Player Matchup

Nox
Nox
Silver IV
Haftii38
Nox
Silver IV
Level 141
God Stats
1W - 3L
1,324 SR
Queue Stats
143W - 176L
928 MMR
Party 1
Bastet
Bastet
Silver III
Hamzaf313
Bastet
Silver III
Level 139
God Stats
18W - 20L
1,401 SR
Queue Stats
123W - 147L
1,081 MMR
Party 1
Ishtar
Ishtar
Silver III
Kristijonas
Ishtar
Silver III
Level 87
God Stats
87W - 101L
1,537 SR
Queue Stats
100W - 133L
1,083 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,420 SR
1,031 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,397 SR
1,033 MMR
Bacchus
Bacchus
Bronze V
Infuse_Dark
Bacchus
Bronze V
Level 125
God Stats
11W - 22L
1,388 SR
Queue Stats
128W - 223L
1,022 MMR
Party 2
Poseidon
Poseidon
Bronze V
MattMattlemillep
Poseidon
Bronze V
Level 124
God Stats
5W - 14L
1,332 SR
Queue Stats
132W - 230L
1,158 MMR
Party 2
Medusa
Medusa
Silver III
musgrave47
Medusa
Silver III
Level 81
God Stats
45W - 53L
1,469 SR
Queue Stats
188W - 233L
917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,975
613
2,883
5,868
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Hamzaf313
Bastet
14
1 / 3 / 1
8,606
662
7,883
7,945
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
14
1 / 3 / 1
8,753
673
3,967
8,888
2,750
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
AchillesVulcan

VS

Bans
Ne ZhaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Infuse_Dark
Bacchus
16
1 / 0 / 7
9,181
706
7,278
8,232
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 1 / 4
10,542
811
3,721
4,398
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
musgrave47
Medusa
14
3 / 1 / 5
10,121
779
7,470
7,934
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Bastet
Hamzaf313
Bastet
1
3
1
0.5
W
Bacchus
Infuse_Dark
Bacchus
1
0
7
4.5
L
Ishtar
1
3
1
0.5
W
4
1
4
6
W
Medusa
musgrave47
Medusa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,733
Damage
18,469
22,701
Taken
20,564
7,223
Mitigated
12,943
5,674
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,883
473
0
1,939
5,868
1,997
0
2,881
2,706
20,870
678
L
Bastet
Hamzaf313
Bastet
7,883
2,039
0
1,628
7,945
2,476
0
3,221
4,379
0
22,455
W
Bacchus
Infuse_Dark
Bacchus
7,278
313
0
2,394
8,232
8,979
476
1,593
6,623
11,320
0
L
Ishtar
3,967
2,012
0
2,107
8,888
2,750
0
3,976
4,561
0
41,003
W
3,721
116
0
870
4,398
1,353
699
559
3,839
54,079
0
W
Medusa
musgrave47
Medusa
7,470
1,296
0
4,717
7,934
2,611
1,558
614
7,296
0
60,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,334
Gold Earned
29,844
162
Minions Killed
216
0
Camps Cleared
0
767,725
Distance Traveled
792,213
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,975
613
39
3
0
259,094
0
L
Bastet
8,606
662
43
3
0
268,060
3
W
Bacchus
9,181
706
19
1
0
264,778
6
L
Ishtar
8,753
673
80
6
0
240,571
0
W
Poseidon
10,542
811
118
9
0
286,178
2
W
Medusa
10,121
779
79
6
0
241,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role