Player Matchup

Hades
Hades
 
Hades
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FudgeRippler
Yemoja
Level 69
God Stats
1W - 2L
1,525 SR
Queue Stats
244W - 286L
1,473 Elo+
Solo
Osiris
Osiris
HyroXL
Osiris
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,358 Elo+
Party 1
Neith
Neith
david_keirsted
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,665 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,499 Elo+

VS

Team Averages
Level 103
1,397 SR
1,479 Elo+
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MasGravy
Cu Chulainn
Level 129
God Stats
43W - 29L
1,512 SR
Queue Stats
294W - 337L
1,465 Elo+
Party 2
Arachne
Arachne
Shelah Monster
Arachne
Level 148
God Stats
1W - 5L
1,051 SR
Queue Stats
38W - 38L
1,454 Elo+
Solo
Bacchus
Bacchus
Th3Dude530
Bacchus
Level 38
God Stats
112W - 108L
1,558 SR
Queue Stats
173W - 202L
1,475 Elo+
Party 2
Poseidon
Poseidon
scottieb530
Poseidon
Level 79
God Stats
9W - 9L
1,361 SR
Queue Stats
275W - 301L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 1 / 0
6,533
594
5,054
6,170
3,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
12
2 / 2 / 0
6,190
563
2,881
6,610
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
10
0 / 3 / 1
5,625
511
2,050
8,090
3,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
HyroXL
Osiris
9
0 / 3 / 2
5,564
506
2,146
7,469
6,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 4 / 0
5,435
494
2,281
4,439
1,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 0 / 3
7,392
672
8,280
6,110
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
MasGravy
Cu Chulainn
12
1 / 2 / 3
6,945
631
5,668
8,453
5,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 0
6,090
554
3,390
8,913
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
Th3Dude530
Bacchus
12
3 / 1 / 6
7,337
667
2,087
6,011
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
scottieb530
Poseidon
11
0 / 3 / 0
6,198
563
1,248
3,948
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
13
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
1
0
3
L
Loki
 
Loki
2
2
0
1
W
Medusa
 
Medusa
7
0
3
8.5
L
Yemoja
0
3
1
0.17
L
Osiris
HyroXL
Osiris
0
3
2
0.33
W
Cu Chulainn
MasGravy
Cu Chulainn
1
2
3
1.25
W
2
1
0
2
W
Bacchus
Th3Dude530
Bacchus
3
1
6
6
L
1
4
0
0.25
W
Poseidon
scottieb530
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,412
Damage
20,673
32,778
Taken
33,435
16,141
Mitigated
15,130
10,945
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,054
205
355
3,920
6,170
3,360
0
1,570
4,600
42,034
1,388
L
Loki
 
Loki
2,881
663
0
2,957
6,610
2,117
0
256
6,354
0
43,174
W
Medusa
 
Medusa
8,280
3,331
0
3,025
6,110
1,592
363
570
5,540
0
53,088
L
Yemoja
2,050
366
234
1,745
8,090
3,344
0
0
8,090
28,301
2,310
L
Osiris
HyroXL
Osiris
2,146
452
0
1,113
7,469
6,259
0
918
6,551
0
14,833
W
Cu Chulainn
MasGravy
Cu Chulainn
5,668
1,060
0
1,744
8,453
5,319
444
2,407
6,046
0
45,577
W
3,390
1,912
0
4,554
8,913
2,799
32
1,723
7,190
0
42,809
W
Bacchus
Th3Dude530
Bacchus
2,087
462
0
1,868
6,011
4,500
0
370
5,641
15,195
0
L
2,281
900
0
621
4,439
1,061
0
591
3,848
0
24,899
W
Poseidon
scottieb530
Poseidon
1,248
80
0
510
3,948
920
0
1,892
2,056
42,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
33,962
317
Minions Killed
340
0
Camps Cleared
0
1,138,337
Distance Traveled
1,209,730
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,533
594
91
8
0
237,130
0
L
Loki
6,190
563
97
9
0
269,631
0
W
Medusa
7,392
672
66
6
0
245,859
0
L
Yemoja
5,625
511
63
6
0
185,451
0
L
Osiris
5,564
506
18
2
0
239,614
3
W
Cu Chulainn
6,945
631
81
7
0
218,045
0
W
Arachne
6,090
554
79
7
0
262,159
0
W
Bacchus
7,337
667
32
3
0
258,963
2
L
Neith
5,435
494
48
4
0
206,511
0
W
Poseidon
6,198
563
82
7
0
224,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role