Player Matchup

Discordia
Discordia
Bronze III
KingZellyon
Discordia
Bronze III
Level 69
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 19L
1,281 MMR
Solo
Martichoras
Martichoras
Silver II
Markiavellianism
Martichoras
Silver II
Level 118
God Stats
70W - 78L
1,537 SR
Queue Stats
149W - 162L
1,229 MMR
Solo
Hercules
Hercules
Silver II
bigzig79
Hercules
Silver II
Level 83
God Stats
0W - 4L
1,355 SR
Queue Stats
176W - 206L
1,211 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,389 SR
1,241 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,512 SR
1,372 MMR
Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold IV
IlluminatiOlimac
Skadi
Gold IV
Level 148
God Stats
11W - 6L
1,345 SR
Queue Stats
290W - 314L
1,408 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Verdin197950
Sun Wukong
Silver I
Level 115
God Stats
7W - 4L
1,691 SR
Queue Stats
350W - 394L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingZellyon
Discordia
12
1 / 4 / 0
7,598
691
6,325
6,020
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Markiavellianism
Martichoras
11
0 / 3 / 1
6,636
603
4,934
9,179
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
bigzig79
Hercules
11
0 / 4 / 1
6,717
611
3,031
11,525
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Bans
VulcanBacchusCerberusCthulhuAres

VS

Bans
HorusYmirAthenaSobekKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 0 / 9
8,584
780
6,953
6,299
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 0 / 8
8,365
760
7,275
5,751
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
Verdin197950
Sun Wukong
14
8 / 1 / 2
9,204
837
9,548
9,861
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
9
6.5
W
1
0
8
5
L
Discordia
KingZellyon
Discordia
1
4
0
0.25
L
Martichoras
Markiavellianism
Martichoras
0
3
1
0.17
W
Sun Wukong
Verdin197950
Sun Wukong
8
1
2
9
L
Hercules
bigzig79
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,290
Damage
23,776
26,724
Taken
21,911
12,903
Mitigated
11,360
2,351
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,953
602
1,728
2,657
6,299
2,065
488
1,537
4,693
31,690
0
W
7,275
1,747
0
1,515
5,751
1,584
1,601
1,994
3,704
0
36,533
L
Discordia
KingZellyon
Discordia
6,325
0
0
250
6,020
1,380
0
1,932
3,893
28,567
0
L
Martichoras
Markiavellianism
Martichoras
4,934
1,536
0
129
9,179
2,551
0
2,212
6,682
90
21,053
W
Sun Wukong
Verdin197950
Sun Wukong
9,548
1,734
0
2,139
9,861
7,711
267
3,279
6,285
729
25,460
L
Hercules
bigzig79
Hercules
3,031
698
0
1,972
11,525
8,972
0
3,312
7,887
0
17,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,951
Gold Earned
26,153
99
Minions Killed
151
0
Camps Cleared
0
551,406
Distance Traveled
639,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,584
780
39
4
0
212,667
0
W
Skadi
8,365
760
72
7
0
206,823
0
L
Discordia
7,598
691
39
4
0
193,413
0
L
Martichoras
6,636
603
33
3
0
164,264
0
W
Sun Wukong
9,204
837
40
4
0
220,285
0
L
Hercules
6,717
611
27
2
0
193,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role