Player Matchup

Chang'e
Chang'e
Gold III
ROEFER123456
Chang'e
Gold III
Level 85
God Stats
6W - 2L
1,925 SR
Queue Stats
20W - 12L
1,672 MMR
Party 1
Hercules
Hercules
Silver I
Yinvado
Hercules
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,551 MMR
Party 1
Medusa
Medusa
Platinum V
iiiALI
Medusa
Platinum V
Level 174
God Stats
11W - 3L
1,638 SR
Queue Stats
21W - 10L
1,820 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,687 SR
1,681 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,462 SR
1,735 MMR
Bellona
Bellona
Platinum II
CapIV-YT
Bellona
Platinum II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 142L
1,826 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
Treeuss_
Ix Chel
Gold IV
Level 104
God Stats
2W - 2L
1,314 SR
Queue Stats
30W - 37L
1,728 MMR
Party 2
Nike
Nike
Platinum V
smokeyNINJA
Nike
Platinum V
Level 69
God Stats
1W - 1L
1,573 SR
Queue Stats
421W - 467L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ROEFER123456
Chang'e
13
5 / 2 / 10
9,037
822
9,202
8,490
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Yinvado
Hercules
13
2 / 1 / 12
8,575
780
6,936
9,102
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
iiiALI
Medusa
14
10 / 1 / 7
9,813
892
11,142
8,068
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SerqetAchillesCthulhuThothMulan

VS

Bans
Ah Muzen CabKuzenboHeraBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CapIV-YT
Bellona
13
2 / 4 / 1
7,980
725
5,982
14,328
13,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Treeuss_
Ix Chel
9
0 / 9 / 3
6,735
612
4,686
8,860
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 4 / 2
8,072
734
4,826
8,420
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
CapIV-YT
Bellona
2
4
1
0.63
W
Chang'e
ROEFER123456
Chang'e
5
2
10
5
L
Ix Chel
Treeuss_
Ix Chel
0
9
3
0.17
W
Hercules
Yinvado
Hercules
2
1
12
8
W
Medusa
iiiALI
Medusa
10
1
7
13.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
15,494
25,660
Taken
31,608
16,535
Mitigated
20,748
9,477
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CapIV-YT
Bellona
5,982
573
0
721
14,328
13,767
0
3,612
9,914
0
23,821
W
Chang'e
ROEFER123456
Chang'e
9,202
630
2,279
3,419
8,490
3,415
700
1,783
6,467
34,221
796
L
Ix Chel
Treeuss_
Ix Chel
4,686
160
497
528
8,860
2,362
0
2,098
6,439
14,926
0
W
Hercules
Yinvado
Hercules
6,936
2,506
0
2,546
9,102
9,585
474
1,159
7,665
0
16,995
W
Medusa
iiiALI
Medusa
11,142
3,722
0
1,233
8,068
3,535
1,402
1,381
6,491
0
47,340
L
4,826
234
0
820
8,420
4,619
0
2,182
5,636
0
15,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,425
Gold Earned
22,787
144
Minions Killed
74
0
Camps Cleared
0
628,549
Distance Traveled
451,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,980
725
27
2
0
173,934
0
W
Chang'e
9,037
822
53
5
0
205,413
0
L
Ix Chel
6,735
612
26
2
0
128,257
0
W
Hercules
8,575
780
17
2
0
218,569
0
W
Medusa
9,813
892
74
7
0
204,567
0
L
Nike
8,072
734
21
2
0
149,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role