Player Matchup

Athena
Athena
EXM_somewheresad
Athena
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
423W - 460L
1,554 Elo+
Party 1
Ravana
Ravana
cCryy
Ravana
Level 158
God Stats
17W - 7L
1,733 SR
Queue Stats
233W - 236L
1,517 Elo+
Party 1
Anubis
Anubis
hunterkiddo
Anubis
Level 144
God Stats
5W - 3L
1,534 SR
Queue Stats
42W - 46L
1,566 Elo+
Solo
Team Averages
Level 141
1,589 SR
1,546 Elo+

VS

Team Averages
Level 141
1,532 SR
1,477 Elo+
Baron Samedi
Baron Samedi
Lew240
Baron Samedi
Level 149
God Stats
1W - 5L
1,593 SR
Queue Stats
43W - 52L
1,316 Elo+
Solo
Merlin
Merlin
U M l3 R A
Merlin
Level 148
God Stats
71W - 99L
1,503 SR
Queue Stats
323W - 316L
1,574 Elo+
Solo
Ares
Ares
VoidDance
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
8,053
671
4,443
12,308
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
cCryy
Ravana
15
10 / 1 / 2
10,194
850
12,565
10,687
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
14
2 / 5 / 8
9,111
759
7,286
10,305
5,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lew240
Baron Samedi
12
1 / 5 / 3
7,809
651
4,911
8,979
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
U M l3 R A
Merlin
15
2 / 3 / 5
9,019
752
11,262
6,824
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
5 / 4 / 3
8,854
738
9,753
13,685
12,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
8
8
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
Baron Samedi
Lew240
Baron Samedi
1
5
3
0.5
L
Merlin
U M l3 R A
Merlin
2
3
5
1.5
L
Ares
5
4
3
1.63
W
Ravana
cCryy
Ravana
10
1
2
11
W
Anubis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
25,926
33,300
Taken
29,488
23,452
Mitigated
19,202
6,683
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,443
1,057
0
602
12,308
12,913
0
8,254
3,543
15,022
0
L
Baron Samedi
Lew240
Baron Samedi
4,911
391
636
1,684
8,979
4,631
0
3,980
4,359
22,039
0
L
Merlin
U M l3 R A
Merlin
11,262
663
0
302
6,824
2,341
0
2,195
4,341
44,089
0
L
Ares
9,753
389
0
2,007
13,685
12,230
0
4,875
8,209
17,986
1,174
W
Ravana
cCryy
Ravana
12,565
2,873
0
2,931
10,687
5,169
0
7,303
2,989
0
30,861
W
Anubis
7,286
423
0
3,150
10,305
5,370
0
8,608
1,241
41,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,358
Gold Earned
25,682
139
Minions Killed
140
0
Camps Cleared
0
688,890
Distance Traveled
629,419
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,053
671
16
1
0
241,857
0
L
Baron Samedi
7,809
651
35
3
0
190,017
2
L
Merlin
9,019
752
91
8
0
224,962
0
L
Ares
8,854
738
14
1
0
214,440
0
W
Ravana
10,194
850
40
3
0
248,885
0
W
Anubis
9,111
759
83
7
0
198,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role