Player Matchup

Martichoras
Martichoras
Kummituss
Martichoras
Level 169
God Stats
0W - 3L
1,225 SR
Queue Stats
136W - 138L
1,517 Elo+
Solo
Eset
Eset
MARTIN6161
Eset
Level 122
God Stats
2W - 4L
1,533 SR
Queue Stats
225W - 212L
1,425 Elo+
Party 3
Bacchus
Bacchus
OlivierLegros
Bacchus
Level 67
God Stats
4W - 1L
1,939 SR
Queue Stats
62W - 49L
1,529 Elo+
Party 1
Pele
Pele
TwisTidos
Pele
Level 84
God Stats
1W - 2L
1,519 SR
Queue Stats
32W - 27L
1,526 Elo+
Party 1
King Arthur
King Arthur
marcosvg084
King Arthur
Level 123
God Stats
1W - 3L
1,250 SR
Queue Stats
66W - 65L
1,422 Elo+
Party 3
Team Averages
Level 113
1,493 SR
1,484 Elo+

VS

Team Averages
Level 127
1,529 SR
1,481 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AllawiJCakes
Anhur
Level 144
God Stats
13W - 18L
1,448 SR
Queue Stats
233W - 245L
1,509 Elo+
Party 2
Bacchus
Bacchus
DopeKasa
Bacchus
Level 62
God Stats
25W - 19L
1,424 SR
Queue Stats
163W - 176L
1,437 Elo+
Solo
Vulcan
Vulcan
Zoro XF
Vulcan
Level 145
God Stats
9W - 7L
1,601 SR
Queue Stats
342W - 393L
1,497 Elo+
Party 2
Awilix
Awilix
ii Iz LeGeNd 1
Awilix
Level 125
God Stats
32W - 15L
1,673 SR
Queue Stats
303W - 359L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Kummituss
Martichoras
10
0 / 2 / 1
5,868
419
3,701
7,807
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 7 / 0
7,012
501
6,967
10,901
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
11
1 / 4 / 3
6,798
486
4,186
9,354
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
14
5 / 2 / 0
8,375
598
8,743
13,742
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
marcosvg084
King Arthur
11
0 / 8 / 3
6,146
439
6,310
13,467
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
6 / 2 / 0
9,128
652
8,997
13,924
14,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
4 / 1 / 5
8,971
641
4,866
8,015
2,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
DopeKasa
Bacchus
12
2 / 0 / 6
7,315
523
4,088
10,003
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Zoro XF
Vulcan
13
3 / 4 / 7
7,943
567
9,230
8,192
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 2 / 5
8,472
605
9,912
11,380
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
23
23
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
2
0
3
W
4
1
5
6.5
W
Bacchus
DopeKasa
Bacchus
2
0
6
5
L
Martichoras
Kummituss
Martichoras
0
2
1
0.25
L
3
7
0
0.43
L
Bacchus
1
4
3
0.63
L
Pele
5
2
0
2.5
W
Vulcan
Zoro XF
Vulcan
3
4
7
1.63
W
8
2
5
5.25
L
King Arthur
marcosvg084
King Arthur
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
37,093
55,271
Taken
51,514
22,598
Mitigated
31,752
11,028
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,997
1,348
0
5,580
13,924
14,640
0
0
13,924
0
63,859
W
4,866
3,025
0
3,700
8,015
2,939
747
728
7,287
0
66,713
W
Bacchus
DopeKasa
Bacchus
4,088
756
0
3,511
10,003
8,137
493
2,900
7,103
19,584
0
L
Martichoras
Kummituss
Martichoras
3,701
1,185
0
2,846
7,807
2,265
0
1,688
6,119
0
41,739
L
6,967
276
250
2,364
10,901
2,877
0
6,534
4,367
39,851
0
L
Bacchus
4,186
815
0
553
9,354
8,392
0
3,355
5,999
28,539
1,864
L
Pele
8,743
2,412
0
4,035
13,742
4,341
0
903
12,839
0
64,054
W
Vulcan
Zoro XF
Vulcan
9,230
611
0
2,597
8,192
2,433
459
5,421
2,771
45,223
1,522
W
9,912
3,957
0
4,204
11,380
3,603
0
1,871
9,509
0
62,876
L
King Arthur
marcosvg084
King Arthur
6,310
885
0
980
13,467
4,723
0
832
12,635
0
29,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
41,829
321
Minions Killed
434
0
Camps Cleared
0
1,394,651
Distance Traveled
1,422,879
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,128
652
107
8
0
255,480
0
W
Anhur
8,971
641
131
9
0
262,984
4
W
Bacchus
7,315
523
21
2
0
293,098
3
L
Martichoras
5,868
419
63
5
0
189,085
1
L
Eset
7,012
501
77
6
0
266,610
2
L
Bacchus
6,798
486
44
3
0
284,784
1
L
Pele
8,375
598
97
7
0
345,745
2
W
Vulcan
7,943
567
80
6
0
278,257
0
W
Awilix
8,472
605
95
7
0
333,060
0
L
King Arthur
6,146
439
40
3
0
308,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role