Player Matchup

Ao Kuang
Ao Kuang
AncientForest7u7
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,539 Elo+
Solo
Kali
Kali
BLUE SLAYER7373
Kali
Level 65
God Stats
33W - 34L
1,482 SR
Queue Stats
387W - 381L
1,489 Elo+
Solo
Geb
Geb
MxW SDENIALS
Geb
Level 45
God Stats
7W - 3L
1,582 SR
Queue Stats
17W - 19L
1,342 Elo+
Solo
Poseidon
Poseidon
ObscureG
Poseidon
Level 106
God Stats
15W - 10L
1,408 SR
Queue Stats
99W - 94L
1,466 Elo+
Solo
Cupid
Cupid
TheFireDragon10
Cupid
Level 58
God Stats
1W - 1L
1,708 SR
Queue Stats
8W - 14L
1,388 Elo+
Solo
Team Averages
Level 64
1,536 SR
1,445 Elo+

VS

Team Averages
Level 66
1,411 SR
1,409 Elo+
Scylla
Scylla
Ausantix
Scylla
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,615 Elo+
Solo
Medusa
Medusa
ReiBasil
Medusa
Level 68
God Stats
155W - 147L
1,444 SR
Queue Stats
584W - 601L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
The evil king21
Kuzenbo
Level 63
God Stats
3W - 3L
1,379 SR
Queue Stats
66W - 84L
1,379 Elo+
Solo
Lancelot
Lancelot
daesosa
Lancelot
Level 83
God Stats
19W - 13L
1,533 SR
Queue Stats
196W - 185L
1,408 Elo+
Solo
Surtr
Surtr
sweetdev27
Surtr
Level 35
God Stats
8W - 14L
1,197 SR
Queue Stats
11W - 25L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
5,911
455
2,038
8,261
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
6,219
478
1,575
10,264
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 2
5,998
461
2,321
9,445
3,460
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
ObscureG
Poseidon
13
6 / 6 / 0
7,681
591
8,184
9,231
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

3
0 / 2 / 0
4,381
337
857
1,739
306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ausantix
Scylla
13
5 / 2 / 4
8,021
617
5,620
3,719
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ReiBasil
Medusa
13
6 / 2 / 2
7,858
604
6,130
6,169
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 2 / 8
7,201
554
3,140
8,282
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
daesosa
Lancelot
14
5 / 1 / 1
8,662
666
5,259
6,498
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
13
3 / 2 / 2
7,122
548
4,010
7,494
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
8
Kills
20
21
Deaths
9
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Scylla
Ausantix
Scylla
5
2
4
3.5
L
1
3
0
0.33
L
1
5
2
0.4
L
Poseidon
ObscureG
Poseidon
6
6
0
1
W
Medusa
ReiBasil
Medusa
6
2
2
3.5
W
1
2
8
2.5
L
0
2
0
0
W
Lancelot
daesosa
Lancelot
5
1
1
5.5
W
Surtr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,975
Damage
24,159
38,940
Taken
32,162
12,244
Mitigated
18,806
10,234
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,038
695
0
1,981
8,261
2,147
0
589
7,672
27,827
2,194
W
Scylla
Ausantix
Scylla
5,620
289
0
981
3,719
1,121
0
2,170
1,549
37,610
1,135
L
1,575
594
0
4,850
10,264
3,421
0
2,393
7,871
0
46,098
L
2,321
406
0
72
9,445
3,460
0
1,751
7,694
18,096
550
L
Poseidon
ObscureG
Poseidon
8,184
2,280
0
2,853
9,231
2,910
0
3,623
5,608
41,407
0
W
Medusa
ReiBasil
Medusa
6,130
1,992
0
1,910
6,169
1,998
1,239
1,152
5,017
0
54,627
W
3,140
910
163
1,628
8,282
7,205
339
2,288
5,994
18,732
1,185
L
857
631
0
478
1,739
306
0
446
1,293
0
4,718
W
Lancelot
daesosa
Lancelot
5,259
1,367
0
1,465
6,498
4,263
13
3,345
3,153
0
54,462
W
Surtr
4,010
1,376
0
1,690
7,494
4,219
0
3,380
4,114
1,071
47,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
38,864
257
Minions Killed
360
0
Camps Cleared
0
1,031,845
Distance Traveled
1,229,717
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,911
455
64
5
0
238,941
0
W
Scylla
8,021
617
78
6
0
230,761
1
L
Kali
6,219
478
83
6
0
294,655
0
L
Geb
5,998
461
15
1
0
226,909
0
L
Poseidon
7,681
591
89
7
0
222,752
0
W
Medusa
7,858
604
89
7
0
244,577
0
W
Kuzenbo
7,201
554
19
1
0
239,565
2
L
Cupid
4,381
337
6
0
0
48,588
0
W
Lancelot
8,662
666
105
8
0
242,870
0
W
Surtr
7,122
548
69
5
0
271,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role