Player Matchup

Nut
Nut
Silver III
FlickinShado
Nut
Silver III
Level 85
God Stats
0W - 2L
1,554 SR
Queue Stats
14W - 13L
1,472 MMR
Party 1
Surtr
Surtr
Silver III
RedAcy
Surtr
Silver III
Level 102
God Stats
0W - 1L
1,292 SR
Queue Stats
14W - 18L
1,245 MMR
Party 1
Hades
Hades
Gold IV
Veeloy
Hades
Gold IV
Level 244
God Stats
34W - 25L
1,639 SR
Queue Stats
541W - 570L
1,350 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,495 SR
1,356 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,475 SR
1,432 MMR
Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold IV
IlluminatiOlimac
King Arthur
Gold IV
Level 148
God Stats
21W - 20L
1,425 SR
Queue Stats
290W - 314L
1,362 MMR
Solo
Scylla
Scylla
Gold III
Kolbayye69
Scylla
Gold III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 79L
1,434 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,003
728
6,877
10,438
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
RedAcy
Surtr
13
2 / 6 / 2
8,831
803
4,623
13,955
7,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hades
Veeloy
Hades
12
1 / 8 / 1
8,221
747
5,846
14,826
8,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AchillesKuzenboVulcanThothCthulhu

VS

Bans
HerculesCerberusBake KujiraOdinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
9 / 0 / 11
10,409
946
11,384
6,929
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
IlluminatiOlimac
King Arthur
15
5 / 1 / 14
9,498
863
10,943
9,027
9,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Kolbayye69
Scylla
14
6 / 3 / 13
9,492
863
9,695
8,519
2,882
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
20
20
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
0
11
14.5
L
1
6
3
0.42
W
King Arthur
IlluminatiOlimac
King Arthur
5
1
14
12
W
Scylla
Kolbayye69
Scylla
6
3
13
4.17
L
Surtr
RedAcy
Surtr
2
6
2
0.5
L
Hades
Veeloy
Hades
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
32,022
39,219
Taken
24,475
19,864
Mitigated
15,379
8,883
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,384
5,748
0
3,648
6,929
2,586
1,221
971
5,958
0
35,129
L
6,877
3,119
0
1,957
10,438
3,286
110
2,473
7,920
0
25,858
W
King Arthur
IlluminatiOlimac
King Arthur
10,943
342
0
2,173
9,027
9,911
32
2,170
6,857
6,660
28,496
W
Scylla
Kolbayye69
Scylla
9,695
1,282
0
1,004
8,519
2,882
422
2,769
5,750
39,010
469
L
Surtr
RedAcy
Surtr
4,623
1,451
142
2,173
13,955
7,732
354
3,280
10,635
194
20,250
L
Hades
Veeloy
Hades
5,846
65
264
4,347
14,826
8,846
0
6,149
8,588
40,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,055
Gold Earned
29,399
129
Minions Killed
180
0
Camps Cleared
0
580,476
Distance Traveled
657,465
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,409
946
67
6
0
217,106
0
L
Nut
8,003
728
35
3
0
198,000
0
W
King Arthur
9,498
863
51
5
0
223,827
7
W
Scylla
9,492
863
62
6
0
216,532
0
L
Surtr
8,831
803
31
3
0
206,465
0
L
Hades
8,221
747
63
6
0
176,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role