Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Darkmoon_2805
Rama
Level 157
God Stats
4W - 1L
1,562 SR
Queue Stats
444W - 424L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DonkeyPaste1
Morgan Le Fay
Level 119
God Stats
2W - 0L
1,579 SR
Queue Stats
42W - 34L
1,541 Elo+
Solo
Bacchus
Bacchus
Pepeiron
Bacchus
Level 60
God Stats
22W - 15L
1,620 SR
Queue Stats
85W - 83L
1,484 Elo+
Solo
Team Averages
Level 131
1,552 SR
1,517 Elo+

VS

Team Averages
Level 125
1,513 SR
1,497 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DuaLipaMyWaifu
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,508 Elo+
Solo
Neith
Neith
Fearless P3
Neith
Level 115
God Stats
121W - 83L
1,563 SR
Queue Stats
578W - 535L
1,519 Elo+
Party 1
Thanatos
Thanatos
Hell Luzbel
Thanatos
Level 142
God Stats
7W - 8L
1,502 SR
Queue Stats
521W - 473L
1,502 Elo+
Party 1
Merlin
Merlin
dez4056
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 153L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 0 / 6
6,391
581
7,851
7,573
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shiva
 
Shiva
10
2 / 1 / 1
5,925
539
7,755
8,568
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 0 / 0
7,166
651
3,861
5,537
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
DonkeyPaste1
Morgan Le Fay
10
3 / 0 / 3
6,275
570
7,347
4,193
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Pepeiron
Bacchus
7
1 / 0 / 2
4,832
439
619
2,469
1,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 1
6,029
548
3,777
9,796
3,382
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
4,806
437
1,542
8,920
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 0
6,013
547
2,671
7,212
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Hell Luzbel
Thanatos
10
1 / 3 / 0
5,295
481
1,629
9,445
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
dez4056
Merlin
9
0 / 2 / 0
4,942
449
3,201
5,408
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
6
6
W
Shiva
 
Shiva
2
1
1
2.5
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
2
0
0
2
W
Morgan Le Fay
DonkeyPaste1
Morgan Le Fay
3
0
3
4.5
L
0
2
0
0
L
0
2
0
0
L
Thanatos
Hell Luzbel
Thanatos
1
3
0
0.33
W
Bacchus
Pepeiron
Bacchus
1
0
2
2
L
Merlin
dez4056
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
12,820
28,340
Taken
40,781
11,851
Mitigated
13,435
12,302
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,851
1,839
0
5,358
7,573
2,721
0
1,909
5,424
0
40,409
W
Shiva
 
Shiva
7,755
1,450
0
3,344
8,568
4,875
0
3,923
4,601
0
35,581
L
Aphrodite
 
Aphrodite
3,777
392
192
6,181
9,796
3,382
54
447
8,874
41,350
586
W
3,861
2,938
0
2,000
5,537
1,731
0
0
5,537
0
57,911
W
Morgan Le Fay
DonkeyPaste1
Morgan Le Fay
7,347
607
0
1,013
4,193
1,056
52
1,420
2,577
34,310
1,743
L
1,542
132
0
2,705
8,920
4,084
0
3,559
5,263
7,358
0
L
2,671
120
0
2,117
7,212
1,925
0
0
7,212
0
46,335
L
Thanatos
Hell Luzbel
Thanatos
1,629
254
0
6,752
9,445
2,889
0
682
8,763
0
37,037
W
Bacchus
Pepeiron
Bacchus
619
113
0
587
2,469
1,468
0
645
1,732
13,142
446
L
Merlin
dez4056
Merlin
3,201
153
0
1,100
5,408
1,155
0
2,914
2,494
22,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
27,085
341
Minions Killed
303
0
Camps Cleared
0
1,098,610
Distance Traveled
1,126,910
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,391
581
63
6
0
268,065
2
W
Shiva
5,925
539
59
5
0
239,685
4
L
Aphrodite
6,029
548
80
7
0
206,570
0
W
Rama
7,166
651
116
11
0
203,400
2
W
Morgan Le Fay
6,275
570
82
7
0
225,411
0
L
Artio
4,806
437
6
1
0
240,837
2
L
Neith
6,013
547
104
9
0
218,840
2
L
Thanatos
5,295
481
65
6
0
254,058
0
W
Bacchus
4,832
439
21
2
0
162,049
0
L
Merlin
4,942
449
48
4
0
206,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role