Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Gotherobdu
Atlas
Level 128
God Stats
1W - 0L
1,298 SR
Queue Stats
466W - 402L
1,531 Elo+
Solo
Ravana
Ravana
SmurfTutorial
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 27L
1,665 Elo+
Party 2
Mulan
Mulan
SuppOrDodge
Mulan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,713 Elo+
Party 3
Merlin
Merlin
ZX7T
Merlin
Level 148
God Stats
2W - 2L
1,462 SR
Queue Stats
158W - 129L
1,611 Elo+
Party 3
Team Averages
Level 87
1,452 SR
1,604 Elo+

VS

Team Averages
Level 154
1,603 SR
1,569 Elo+
Yu Huang
Yu Huang
AlphaJackal
Yu Huang
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 73L
1,705 Elo+
Party 1
Amaterasu
Amaterasu
FoxyAmy
Amaterasu
Level 168
God Stats
12W - 9L
1,835 SR
Queue Stats
111W - 94L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
Samidas55
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 121L
1,519 Elo+
Party 4
Cabrakan
Cabrakan
Typhl0si0n
Cabrakan
Level 155
God Stats
1W - 1L
1,783 SR
Queue Stats
35W - 38L
1,567 Elo+
Party 1
Camazotz
Camazotz
oulala R6
Camazotz
Level 127
God Stats
4W - 9L
1,397 SR
Queue Stats
156W - 150L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 4 / 2
7,640
546
3,315
8,667
2,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
14
3 / 3 / 8
7,741
553
7,788
12,794
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 5
9,841
703
11,184
3,788
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 2 / 9
8,486
606
9,111
13,923
12,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
ZX7T
Merlin
15
6 / 3 / 2
8,810
629
6,565
5,700
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlphaJackal
Yu Huang
14
3 / 3 / 2
8,686
620
6,684
8,000
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
FoxyAmy
Amaterasu
14
7 / 7 / 3
8,353
597
11,505
18,181
8,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Samidas55
Danzaburou
15
2 / 1 / 2
8,569
612
5,004
7,951
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Typhl0si0n
Cabrakan
11
0 / 6 / 3
6,899
493
4,448
14,181
14,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
oulala R6
Camazotz
11
0 / 1 / 0
6,875
491
1,513
9,448
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
12
12
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
4
2
0.25
L
Yu Huang
AlphaJackal
Yu Huang
3
3
2
1.33
L
Amaterasu
FoxyAmy
Amaterasu
7
7
3
1.21
W
Atlas
3
3
8
2.33
L
Danzaburou
Samidas55
Danzaburou
2
1
2
3
W
3
0
5
5.5
W
5
2
9
4.75
L
Cabrakan
Typhl0si0n
Cabrakan
0
6
3
0.25
W
Merlin
ZX7T
Merlin
6
3
2
2.33
L
Camazotz
oulala R6
Camazotz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,963
Damage
29,154
44,872
Taken
57,761
25,484
Mitigated
32,129
14,673
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,315
1,264
0
2,516
8,667
2,990
0
810
7,857
0
52,812
L
Yu Huang
AlphaJackal
Yu Huang
6,684
1,120
0
808
8,000
2,546
0
3,677
4,323
65,693
484
L
Amaterasu
FoxyAmy
Amaterasu
11,505
5,896
0
6,833
18,181
8,456
11
4,527
13,654
0
67,183
W
Atlas
7,788
1,799
0
5,279
12,794
5,598
0
2,668
10,002
49,229
1,291
L
Danzaburou
Samidas55
Danzaburou
5,004
2,198
0
3,733
7,951
3,233
576
444
7,507
0
70,959
W
11,184
3,995
0
1,256
3,788
3,146
0
288
3,500
37
79,337
W
9,111
1,131
0
4,941
13,923
12,322
0
3,140
10,577
384
27,245
L
Cabrakan
Typhl0si0n
Cabrakan
4,448
766
0
1,839
14,181
14,234
0
4,942
9,239
14,569
2,846
W
Merlin
ZX7T
Merlin
6,565
350
0
681
5,700
1,428
101
2,932
2,551
60,354
0
L
Camazotz
oulala R6
Camazotz
1,513
648
0
3,001
9,448
3,660
0
474
8,974
0
41,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
39,382
474
Minions Killed
505
0
Camps Cleared
0
1,489,345
Distance Traveled
1,343,043
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,640
546
110
8
0
294,376
0
L
Yu Huang
8,686
620
146
10
0
292,411
0
L
Amaterasu
8,353
597
100
7
0
285,702
0
W
Atlas
7,741
553
70
5
0
307,837
0
L
Danzaburou
8,569
612
137
10
0
279,200
2
W
Ravana
9,841
703
152
11
0
302,340
0
W
Mulan
8,486
606
25
2
0
301,670
2
L
Cabrakan
6,899
493
20
1
0
284,500
2
W
Merlin
8,810
629
117
8
0
283,122
2
L
Camazotz
6,875
491
102
7
0
201,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role