,364
9,432
8,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
7 / 0 / 4
8,793
879
8,270
5,499
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboNe ZhaScyllaAchillesGeb

VS

Bans
CthulhuAtlasPersephoneCerberusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MadameGotham
Xbalanque
11
2 / 3 / 0
6,981
698
4,019
7,166
2,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 4 / 2
5,995
600
4,991
9,789
9,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
Pech9218
Baba Yaga
9
0 / 5 / 1
6,082
608
5,413
8,192
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
IIama
Bacchus
2
2
8
3
L
Xbalanque
MadameGotham
Xbalanque
2
3
0
0.67
W
Chaac
NegaVret
Chaac
3
0
7
6.5
L
0
4
2
0.25
L
Baba Yaga
Pech9218
Baba Yaga
0
5
1
0.1
W
Medusa
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,471
Damage
14,423
23,952
Taken
25,147
20,314
Mitigated
14,980
6,558
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
IIama
Bacchus
4,837
670
0
1,903
9,021
9,447
519
1,533
7,278
15,162
0
L
Xbalanque
MadameGotham
Xbalanque
4,019
1,050
0
2,102
7,166
2,968
0
1,552
5,587
0
20,359
W
Chaac
NegaVret
Chaac
8,364
905
0
4,045
9,432
8,854
440
2,246
7,039
441
37,863
L
4,991
654
0
1,138
9,789
9,056
0
2,184
7,533
0
9,828
L
Baba Yaga
Pech9218
Baba Yaga
5,413
159
0
525
8,192
2,956
0
1,463
6,701
21,895
551
W
Medusa
8,270
2,787
0
610
5,499
2,013
1,292
1,510
3,980
0
45,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
19,058
159
Minions Killed
89
0
Camps Cleared
0
603,969
Distance Traveled
535,882
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,519
752
26
3
0
196,932
1
L
Xbalanque
6,981
698
49
5
0
178,023
1
W
Chaac
8,213
821
53
5
0
208,112
0
L
Mulan
5,995
600
7
1
0
167,648
3
L
Baba Yaga
6,082
608
33
3
0
190,211
0
W
Medusa
8,793
879
80
8
0
198,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role