Player Matchup

Neith
Neith
ChuckiesKidZone
Neith
Level 22
God Stats
18W - 28L
1,363 SR
Queue Stats
71W - 91L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ESC4N0R24
Morgan Le Fay
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 164L
1,485 Elo+
Party 3
Yu Huang
Yu Huang
IncaCold
Yu Huang
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 74L
1,495 Elo+
Party 3
Anubis
Anubis
MonkeySlave3021
Anubis
Level 13
God Stats
5W - 6L
1,475 SR
Queue Stats
13W - 13L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
alcoholiczac
Ne Zha
Level 117
God Stats
4W - 8L
1,500 SR
Queue Stats
286W - 272L
1,480 Elo+
Party 2
Team Averages
Level 49
1,468 SR
1,486 Elo+

VS

Team Averages
Level 76
1,472 SR
1,425 Elo+
Atlas
Atlas
CresentKitten
Atlas
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 72L
1,493 Elo+
Party 1
Vulcan
Vulcan
JUST ME UCE4790
Vulcan
Level 33
God Stats
2W - 6L
1,197 SR
Queue Stats
35W - 50L
1,186 Elo+
Solo
Neith
Neith
Raziril
Neith
Level 28
God Stats
5W - 4L
1,540 SR
Queue Stats
40W - 53L
1,433 Elo+
Party 1
Ravana
Ravana
Smogreaaper
Ravana
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 79L
1,504 Elo+
Party 1
Anubis
Anubis
vvolf22
Anubis
Level 146
God Stats
9W - 4L
1,622 SR
Queue Stats
101W - 111L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,805
476
2,684
4,690
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ESC4N0R24
Morgan Le Fay
10
1 / 2 / 0
5,328
666
3,157
5,044
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
IncaCold
Yu Huang
9
1 / 2 / 0
5,061
633
1,915
3,279
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 3 / 0
4,011
501
839
3,928
1,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
8
0 / 4 / 1
4,246
531
3,884
8,268
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 5
4,734
592
941
5,356
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 2
5,282
660
854
4,138
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Raziril
Neith
9
2 / 0 / 2
5,436
680
2,371
3,196
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
11
7 / 0 / 2
5,809
726
6,583
4,870
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
vvolf22
Anubis
10
5 / 1 / 2
5,983
748
4,351
4,420
1,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
14
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
1
5
2.5
L
Morgan Le Fay
ESC4N0R24
Morgan Le Fay
1
2
0
0.5
L
Yu Huang
IncaCold
Yu Huang
1
2
0
0.5
W
0
1
2
1
L
1
3
0
0.33
W
Neith
Raziril
Neith
2
0
2
3
W
Ravana
7
0
2
8
L
Ne Zha
0
4
1
0.13
W
Anubis
vvolf22
Anubis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,479
Damage
15,100
25,209
Taken
21,980
6,888
Mitigated
8,707
6,366
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,684
781
0
1,168
4,690
1,006
0
593
4,097
0
17,508
W
941
248
0
2,399
5,356
2,786
0
1,179
4,177
7,552
0
L
Morgan Le Fay
ESC4N0R24
Morgan Le Fay
3,157
0
0
2,028
5,044
1,471
0
681
4,293
38,154
0
L
Yu Huang
IncaCold
Yu Huang
1,915
384
0
89
3,279
447
0
2,194
1,085
27,697
0
W
854
0
0
1,042
4,138
1,334
0
2,956
1,182
28,135
1,472
L
839
76
0
1,323
3,928
1,330
0
1,816
2,112
12,908
0
W
Neith
Raziril
Neith
2,371
830
0
737
3,196
958
0
0
3,196
0
35,272
W
Ravana
6,583
2,348
0
1,563
4,870
1,967
0
208
4,662
0
38,352
L
Ne Zha
3,884
1,689
0
1,758
8,268
2,634
0
640
7,628
0
26,865
W
Anubis
vvolf22
Anubis
4,351
216
0
2,589
4,420
1,662
0
1,568
2,852
34,899
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,451
Gold Earned
27,244
242
Minions Killed
280
0
Camps Cleared
0
763,540
Distance Traveled
845,424
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,805
476
27
3
0
117,240
0
W
Atlas
4,734
592
6
1
0
174,286
1
L
Morgan Le Fay
5,328
666
79
10
0
152,773
0
L
Yu Huang
5,061
633
76
10
0
176,083
0
W
Vulcan
5,282
660
58
7
0
162,568
1
L
Anubis
4,011
501
19
2
0
118,764
0
W
Neith
5,436
680
76
10
0
139,862
0
W
Ravana
5,809
726
61
8
0
187,847
0
L
Ne Zha
4,246
531
41
5
0
198,680
0
W
Anubis
5,983
748
79
10
0
180,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role