Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Juweel
Terra
Level 148
God Stats
1W - 0L
1,531 SR
Queue Stats
133W - 121L
1,602 Elo+
Party 1
Athena
Athena
dean130
Athena
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,596 Elo+
Party 1
Team Averages
Level 138
1,510 SR
1,566 Elo+

VS

Team Averages
Level 160
1,449 SR
1,604 Elo+
Baron Samedi
Baron Samedi
Heavеnly
Baron Samedi
Level 244
God Stats
2W - 3L
1,543 SR
Queue Stats
124W - 103L
1,688 Elo+
Solo
Chiron
Chiron
VnalDestroyer
Chiron
Level 122
God Stats
15W - 20L
1,476 SR
Queue Stats
28W - 33L
1,563 Elo+
Solo
Jormungandr
Jormungandr
v1vek
Jormungandr
Level 113
God Stats
0W - 3L
1,328 SR
Queue Stats
159W - 151L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
4 / 0 / 1
5,155
1,031
2,570
3,450
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Juweel
Terra
7
0 / 1 / 5
4,103
821
2,187
4,576
2,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Athena
dean130
Athena
7
1 / 2 / 4
4,537
907
2,582
4,093
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heavеnly
Baron Samedi
9
2 / 2 / 1
4,700
940
4,494
3,194
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 1
3,572
714
610
1,404
357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
v1vek
Jormungandr
7
1 / 2 / 0
4,163
833
1,935
4,560
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
3
3
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
1
4.5
L
Baron Samedi
Heavеnly
Baron Samedi
2
2
1
1.25
W
Terra
Juweel
Terra
0
1
5
2.5
L
0
1
1
0.5
W
Athena
dean130
Athena
1
2
4
1.5
L
Jormungandr
v1vek
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,339
Damage
7,039
12,119
Taken
9,158
6,030
Mitigated
3,302
4,271
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,570
740
0
1,189
3,450
1,125
0
1,934
1,364
0
12,076
L
Baron Samedi
Heavеnly
Baron Samedi
4,494
285
185
739
3,194
1,207
0
1,390
1,652
14,936
336
W
Terra
Juweel
Terra
2,187
163
811
2,001
4,576
2,224
21
2,258
1,970
4,986
319
L
610
302
95
340
1,404
357
0
853
495
0
2,792
W
Athena
dean130
Athena
2,582
704
0
270
4,093
2,681
36
1,559
2,401
9,032
0
L
Jormungandr
v1vek
Jormungandr
1,935
686
0
945
4,560
1,738
0
2,120
2,318
8,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,795
Gold Earned
12,435
51
Minions Killed
62
0
Camps Cleared
0
298,177
Distance Traveled
202,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,155
1,031
22
4
0
109,551
0
L
Baron Samedi
4,700
940
38
8
0
81,143
0
W
Terra
4,103
821
11
2
0
101,400
0
L
Chiron
3,572
714
3
1
0
29,829
0
W
Athena
4,537
907
18
4
0
87,226
0
L
Jormungandr
4,163
833
21
4
0
91,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role