Player Matchup

Mercury
Mercury
Bronze III
Gamzee-x-Sollux
Mercury
Bronze III
Level 147
God Stats
0W - 1L
1,721 SR
Queue Stats
4W - 8L
1,507 MMR
Solo
Sol
Sol
Gold III
RokuTheMage
Sol
Gold III
Level 86
God Stats
1W - 4L
1,663 SR
Queue Stats
184W - 181L
1,507 MMR
Solo
Neith
Neith
Gold IV
RyukGremory
Neith
Gold IV
Level 128
God Stats
39W - 41L
1,571 SR
Queue Stats
219W - 213L
1,504 MMR
Solo
Ganesha
Ganesha
Gold III
SRTMirage
Ganesha
Gold III
Level 107
God Stats
1W - 2L
1,605 SR
Queue Stats
276W - 272L
1,469 MMR
Party 1
Osiris
Osiris
Gold III
SRTxAyeZe
Osiris
Gold III
Level 117
God Stats
0W - 4L
1,213 SR
Queue Stats
135W - 139L
1,476 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,555 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,585 SR
1,490 MMR
Ravana
Ravana
Silver II
Kaburke
Ravana
Silver II
Level 143
God Stats
4W - 1L
1,751 SR
Queue Stats
43W - 47L
1,488 MMR
Solo
Anhur
Anhur
Gold V
MajicIronman
Anhur
Gold V
Level 172
God Stats
1W - 0L
1,618 SR
Queue Stats
25W - 23L
1,460 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
StumpyMcTavern
Zhong Kui
Silver I
Level 90
God Stats
1W - 2L
1,217 SR
Queue Stats
34W - 35L
1,517 MMR
Party 2
Sylvanus
Sylvanus
Silver I
SymonElite
Sylvanus
Silver I
Level 85
God Stats
16W - 14L
1,790 SR
Queue Stats
34W - 36L
1,517 MMR
Party 2
Horus
Horus
Gold II
itriana22
Horus
Gold II
Level 155
God Stats
8W - 6L
1,552 SR
Queue Stats
516W - 517L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,233
425
3,286
11,852
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
2 / 3 / 0
8,798
518
10,711
11,905
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 5 / 0
8,025
472
7,264
11,686
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
SRTMirage
Ganesha
13
1 / 5 / 2
8,098
476
6,788
18,474
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
SRTxAyeZe
Osiris
14
0 / 4 / 0
7,811
459
5,010
14,469
9,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
MedusaBaron SamediChang'eAgniCu Chulainn

VS

Bans
ThanatosNemesisAwilixTiamatIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kaburke
Ravana
16
4 / 1 / 1
9,276
546
7,643
10,679
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
5 / 2 / 1
10,831
637
10,709
10,725
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
StumpyMcTavern
Zhong Kui
17
6 / 0 / 3
10,244
603
9,413
12,562
10,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
SymonElite
Sylvanus
17
6 / 0 / 3
11,103
653
12,448
14,443
12,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
itriana22
Horus
14
1 / 1 / 8
9,094
535
6,188
13,560
11,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
22
22
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ravana
Kaburke
Ravana
4
1
1
4.5
W
5
2
1
2.75
L
2
3
0
0.67
L
1
5
0
0.2
L
Ganesha
SRTMirage
Ganesha
1
5
2
0.4
L
Osiris
SRTxAyeZe
Osiris
0
4
0
0
W
Zhong Kui
StumpyMcTavern
Zhong Kui
6
0
3
7.5
W
Sylvanus
SymonElite
Sylvanus
6
0
3
7.5
W
Horus
itriana22
Horus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
46,401
68,386
Taken
61,969
36,812
Mitigated
43,349
12,514
Healing
27,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,286
1,257
0
795
11,852
4,149
0
2,728
9,124
0
57,841
W
Ravana
Kaburke
Ravana
7,643
1,709
0
1,378
10,679
4,532
0
3,354
7,325
0
83,939
W
10,709
5,323
0
5,036
10,725
4,046
635
1,501
9,224
0
89,007
L
10,711
3,131
0
4,208
11,905
3,207
396
5,420
6,485
58,445
4,849
L
7,264
2,457
0
1,563
11,686
2,481
0
1,447
10,239
0
65,560
L
Ganesha
SRTMirage
Ganesha
6,788
1,005
0
1,610
18,474
17,554
0
4,150
14,324
39,809
0
L
Osiris
SRTxAyeZe
Osiris
5,010
1,540
0
4,338
14,469
9,421
0
7,246
7,223
0
54,694
W
Zhong Kui
StumpyMcTavern
Zhong Kui
9,413
1,683
0
5,807
12,562
10,300
405
6,038
6,524
70,355
0
W
Sylvanus
SymonElite
Sylvanus
12,448
3,944
312
8,839
14,443
12,986
112
1,339
13,104
73,815
17,175
W
Horus
itriana22
Horus
6,188
2,704
772
5,307
13,560
11,485
0
5,656
7,904
0
28,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
50,548
471
Minions Killed
571
0
Camps Cleared
0
1,580,525
Distance Traveled
1,610,735
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,233
425
99
6
0
393,091
0
W
Ravana
9,276
546
115
7
0
353,922
0
W
Anhur
10,831
637
148
9
0
298,102
4
L
Sol
8,798
518
137
8
0
285,083
0
L
Neith
8,025
472
123
7
0
278,436
0
L
Ganesha
8,098
476
14
1
0
322,752
2
L
Osiris
7,811
459
98
6
0
301,163
3
W
Zhong Kui
10,244
603
145
9
0
324,391
0
W
Sylvanus
11,103
653
136
8
0
285,825
2
W
Horus
9,094
535
27
2
0
348,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role