Player Matchup

Artio
Artio
Fr4nkenstein390
Artio
Level 117
God Stats
7W - 2L
1,885 SR
Queue Stats
10W - 5L
1,636 Elo+
Party 1
Fenrir
Fenrir
JosEras077
Fenrir
Level 154
God Stats
3W - 1L
1,544 SR
Queue Stats
58W - 50L
1,504 Elo+
Party 3
Cupid
Cupid
St4rkiller117
Cupid
Level 144
God Stats
10W - 4L
1,799 SR
Queue Stats
78W - 59L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
TheGreatKilljoy
Gilgamesh
Level 67
God Stats
4W - 4L
1,597 SR
Queue Stats
126W - 153L
1,324 Elo+
Solo
Raijin
Raijin
elgamer12
Raijin
Level 88
God Stats
0W - 2L
1,257 SR
Queue Stats
36W - 30L
1,484 Elo+
Party 3
Team Averages
Level 114
1,617 SR
1,499 Elo+

VS

Team Averages
Level 129
1,519 SR
1,441 Elo+
Medusa
Medusa
BabYAlexn
Medusa
Level 129
God Stats
3W - 2L
1,561 SR
Queue Stats
59W - 68L
1,457 Elo+
Solo
Ravana
Ravana
Blaystor
Ravana
Level 122
God Stats
31W - 24L
1,566 SR
Queue Stats
271W - 263L
1,475 Elo+
Solo
Aphrodite
Aphrodite
Frost_Witch28
Aphrodite
Level 129
God Stats
6W - 8L
1,422 SR
Queue Stats
64W - 56L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lyuda_Shinryu_9
Cu Chulainn
Level 142
God Stats
7W - 5L
1,546 SR
Queue Stats
146W - 160L
1,451 Elo+
Party 2
Scylla
Scylla
gamebeast291
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 127L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,685
469
1,805
6,263
4,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
JosEras077
Fenrir
10
3 / 5 / 0
5,841
584
5,516
12,397
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 0
4,928
493
3,709
5,306
1,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
TheGreatKilljoy
Gilgamesh
10
0 / 4 / 1
5,467
547
2,926
8,566
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
elgamer12
Raijin
9
0 / 1 / 1
5,332
533
657
4,451
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabYAlexn
Medusa
10
0 / 1 / 0
5,599
560
4,850
5,883
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Blaystor
Ravana
11
6 / 2 / 3
6,550
655
7,066
5,820
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Frost_Witch28
Aphrodite
10
1 / 0 / 0
5,916
592
2,616
8,221
3,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Cu Chulainn
Lyuda_Shinryu_9
Cu Chulainn
13
2 / 0 / 2
7,280
728
4,796
7,436
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
11
3 / 1 / 3
6,724
672
3,902
2,483
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
12
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
BabYAlexn
Medusa
0
1
0
0
W
Ravana
Blaystor
Ravana
6
2
3
3.75
L
0
2
1
0.25
W
Aphrodite
Frost_Witch28
Aphrodite
1
0
0
1
L
Fenrir
JosEras077
Fenrir
3
5
0
0.6
W
Cu Chulainn
Lyuda_Shinryu_9
Cu Chulainn
2
0
2
3
L
1
0
0
1
L
Gilgamesh
TheGreatKilljoy
Gilgamesh
0
4
1
0.13
L
Raijin
elgamer12
Raijin
0
1
1
0.5
W
Scylla
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,613
Damage
23,230
36,983
Taken
29,843
13,766
Mitigated
12,742
10,216
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BabYAlexn
Medusa
4,850
1,342
0
496
5,883
1,889
820
757
5,126
0
42,208
W
Ravana
Blaystor
Ravana
7,066
1,998
0
2,321
5,820
2,279
0
204
5,616
0
42,250
L
1,805
76
112
1,400
6,263
4,728
58
1,541
4,722
12,260
2,069
W
Aphrodite
Frost_Witch28
Aphrodite
2,616
128
1,206
4,586
8,221
3,532
22
820
7,401
20,526
1,869
L
Fenrir
JosEras077
Fenrir
5,516
1,907
0
3,561
12,397
3,828
0
1,610
10,626
0
33,687
W
Cu Chulainn
Lyuda_Shinryu_9
Cu Chulainn
4,796
1,291
0
2,170
7,436
4,421
129
309
7,127
5,741
47,479
L
3,709
2,499
590
2,361
5,306
1,279
220
894
4,412
0
28,409
L
Gilgamesh
TheGreatKilljoy
Gilgamesh
2,926
502
0
1,417
8,566
2,898
84
326
8,240
0
34,336
L
Raijin
elgamer12
Raijin
657
107
0
775
4,451
1,033
0
2,253
1,824
18,873
862
W
Scylla
3,902
184
0
220
2,483
621
0
132
2,351
25,690
1,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
32,069
254
Minions Killed
315
0
Camps Cleared
0
971,031
Distance Traveled
1,012,545
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,599
560
69
7
0
197,598
3
W
Ravana
6,550
655
76
8
0
225,385
0
L
Artio
4,685
469
26
3
0
197,513
1
W
Aphrodite
5,916
592
30
3
0
208,401
2
L
Fenrir
5,841
584
64
6
0
208,612
0
W
Cu Chulainn
7,280
728
89
9
0
195,804
0
L
Cupid
4,928
493
49
5
0
188,921
0
L
Gilgamesh
5,467
547
65
7
0
206,630
5
L
Raijin
5,332
533
50
5
0
169,355
0
W
Scylla
6,724
672
51
5
0
185,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role