Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
MrExplodes
Cernunnos
Level 67
God Stats
6W - 9L
1,415 SR
Queue Stats
172W - 168L
1,512 Elo+
Party 1
Raijin
Raijin
RimuruAinz
Raijin
Level 83
God Stats
11W - 8L
1,546 SR
Queue Stats
267W - 255L
1,554 Elo+
Party 3
Ganesha
Ganesha
Stormarrow202
Ganesha
Level 120
God Stats
3W - 1L
1,511 SR
Queue Stats
192W - 185L
1,541 Elo+
Party 1
Pele
Pele
Weak3nOnlyFans
Pele
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,490 Elo+
Solo
Team Averages
Level 83
1,494 SR
1,519 Elo+

VS

Team Averages
Level 92
1,532 SR
1,610 Elo+
Horus
Horus
Dataka
Horus
Level 109
God Stats
2W - 3L
1,558 SR
Queue Stats
49W - 35L
1,638 Elo+
Party 2
Neith
Neith
KG3355
Neith
Level 86
God Stats
6W - 7L
1,482 SR
Queue Stats
20W - 19L
1,590 Elo+
Party 2
Nemesis
Nemesis
KnightKiIIer
Nemesis
Level 25
God Stats
9W - 9L
1,500 SR
Queue Stats
23W - 22L
1,589 Elo+
Party 2
Yu Huang
Yu Huang
Ramilish
Yu Huang
Level 102
God Stats
0W - 2L
1,297 SR
Queue Stats
36W - 33L
1,612 Elo+
Party 2
Fafnir
Fafnir
jthadddeustoad
Fafnir
Level 139
God Stats
2W - 2L
1,821 SR
Queue Stats
67W - 57L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 2 / 0
7,815
601
8,030
8,279
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
MrExplodes
Cernunnos
14
2 / 0 / 0
7,950
612
5,084
6,573
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
RimuruAinz
Raijin
14
6 / 2 / 4
8,052
619
11,389
7,852
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
13
0 / 0 / 11
7,640
588
5,205
8,740
6,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 2 / 6
7,994
615
4,426
9,053
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dataka
Horus
12
0 / 1 / 2
6,528
502
3,948
11,040
8,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
KG3355
Neith
13
0 / 1 / 0
6,969
536
2,436
6,983
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
KnightKiIIer
Nemesis
11
3 / 5 / 1
6,803
523
4,604
11,087
3,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Ramilish
Yu Huang
12
0 / 3 / 2
6,636
510
4,601
8,512
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 1
7,383
568
6,126
12,395
9,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
0
1.5
L
Horus
Dataka
Horus
0
1
2
1
L
Neith
KG3355
Neith
0
1
0
0
L
Nemesis
KnightKiIIer
Nemesis
3
5
1
0.7
W
Cernunnos
MrExplodes
Cernunnos
2
0
0
2
L
Yu Huang
Ramilish
Yu Huang
0
3
2
0.33
W
Raijin
RimuruAinz
Raijin
6
2
4
4
W
Ganesha
0
0
11
5.5
W
3
2
6
3
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
21,715
40,497
Taken
50,017
21,024
Mitigated
27,718
17,187
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,030
2,118
0
3,389
8,279
5,441
30
2,113
5,787
46,800
2,396
L
Horus
Dataka
Horus
3,948
1,820
693
3,293
11,040
8,670
0
4,719
5,988
0
23,355
L
Neith
KG3355
Neith
2,436
1,146
0
2,868
6,983
2,557
0
293
6,690
0
56,456
L
Nemesis
KnightKiIIer
Nemesis
4,604
1,916
0
937
11,087
3,844
0
4,840
6,187
0
40,256
W
Cernunnos
MrExplodes
Cernunnos
5,084
1,354
0
3,232
6,573
2,552
0
0
6,573
0
66,797
L
Yu Huang
Ramilish
Yu Huang
4,601
506
0
816
8,512
2,809
0
5,121
3,056
49,259
875
W
Raijin
RimuruAinz
Raijin
11,389
935
0
783
7,852
2,801
0
3,811
3,988
59,522
1,033
W
Ganesha
5,205
533
3,500
3,975
8,740
6,668
130
3,433
5,286
19,152
0
W
4,426
972
0
2,308
9,053
3,562
0
713
8,259
0
76,419
L
6,126
2,102
0
4,155
12,395
9,838
0
8,067
4,159
37,403
1,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
34,319
436
Minions Killed
364
0
Camps Cleared
0
1,299,865
Distance Traveled
1,315,590
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,815
601
73
6
0
218,424
0
L
Horus
6,528
502
27
2
0
291,012
3
L
Neith
6,969
536
123
9
0
248,789
0
L
Nemesis
6,803
523
62
5
0
282,309
4
W
Cernunnos
7,950
612
137
11
0
253,671
0
L
Yu Huang
6,636
510
94
7
0
258,678
0
W
Raijin
8,052
619
107
8
0
229,894
0
W
Ganesha
7,640
588
4
0
0
262,148
0
W
Pele
7,994
615
115
9
0
335,728
0
L
Fafnir
7,383
568
58
4
0
234,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role