Player Matchup

Loki
Loki
Blozz18
Loki
Level 129
God Stats
11W - 11L
1,500 SR
Queue Stats
139W - 135L
1,713 Elo+
Solo
Geb
Geb
MinistroDaREURB
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 306L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
Sir_Damasco
Ne Zha
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 37L
1,508 Elo+
Solo
Yu Huang
Yu Huang
Thunderr6
Yu Huang
Level 142
God Stats
6W - 4L
1,557 SR
Queue Stats
307W - 317L
1,481 Elo+
Party 1
Freya
Freya
arthurmf1232
Freya
Level 108
God Stats
1W - 2L
1,220 SR
Queue Stats
7W - 10L
1,386 Elo+
Solo
Team Averages
Level 118
1,456 SR
1,519 Elo+

VS

Team Averages
Level 115
1,435 SR
1,525 Elo+
Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Danielx3161
Bacchus
Level 83
God Stats
2W - 10L
1,265 SR
Queue Stats
115W - 101L
1,517 Elo+
Solo
Cthulhu
Cthulhu
PloboH
Cthulhu
Level 106
God Stats
119W - 85L
1,623 SR
Queue Stats
349W - 312L
1,569 Elo+
Solo
Cernunnos
Cernunnos
Thiagus055
Cernunnos
Level 126
God Stats
2W - 7L
1,251 SR
Queue Stats
220W - 208L
1,507 Elo+
Solo
Ne Zha
Ne Zha
markstn09
Ne Zha
Level 106
God Stats
9W - 9L
1,536 SR
Queue Stats
363W - 350L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Blozz18
Loki
13
0 / 3 / 4
7,702
453
5,117
9,501
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 3 / 9
7,693
453
7,641
15,336
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
13
3 / 3 / 5
7,961
468
6,376
14,173
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Thunderr6
Yu Huang
14
6 / 5 / 1
8,692
511
12,069
9,353
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 2 / 3
9,268
545
11,400
12,773
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 1 / 4
8,721
513
8,776
9,181
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Danielx3161
Bacchus
9
1 / 2 / 5
6,808
400
4,929
11,523
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
PloboH
Cthulhu
14
5 / 3 / 6
9,203
541
12,895
15,675
8,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Thiagus055
Cernunnos
14
3 / 4 / 4
8,509
501
9,293
13,029
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
markstn09
Ne Zha
12
2 / 7 / 7
7,748
456
7,651
15,161
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
17
Kills
16
16
Deaths
17
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
1
4
7
W
Loki
Blozz18
Loki
0
3
4
0.67
L
Bacchus
Danielx3161
Bacchus
1
2
5
1.75
W
0
3
9
1.5
L
Cthulhu
PloboH
Cthulhu
5
3
6
2.67
W
Ne Zha
3
3
5
1.83
L
Cernunnos
Thiagus055
Cernunnos
3
4
4
1.25
W
Yu Huang
Thunderr6
Yu Huang
6
5
1
1.3
W
8
2
3
4.75
L
Ne Zha
markstn09
Ne Zha
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,603
Damage
43,544
61,136
Taken
64,569
26,592
Mitigated
29,556
16,658
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,776
672
0
2,112
9,181
2,780
0
4,136
4,995
60,369
540
W
Loki
Blozz18
Loki
5,117
928
0
1,659
9,501
3,151
0
4,709
4,354
0
56,940
L
Bacchus
Danielx3161
Bacchus
4,929
407
0
2,573
11,523
9,242
0
6,228
5,011
13,704
0
W
7,641
1,421
0
2,521
15,336
11,231
0
7,866
7,235
28,748
0
L
Cthulhu
PloboH
Cthulhu
12,895
667
408
5,097
15,675
8,231
312
7,379
8,167
59,260
1,846
W
Ne Zha
6,376
1,781
0
6,099
14,173
4,426
0
3,481
10,601
0
49,264
L
Cernunnos
Thiagus055
Cernunnos
9,293
4,901
0
4,272
13,029
4,317
0
6,565
6,102
0
62,581
W
Yu Huang
Thunderr6
Yu Huang
12,069
926
0
571
9,353
3,507
143
4,844
4,311
55,054
1,027
W
11,400
3,016
0
5,808
12,773
4,277
11
4,495
8,108
50,776
0
L
Ne Zha
markstn09
Ne Zha
7,651
1,759
0
2,703
15,161
4,986
0
6,470
8,530
0
45,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,316
Gold Earned
40,989
371
Minions Killed
367
0
Camps Cleared
0
1,717,100
Distance Traveled
1,665,803
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,721
513
101
6
0
335,432
8
W
Loki
7,702
453
84
5
0
381,184
0
L
Bacchus
6,808
400
9
1
0
343,517
10
W
Geb
7,693
453
24
1
0
335,021
0
L
Cthulhu
9,203
541
112
7
0
320,938
2
W
Ne Zha
7,961
468
86
5
0
362,298
0
L
Cernunnos
8,509
501
92
5
0
311,030
5
W
Yu Huang
8,692
511
91
5
0
299,468
1
W
Freya
9,268
545
86
5
0
339,129
4
L
Ne Zha
7,748
456
53
3
0
354,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role