Player Matchup

Camazotz
Camazotz
Gold III
LeftinOrbit
Camazotz
Gold III
Level 157
God Stats
1W - 1L
1,281 SR
Queue Stats
49W - 35L
1,563 MMR
Party 1
Nu Wa
Nu Wa
Gold I
NotSosa
Nu Wa
Gold I
Level 88
God Stats
9W - 6L
1,502 SR
Queue Stats
337W - 335L
1,486 MMR
Party 1
Nut
Nut
Gold V
PIMPYZ
Nut
Gold V
Level 98
God Stats
6W - 4L
1,767 SR
Queue Stats
44W - 24L
1,551 MMR
Solo
Shiva
Shiva
Gold IV
TravZilla843
Shiva
Gold IV
Level 160
God Stats
4W - 1L
1,690 SR
Queue Stats
51W - 57L
1,541 MMR
Solo
Ganesha
Ganesha
Gold II
UhtredRagnarsson
Ganesha
Gold II
Level 156
God Stats
4W - 2L
1,736 SR
Queue Stats
302W - 294L
1,524 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,595 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,634 SR
1,533 MMR
Bacchus
Bacchus
Gold II
Fellohs
Bacchus
Gold II
Level 106
God Stats
1W - 2L
1,593 SR
Queue Stats
91W - 93L
1,524 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Gebisrock
Zhong Kui
Gold II
Level 78
God Stats
4W - 3L
1,582 SR
Queue Stats
83W - 82L
1,528 MMR
Solo
Mercury
Mercury
Gold IV
InsanityFace
Mercury
Gold IV
Level 122
God Stats
3W - 6L
1,631 SR
Queue Stats
47W - 50L
1,533 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
StallingQc
Baron Samedi
Silver I
Level 69
God Stats
1W - 1L
1,870 SR
Queue Stats
5W - 5L
1,547 MMR
Solo
Artemis
Artemis
Gold III
Tw1stInFate
Artemis
Gold III
Level 148
God Stats
11W - 8L
1,492 SR
Queue Stats
306W - 310L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
LeftinOrbit
Camazotz
19
2 / 0 / 8
11,161
558
9,346
16,455
6,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
NotSosa
Nu Wa
20
11 / 1 / 7
12,865
643
19,422
6,442
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nut
PIMPYZ
Nut
20
8 / 3 / 3
12,777
639
15,433
15,868
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 3 / 3
11,281
564
7,834
20,962
15,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 0 / 8
10,197
510
6,798
14,437
11,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
MedusaAchillesHeraThor

VS

Bans
MulanAo KuangSusanoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fellohs
Bacchus
13
1 / 5 / 2
8,529
426
7,315
18,463
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Gebisrock
Zhong Kui
17
3 / 3 / 0
11,356
568
14,860
15,717
12,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
InsanityFace
Mercury
16
1 / 5 / 0
9,540
477
4,087
15,468
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
StallingQc
Baron Samedi
16
0 / 7 / 1
9,287
464
5,898
14,467
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Tw1stInFate
Artemis
17
2 / 7 / 1
9,932
497
10,986
17,460
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
26
Kills
7
7
Deaths
27
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Fellohs
Bacchus
1
5
2
0.4
L
Zhong Kui
Gebisrock
Zhong Kui
3
3
0
1
L
Mercury
InsanityFace
Mercury
1
5
0
0.2
W
Camazotz
LeftinOrbit
Camazotz
2
0
8
6
W
Nu Wa
NotSosa
Nu Wa
11
1
7
14.5
W
Nut
PIMPYZ
Nut
8
3
3
3.17
L
Baron Samedi
StallingQc
Baron Samedi
0
7
1
0.07
W
3
3
3
1.5
L
Artemis
Tw1stInFate
Artemis
2
7
1
0.36
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,833
Damage
43,146
74,164
Taken
81,575
41,341
Mitigated
45,271
24,740
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Fellohs
Bacchus
7,315
741
0
2,586
18,463
16,724
0
6,445
11,630
23,775
0
L
Zhong Kui
Gebisrock
Zhong Kui
14,860
1,071
0
7,162
15,717
12,422
0
3,034
11,538
82,374
683
L
Mercury
InsanityFace
Mercury
4,087
1,934
0
2,011
15,468
5,427
0
4,251
10,830
0
94,187
W
Camazotz
LeftinOrbit
Camazotz
9,346
2,394
0
6,481
16,455
6,853
401
4,578
11,471
0
120,168
W
Nu Wa
NotSosa
Nu Wa
19,422
4,163
0
995
6,442
2,152
657
3,345
2,707
103,115
596
W
Nut
PIMPYZ
Nut
15,433
10,550
0
6,253
15,868
5,889
1,695
2,472
13,396
0
110,785
L
Baron Samedi
StallingQc
Baron Samedi
5,898
64
213
2,512
14,467
5,576
0
7,366
6,655
71,634
0
W
7,834
255
300
3,928
20,962
15,195
155
11,064
8,705
0
81,457
L
Artemis
Tw1stInFate
Artemis
10,986
4,033
0
4,489
17,460
5,122
0
3,611
13,719
0
89,791
W
6,798
830
3,296
3,487
14,437
11,252
262
5,038
9,227
25,850
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,281
Gold Earned
48,644
692
Minions Killed
611
0
Camps Cleared
0
2,135,535
Distance Traveled
1,968,761
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,529
426
26
1
0
425,079
3
L
Zhong Kui
11,356
568
164
8
0
358,106
2
L
Mercury
9,540
477
150
8
0
457,644
1
W
Camazotz
11,161
558
146
7
0
485,740
0
W
Nu Wa
12,865
643
173
9
0
418,110
3
W
Nut
12,777
639
206
10
0
403,819
0
L
Baron Samedi
9,287
464
142
7
0
365,650
7
W
Shiva
11,281
564
155
8
0
425,106
2
L
Artemis
9,932
497
129
6
0
362,282
6
W
Ganesha
10,197
510
12
1
0
402,760
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role