Player Matchup

Pele
Pele
Gold I
Blueprint CG
Pele
Gold I
Level 159
God Stats
3W - 4L
1,458 SR
Queue Stats
356W - 363L
1,645 MMR
Party 1
Xbalanque
Xbalanque
Gold I
CWALLS22
Xbalanque
Gold I
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 128L
1,624 MMR
Solo
Chang'e
Chang'e
Gold III
EternaL3gacy
Chang'e
Gold III
Level 183
God Stats
23W - 8L
1,750 SR
Queue Stats
67W - 57L
1,640 MMR
Solo
Vulcan
Vulcan
Platinum IV
GetBakedNSleep
Vulcan
Platinum IV
Level 159
God Stats
4W - 4L
1,453 SR
Queue Stats
147W - 147L
1,639 MMR
Solo
Ganesha
Ganesha
Platinum V
overkill901
Ganesha
Platinum V
Level 154
God Stats
4W - 6L
1,293 SR
Queue Stats
121W - 121L
1,592 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,491 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,658 SR
1,638 MMR
Osiris
Osiris
Gold IV
ForeverLive11
Osiris
Gold IV
Level 135
God Stats
3W - 4L
1,653 SR
Queue Stats
108W - 117L
1,636 MMR
Solo
Ravana
Ravana
Gold III
I_Need_A_Nerf03
Ravana
Gold III
Level 153
God Stats
9W - 6L
1,683 SR
Queue Stats
86W - 89L
1,613 MMR
Solo
Neith
Neith
Gold II
IamPers0n
Neith
Gold II
Level 110
God Stats
17W - 7L
1,683 SR
Queue Stats
89W - 90L
1,619 MMR
Solo
Ix Chel
Ix Chel
Silver I
StallingQc
Ix Chel
Silver I
Level 69
God Stats
0W - 1L
1,634 SR
Queue Stats
5W - 5L
1,684 MMR
Solo
Geb
Geb
Gold V
The Gizmo Pop
Geb
Gold V
Level 155
God Stats
70W - 51L
1,636 SR
Queue Stats
79W - 78L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
5,806
581
2,806
5,690
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
CWALLS22
Xbalanque
11
1 / 0 / 0
6,141
614
2,454
6,027
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
EternaL3gacy
Chang'e
12
3 / 0 / 1
6,694
669
3,338
4,472
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,441
644
4,604
3,582
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
overkill901
Ganesha
9
0 / 0 / 2
5,570
557
471
2,868
1,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MulanHeraThanatosChronosLancelot

VS

Bans
KaliThorThe MorriganMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,408
541
1,072
7,723
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 3 / 0
4,706
471
1,557
4,822
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
IamPers0n
Neith
11
0 / 2 / 0
5,902
590
3,128
5,902
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
StallingQc
Ix Chel
10
0 / 3 / 0
4,975
498
3,050
5,437
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
3,599
360
189
360
149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Xbalanque
CWALLS22
Xbalanque
1
0
0
1
W
Chang'e
EternaL3gacy
Chang'e
3
0
1
3.5
L
0
0
0
0
W
1
0
1
1.5
L
0
3
0
0
L
Neith
IamPers0n
Neith
0
2
0
0
L
Ix Chel
StallingQc
Ix Chel
0
3
0
0
L
0
0
0
0
W
Ganesha
overkill901
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,673
Damage
8,996
22,639
Taken
24,244
8,707
Mitigated
9,741
14,145
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,806
613
0
2,798
5,690
1,600
253
1,202
4,334
0
37,328
W
Xbalanque
CWALLS22
Xbalanque
2,454
1,370
0
3,288
6,027
2,012
487
65
5,962
0
45,690
W
Chang'e
EternaL3gacy
Chang'e
3,338
59
240
2,925
4,472
1,331
42
1,220
3,050
45,214
0
L
1,072
290
0
3,863
7,723
4,368
0
3,691
3,692
0
36,815
W
4,604
225
0
1,900
3,582
2,437
0
0
3,397
35,514
2,747
L
1,557
375
0
606
4,822
1,691
0
1,155
3,600
0
28,622
L
Neith
IamPers0n
Neith
3,128
797
0
1,429
5,902
1,839
0
0
5,902
0
45,271
L
Ix Chel
StallingQc
Ix Chel
3,050
335
50
1,313
5,437
1,694
0
3,086
2,351
26,331
0
L
189
0
0
273
360
149
0
0
360
1,584
0
W
Ganesha
overkill901
Ganesha
471
0
1,809
1,185
2,868
1,327
0
356
2,472
19,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
24,590
350
Minions Killed
284
0
Camps Cleared
0
1,042,020
Distance Traveled
788,932
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,806
581
70
7
0
250,015
5
W
Xbalanque
6,141
614
102
10
0
168,021
0
W
Chang'e
6,694
669
103
10
0
202,335
2
L
Osiris
5,408
541
62
6
0
189,334
3
W
Vulcan
6,441
644
72
7
0
206,514
2
L
Ravana
4,706
471
54
5
0
187,650
0
L
Neith
5,902
590
102
10
0
189,511
2
L
Ix Chel
4,975
498
62
6
0
198,403
3
L
Geb
3,599
360
4
0
0
24,034
0
W
Ganesha
5,570
557
3
0
0
215,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role