Player Matchup

Charon
Charon
 
Charon
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bane Dont Care
Sol
Level 145
God Stats
12W - 11L
1,673 SR
Queue Stats
493W - 515L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
Girls Eating
Sun Wukong
Level 185
God Stats
1W - 2L
1,315 SR
Queue Stats
116W - 117L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Tmuels7079
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,599 Elo+
Party 1
Ullr
Ullr
iamXhausted
Ullr
Level 43
God Stats
0W - 1L
1,300 SR
Queue Stats
28W - 20L
1,607 Elo+
Party 1
Team Averages
Level 139
1,457 SR
1,541 Elo+

VS

Team Averages
Level 126
1,616 SR
1,539 Elo+
Thoth
Thoth
Chitandita
Thoth
Level 133
God Stats
3W - 1L
1,750 SR
Queue Stats
78W - 61L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
IIIGUMBOIII
Ah Puch
Level 186
God Stats
19W - 11L
1,621 SR
Queue Stats
745W - 787L
1,445 Elo+
Solo
Shiva
Shiva
MomoKoi
Shiva
Level 128
God Stats
2W - 3L
1,264 SR
Queue Stats
72W - 58L
1,537 Elo+
Party 2
Agni
Agni
Ricardo145987
Agni
Level 136
God Stats
5W - 1L
1,869 SR
Queue Stats
67W - 58L
1,598 Elo+
Party 2
Thor
Thor
Wunna
Thor
Level 49
God Stats
1W - 0L
1,575 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 3 / 5
8,265
827
2,717
10,276
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 5
7,355
736
7,991
8,619
3,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Girls Eating
Sun Wukong
15
6 / 3 / 3
8,857
886
8,840
10,293
8,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Tmuels7079
Jing Wei
13
1 / 6 / 7
7,401
740
6,293
9,871
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 4
6,988
699
3,936
10,371
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
0 / 1 / 14
8,147
815
5,346
5,876
1,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
IIIGUMBOIII
Ah Puch
17
6 / 2 / 12
10,201
1,020
12,624
7,273
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
MomoKoi
Shiva
14
4 / 2 / 14
8,614
861
10,375
11,185
7,915
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
5 / 1 / 12
9,383
938
10,794
8,116
2,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
Wunna
Thor
14
7 / 5 / 5
9,163
916
5,936
8,132
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
10
Kills
22
22
Deaths
11
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
5
1.5
L
0
3
5
0.83
W
Thoth
0
1
14
7
L
Sun Wukong
Girls Eating
Sun Wukong
6
3
3
2.5
W
Ah Puch
IIIGUMBOIII
Ah Puch
6
2
12
6
W
Shiva
MomoKoi
Shiva
4
2
14
5.5
W
5
1
12
11
L
Jing Wei
Tmuels7079
Jing Wei
1
6
7
0.75
W
Thor
Wunna
Thor
7
5
5
1.9
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,777
Damage
45,075
49,430
Taken
40,582
27,861
Mitigated
18,639
14,359
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,717
436
1,180
2,497
10,276
8,478
90
4,668
5,413
13,140
0
L
7,991
996
213
4,015
8,619
3,020
0
6,206
2,266
23,405
0
W
Thoth
5,346
136
67
752
5,876
1,897
1,034
1,560
4,316
18,748
0
L
Sun Wukong
Girls Eating
Sun Wukong
8,840
364
2,575
2,300
10,293
8,872
0
5,009
5,128
0
14,357
W
Ah Puch
IIIGUMBOIII
Ah Puch
12,624
36
1,076
1,360
7,273
3,139
134
1,423
5,850
32,512
317
W
Shiva
MomoKoi
Shiva
10,375
1,953
2,339
3,073
11,185
7,915
448
3,609
7,576
478
13,076
W
10,794
931
545
1,014
8,116
2,883
1,251
2,613
5,503
18,982
626
L
Jing Wei
Tmuels7079
Jing Wei
6,293
4,230
0
926
9,871
3,753
210
6,452
3,281
0
18,148
W
Thor
Wunna
Thor
5,936
447
773
576
8,132
2,805
277
1,503
6,629
0
9,819
L
3,936
588
500
153
10,371
3,738
0
6,421
3,716
0
5,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
45,508
109
Minions Killed
114
0
Camps Cleared
0
922,198
Distance Traveled
1,047,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,265
827
23
2
0
185,440
0
L
Sol
7,355
736
42
4
0
174,281
0
W
Thoth
8,147
815
14
1
0
205,054
0
L
Sun Wukong
8,857
886
8
1
0
201,788
0
W
Ah Puch
10,201
1,020
52
5
0
210,329
0
W
Shiva
8,614
861
8
1
0
237,914
0
W
Agni
9,383
938
32
3
0
199,977
0
L
Jing Wei
7,401
740
31
3
0
185,098
0
W
Thor
9,163
916
8
1
0
194,060
0
L
Ullr
6,988
699
5
1
0
175,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role