Player Matchup

Khepri
Khepri
D7_Northside
Khepri
Level 11
God Stats
2W - 3L
1,111 SR
Queue Stats
23W - 26L
1,115 Elo+
Party 3
Achilles
Achilles
Franciscojss205
Achilles
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,423 Elo+
Party 1
Thanatos
Thanatos
Proxiee
Thanatos
Level 103
God Stats
2W - 1L
1,602 SR
Queue Stats
22W - 23L
1,468 Elo+
Solo
Merlin
Merlin
SemanasOgrande
Merlin
Level 60
God Stats
2W - 1L
1,288 SR
Queue Stats
49W - 40L
1,456 Elo+
Party 1
Chronos
Chronos
TacoBoss79
Chronos
Level 48
God Stats
4W - 3L
1,437 SR
Queue Stats
194W - 209L
1,434 Elo+
Party 3
Team Averages
Level 56
1,387 SR
1,379 Elo+

VS

Team Averages
Level 110
1,547 SR
1,458 Elo+
Nox
Nox
AJ_VENDET
Nox
Level 63
God Stats
2W - 4L
1,689 SR
Queue Stats
15W - 12L
1,484 Elo+
Solo
Bacchus
Bacchus
LPMIIX
Bacchus
Level 108
God Stats
1W - 4L
1,347 SR
Queue Stats
33W - 43L
1,433 Elo+
Party 2
Nike
Nike
Mr_Lke3
Nike
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,399 Elo+
Party 2
Discordia
Discordia
alwalif07
Discordia
Level 128
God Stats
29W - 14L
1,696 SR
Queue Stats
182W - 193L
1,480 Elo+
Party 2
Apollo
Apollo
sh3biha
Apollo
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 71L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 3 / 1
6,910
432
2,273
6,585
4,520
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Achilles
15
8 / 2 / 1
9,613
601
4,866
11,110
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Proxiee
Thanatos
14
5 / 3 / 5
8,556
535
8,285
14,796
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 2
8,880
555
4,459
9,514
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
TacoBoss79
Chronos
14
4 / 1 / 3
8,709
544
10,985
10,694
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,218
514
5,160
7,401
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
LPMIIX
Bacchus
10
1 / 4 / 4
6,866
429
3,317
11,981
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Mr_Lke3
Nike
14
6 / 5 / 3
8,222
514
6,537
12,760
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
alwalif07
Discordia
14
2 / 4 / 3
8,023
501
7,135
6,993
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
sh3biha
Apollo
11
1 / 4 / 4
7,005
438
5,355
9,970
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
21
Kills
14
14
Deaths
23
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Khepri
1
3
1
0.5
W
Achilles
8
2
1
4.25
L
Bacchus
LPMIIX
Bacchus
1
4
4
0.75
L
Nike
Mr_Lke3
Nike
6
5
3
1.5
W
Thanatos
Proxiee
Thanatos
5
3
5
2.5
W
3
5
2
0.8
W
Chronos
TacoBoss79
Chronos
4
1
3
5.5
L
Discordia
alwalif07
Discordia
2
4
3
0.88
L
Apollo
sh3biha
Apollo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
27,504
52,699
Taken
49,105
22,811
Mitigated
21,469
18,666
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,160
681
0
0
7,401
2,263
0
421
6,849
34,833
575
W
Khepri
2,273
259
0
223
6,585
4,520
0
846
5,739
12,177
0
W
Achilles
4,866
1,195
0
3,458
11,110
6,466
261
4,002
7,108
0
51,497
L
Bacchus
LPMIIX
Bacchus
3,317
899
132
1,924
11,981
9,552
0
4,182
7,799
14,689
0
L
Nike
Mr_Lke3
Nike
6,537
311
0
260
12,760
4,608
0
2,554
10,037
0
46,777
W
Thanatos
Proxiee
Thanatos
8,285
1,957
0
10,182
14,796
5,636
0
3,018
11,778
0
60,843
W
4,459
131
0
1,392
9,514
2,688
393
5,390
4,124
52,623
462
W
Chronos
TacoBoss79
Chronos
10,985
2,204
0
3,411
10,694
3,501
640
2,307
8,387
59,224
6,683
L
Discordia
alwalif07
Discordia
7,135
83
0
750
6,993
1,919
0
4,124
2,833
48,942
1,547
L
Apollo
sh3biha
Apollo
5,355
3,833
0
2,063
9,970
3,127
199
6,095
3,875
0
41,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,668
Gold Earned
38,334
395
Minions Killed
282
0
Camps Cleared
0
1,675,322
Distance Traveled
1,546,476
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,218
514
52
3
0
259,884
0
W
Khepri
6,910
432
18
1
0
295,314
0
W
Achilles
9,613
601
82
5
0
354,919
0
L
Bacchus
6,866
429
16
1
0
332,364
2
L
Nike
8,222
514
61
4
0
346,746
0
W
Thanatos
8,556
535
88
6
0
400,314
0
W
Merlin
8,880
555
107
7
0
290,919
0
W
Chronos
8,709
544
100
6
0
333,856
4
L
Discordia
8,023
501
87
5
0
301,136
4
L
Apollo
7,005
438
66
4
0
306,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role