Player Matchup

Cernunnos
Cernunnos
DoSOmni
Cernunnos
Level 123
God Stats
80W - 55L
1,592 SR
Queue Stats
181W - 149L
1,493 Elo+
Solo
Ravana
Ravana
FineOBoo
Ravana
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,826 Elo+
Party 1
Chang'e
Chang'e
Lucanic
Chang'e
Level 98
God Stats
3W - 0L
1,783 SR
Queue Stats
13W - 8L
1,720 Elo+
Party 1
Sobek
Sobek
Skawid
Sobek
Level 39
God Stats
1W - 1L
1,546 SR
Queue Stats
11W - 14L
1,327 Elo+
Solo
Bastet
Bastet
totjava
Bastet
Level 87
God Stats
17W - 15L
1,521 SR
Queue Stats
543W - 560L
1,528 Elo+
Solo
Team Averages
Level 74
1,589 SR
1,578 Elo+

VS

Team Averages
Level 58
1,547 SR
1,507 Elo+
King Arthur
King Arthur
BLACKKNIGHT1331
King Arthur
Level 67
God Stats
3W - 3L
1,577 SR
Queue Stats
105W - 105L
1,482 Elo+
Solo
The Morrigan
The Morrigan
Graudents
The Morrigan
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 56L
1,443 Elo+
Solo
Mulan
Mulan
IsACard
Mulan
Level 49
God Stats
61W - 46L
1,624 SR
Queue Stats
299W - 262L
1,554 Elo+
Party 2
Mercury
Mercury
TacosDeCrema
Mercury
Level 52
God Stats
0W - 2L
1,574 SR
Queue Stats
32W - 37L
1,512 Elo+
Solo
Chernobog
Chernobog
ThreeApplesTall
Chernobog
Level 78
God Stats
21W - 16L
1,463 SR
Queue Stats
283W - 228L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoSOmni
Cernunnos
14
2 / 5 / 1
8,009
501
8,018
14,844
4,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
FineOBoo
Ravana
17
9 / 1 / 3
10,781
674
12,973
8,205
7,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Lucanic
Chang'e
16
3 / 1 / 6
9,072
567
6,910
8,522
2,878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Skawid
Sobek
13
1 / 2 / 5
8,522
533
5,594
15,113
11,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
totjava
Bastet
16
7 / 1 / 4
9,341
584
9,093
13,274
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLACKKNIGHT1331
King Arthur
12
1 / 7 / 0
7,494
468
4,694
14,957
12,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
Graudents
The Morrigan
15
3 / 5 / 1
8,902
556
4,884
9,161
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
IsACard
Mulan
10
1 / 4 / 5
6,647
415
11,437
13,065
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
TacosDeCrema
Mercury
14
2 / 4 / 3
7,430
464
5,052
10,317
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
ThreeApplesTall
Chernobog
14
3 / 2 / 3
8,250
516
11,297
9,368
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
22
Kills
10
10
Deaths
22
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLACKKNIGHT1331
King Arthur
1
7
0
0.14
W
Cernunnos
DoSOmni
Cernunnos
2
5
1
0.5
W
Ravana
FineOBoo
Ravana
9
1
3
10.5
L
The Morrigan
Graudents
The Morrigan
3
5
1
0.7
L
Mulan
IsACard
Mulan
1
4
5
0.88
W
Chang'e
Lucanic
Chang'e
3
1
6
6
W
Sobek
Skawid
Sobek
1
2
5
1.75
L
Mercury
TacosDeCrema
Mercury
2
4
3
0.88
L
Chernobog
ThreeApplesTall
Chernobog
3
2
3
2.25
W
Bastet
totjava
Bastet
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,588
Damage
37,364
59,958
Taken
56,868
30,746
Mitigated
26,420
28,870
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLACKKNIGHT1331
King Arthur
4,694
802
0
1,620
14,957
12,445
0
1,274
13,683
0
43,598
W
Cernunnos
DoSOmni
Cernunnos
8,018
5,373
0
5,870
14,844
4,288
0
0
14,844
0
61,555
W
Ravana
FineOBoo
Ravana
12,973
4,207
0
4,446
8,205
7,069
168
0
8,205
503
87,179
L
The Morrigan
Graudents
The Morrigan
4,884
1,218
0
400
9,161
2,896
0
3,287
5,677
51,394
3,700
L
Mulan
IsACard
Mulan
11,437
992
0
2,096
13,065
5,372
42
6,230
6,835
0
27,031
W
Chang'e
Lucanic
Chang'e
6,910
532
880
5,810
8,522
2,878
64
2,041
6,481
68,992
861
W
Sobek
Skawid
Sobek
5,594
489
2,110
3,610
15,113
11,999
62
791
14,322
23,747
0
L
Mercury
TacosDeCrema
Mercury
5,052
2,001
0
315
10,317
3,864
0
1,350
8,967
0
53,968
L
Chernobog
ThreeApplesTall
Chernobog
11,297
6,638
0
4,189
9,368
1,843
519
866
8,502
0
68,365
W
Bastet
totjava
Bastet
9,093
1,927
0
6,144
13,274
4,512
12
1,110
12,164
0
77,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
38,723
520
Minions Killed
444
0
Camps Cleared
0
1,612,869
Distance Traveled
1,571,248
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,494
468
75
5
0
282,746
0
W
Cernunnos
8,009
501
99
6
0
243,027
2
W
Ravana
10,781
674
143
9
0
324,763
1
L
The Morrigan
8,902
556
123
8
0
294,308
0
L
Mulan
6,647
415
40
3
0
319,388
0
W
Chang'e
9,072
567
122
8
0
311,616
0
W
Sobek
8,522
533
35
2
0
335,858
0
L
Mercury
7,430
464
91
6
0
390,074
0
L
Chernobog
8,250
516
115
7
0
284,732
0
W
Bastet
9,341
584
121
8
0
397,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role