Player Matchup

Poseidon
Poseidon
BellonaButtSweat
Poseidon
Level 81
God Stats
7W - 3L
1,587 SR
Queue Stats
323W - 307L
1,529 Elo+
Solo
Discordia
Discordia
Chadouming
Discordia
Level 139
God Stats
5W - 3L
1,790 SR
Queue Stats
153W - 153L
1,611 Elo+
Solo
Rama
Rama
TheReLMushroom
Rama
Level 101
God Stats
6W - 1L
1,716 SR
Queue Stats
140W - 115L
1,492 Elo+
Solo
Janus
Janus
djokobicho
Janus
Level 125
God Stats
7W - 6L
1,616 SR
Queue Stats
291W - 308L
1,512 Elo+
Solo
Guan Yu
Guan Yu
thebobbylobby
Guan Yu
Level 146
God Stats
3W - 2L
1,192 SR
Queue Stats
152W - 150L
1,535 Elo+
Solo
Team Averages
Level 118
1,580 SR
1,536 Elo+

VS

Team Averages
Level 114
1,543 SR
1,521 Elo+
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Adore Redrum
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Pmay69
Hercules
Level 148
God Stats
3W - 4L
1,636 SR
Queue Stats
173W - 149L
1,543 Elo+
Party 1
Hades
Hades
o mR RaVeN x
Hades
Level 111
God Stats
4W - 4L
1,545 SR
Queue Stats
214W - 221L
1,504 Elo+
Party 1
Hera
Hera
th3n00bthatpwns
Hera
Level 156
God Stats
1W - 2L
1,532 SR
Queue Stats
191W - 176L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 13
7,587
948
8,392
6,223
1,830
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
Chadouming
Discordia
15
6 / 2 / 9
8,609
1,076
9,219
6,610
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 9
8,326
1,041
8,644
6,192
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
14
7 / 1 / 3
8,314
1,039
9,244
4,401
1,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
11
0 / 3 / 11
7,300
913
3,329
10,689
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 5 / 5
6,606
826
3,386
10,089
4,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Adore Redrum
Ix Chel
11
1 / 4 / 6
6,272
784
6,455
8,141
3,434
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Pmay69
Hercules
15
4 / 1 / 3
6,961
870
5,621
10,550
10,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 6 / 6
6,828
854
6,730
9,185
5,160
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 4
5,699
712
2,413
3,021
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
19
Kills
10
10
Deaths
19
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
5
1.1
L
Ix Chel
Adore Redrum
Ix Chel
1
4
6
1
W
0
3
13
2.17
W
Discordia
Chadouming
Discordia
6
2
9
5.25
L
Hercules
Pmay69
Hercules
4
1
3
5.5
W
6
1
9
10.5
W
Janus
7
1
3
8.5
L
2
6
6
0.83
L
0
3
4
0.67
W
Guan Yu
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,828
Damage
24,605
34,115
Taken
40,986
17,452
Mitigated
24,153
15,220
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,386
92
549
1,782
10,089
4,140
0
6,200
3,889
0
6,677
L
Ix Chel
Adore Redrum
Ix Chel
6,455
709
1,823
1,153
8,141
3,434
0
5,684
2,415
12,037
647
W
8,392
1,873
405
1,070
6,223
1,830
956
2,598
3,625
19,632
0
W
Discordia
Chadouming
Discordia
9,219
178
171
1,026
6,610
2,494
346
1,688
4,922
17,766
730
L
Hercules
Pmay69
Hercules
5,621
618
767
5,270
10,550
10,317
0
6,056
4,454
0
10,109
W
8,644
3,923
210
1,730
6,192
2,372
2,309
4,113
2,079
0
16,543
W
Janus
9,244
101
264
1,028
4,401
1,730
801
3,860
541
22,673
507
L
6,730
131
386
1,690
9,185
5,160
0
6,289
2,856
13,216
0
L
2,413
348
197
137
3,021
1,102
0
2,010
1,011
7,028
244
W
Guan Yu
3,329
262
4,786
4,530
10,689
9,026
117
2,829
7,860
300
3,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
32,366
104
Minions Killed
59
0
Camps Cleared
0
749,609
Distance Traveled
670,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,606
826
5
1
0
131,053
0
L
Ix Chel
6,272
784
9
1
0
157,369
0
W
Poseidon
7,587
948
32
4
0
149,413
0
W
Discordia
8,609
1,076
17
2
0
152,405
0
L
Hercules
6,961
870
16
2
0
173,411
0
W
Rama
8,326
1,041
20
3
0
133,054
0
W
Janus
8,314
1,039
34
4
0
157,471
0
L
Hades
6,828
854
16
2
0
119,438
0
L
Hera
5,699
712
13
2
0
89,701
0
W
Guan Yu
7,300
913
1
0
0
157,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role