Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DeathsXsin
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
1,079 Elo+
Party 1
Aphrodite
Aphrodite
Gylvanious
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
1,079 Elo+
Party 1
Ullr
Ullr
Hi Its Play
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,427 Elo+
Solo
Nu Wa
Nu Wa
xxmd
Nu Wa
Level 101
God Stats
1W - 6L
1,365 SR
Queue Stats
3W - 21L
1,149 Elo+
Party 1
Team Averages
Level 37
1,473 SR
1,247 Elo+

VS

Team Averages
Level 80
1,536 SR
1,422 Elo+
Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Kenshaa
Yemoja
Level 29
God Stats
3W - 3L
1,494 SR
Queue Stats
52W - 44L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
Kreempielgnd
Nu Wa
Level 78
God Stats
5W - 5L
1,661 SR
Queue Stats
142W - 153L
1,387 Elo+
Solo
Heimdallr
Heimdallr
ribeiro2185
Heimdallr
Level 144
God Stats
12W - 12L
1,468 SR
Queue Stats
301W - 310L
1,426 Elo+
Solo
Charon
Charon
rygeye
Charon
Level 42
God Stats
1W - 2L
1,557 SR
Queue Stats
4W - 4L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 1
6,637
369
4,729
9,978
8,009
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
DeathsXsin
Fenrir
11
1 / 8 / 2
7,037
391
5,249
15,324
5,406
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Gylvanious
Aphrodite
10
0 / 8 / 1
5,947
330
1,809
13,094
6,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 0 / 0
5,070
282
477
3,627
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
xxmd
Nu Wa
13
1 / 3 / 1
7,401
411
15,634
11,633
3,839
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 6
8,597
478
6,597
11,716
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
Kenshaa
Yemoja
13
3 / 0 / 14
9,567
532
8,455
15,346
12,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 0 / 8
9,918
551
12,627
6,212
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
ribeiro2185
Heimdallr
13
1 / 1 / 9
8,270
459
4,594
9,302
3,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
rygeye
Charon
14
5 / 1 / 7
9,753
542
12,696
17,218
15,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
3
Kills
20
20
Deaths
3
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Loki
 
Loki
5
1
6
8
L
Fenrir
DeathsXsin
Fenrir
1
8
2
0.25
L
Aphrodite
Gylvanious
Aphrodite
0
8
1
0.06
L
0
0
0
0
W
Yemoja
Kenshaa
Yemoja
3
0
14
10
W
6
0
8
10
W
Heimdallr
ribeiro2185
Heimdallr
1
1
9
5.5
W
Charon
rygeye
Charon
5
1
7
8.5
L
Nu Wa
xxmd
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,898
Damage
44,969
53,656
Taken
59,794
24,407
Mitigated
37,230
11,013
Healing
20,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,729
496
0
725
9,978
8,009
0
5,910
3,438
0
22,329
W
Loki
 
Loki
6,597
1,766
0
5,137
11,716
3,957
827
2,957
8,719
0
58,439
L
Fenrir
DeathsXsin
Fenrir
5,249
1,878
0
1,056
15,324
5,406
0
8,164
6,741
0
32,610
L
Aphrodite
Gylvanious
Aphrodite
1,809
315
3,030
4,234
13,094
6,357
0
7,905
5,035
18,279
0
L
477
363
0
575
3,627
796
0
2,256
1,371
0
3,534
W
Yemoja
Kenshaa
Yemoja
8,455
1,172
6,385
5,059
15,346
12,353
1,326
4,705
10,601
33,652
0
W
12,627
1,622
0
648
6,212
2,099
1,812
2,661
3,473
86,985
816
W
Heimdallr
ribeiro2185
Heimdallr
4,594
1,859
0
1,792
9,302
3,482
4,208
3,625
5,677
0
55,748
W
Charon
rygeye
Charon
12,696
2,070
0
1,888
17,218
15,339
541
3,495
13,565
65,911
1,302
L
Nu Wa
xxmd
Nu Wa
15,634
4,281
151
1,242
11,633
3,839
0
6,743
4,595
57,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
46,105
206
Minions Killed
461
0
Camps Cleared
0
1,350,633
Distance Traveled
1,580,092
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,637
369
29
2
0
376,160
1
W
Loki
8,597
478
96
5
0
354,499
2
L
Fenrir
7,037
391
57
3
0
315,708
0
L
Aphrodite
5,947
330
29
2
0
294,166
0
L
Ullr
5,070
282
5
0
0
38,688
0
W
Yemoja
9,567
532
47
3
0
325,086
2
W
Nu Wa
9,918
551
120
7
0
289,443
0
W
Heimdallr
8,270
459
89
5
0
314,873
0
W
Charon
9,753
542
109
6
0
296,191
0
L
Nu Wa
7,401
411
86
5
0
325,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role