Player Matchup

Set
Set
Gold II
GucciKross
Set
Gold II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 153L
1,552 MMR
Party 1
Charybdis
Charybdis
Gold IV
Xundaii
Charybdis
Gold IV
Level 113
God Stats
1W - 2L
1,498 SR
Queue Stats
58W - 58L
1,487 MMR
Solo
King Arthur
King Arthur
Gold II
jdmisback
King Arthur
Gold II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 179L
1,543 MMR
Solo
Zeus
Zeus
Gold II
lukdabeast
Zeus
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 102L
1,534 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
rloforti
Baron Samedi
Platinum V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 71L
1,536 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,500 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,496 SR
1,531 MMR
Bake Kujira
Bake Kujira
Gold III
Bol8ussaur
Bake Kujira
Gold III
Level 138
God Stats
4W - 9L
1,588 SR
Queue Stats
250W - 244L
1,525 MMR
Solo
Agni
Agni
Gold I
DigiMinki
Agni
Gold I
Level 228
God Stats
7W - 4L
1,805 SR
Queue Stats
274W - 263L
1,628 MMR
Solo
Achilles
Achilles
Silver I
EdwardR19
Achilles
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,519 MMR
Solo
Thor
Thor
Silver III
NUTTCASE5150
Thor
Silver III
Level 106
God Stats
0W - 1L
1,329 SR
Queue Stats
56W - 52L
1,464 MMR
Solo
Skadi
Skadi
Silver I
uG Ion
Skadi
Silver I
Level 125
God Stats
0W - 2L
1,259 SR
Queue Stats
22W - 28L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,060
812
1,503
3,523
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Xundaii
Charybdis
6
0 / 1 / 0
3,658
732
2,644
3,229
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
jdmisback
King Arthur
7
1 / 0 / 1
4,366
873
3,129
4,313
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 1 / 1
3,735
747
1,540
2,135
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
rloforti
Baron Samedi
7
0 / 1 / 1
3,307
661
1,507
3,139
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThanatosMedusaHe BoCthulhuAres

VS

Bans
Ix ChelArachneLokiSusanoOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Bol8ussaur
Bake Kujira
7
0 / 0 / 2
3,924
785
1,340
3,748
2,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
8
0 / 0 / 2
3,904
781
1,529
2,492
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
EdwardR19
Achilles
5
0 / 2 / 0
3,121
624
1,338
4,783
1,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
3 / 2 / 0
3,942
788
1,803
5,303
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
uG Ion
Skadi
3
1 / 0 / 0
2,961
592
1,513
1,252
264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Bol8ussaur
Bake Kujira
0
0
2
1
L
Agni
0
0
2
1
L
Achilles
EdwardR19
Achilles
0
2
0
0
W
3
1
0
3
L
3
2
0
1.5
W
Charybdis
Xundaii
Charybdis
0
1
0
0
W
King Arthur
jdmisback
King Arthur
1
0
1
1.5
W
0
1
1
0.5
W
Baron Samedi
rloforti
Baron Samedi
0
1
1
0.5
L
Skadi
uG Ion
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,323
Damage
7,523
16,339
Taken
17,578
6,033
Mitigated
6,125
5,534
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Bol8ussaur
Bake Kujira
1,340
394
0
1,566
3,748
2,151
0
497
3,251
13,783
0
L
Agni
1,529
0
0
750
2,492
666
0
1,321
1,171
18,866
0
L
Achilles
EdwardR19
Achilles
1,338
383
0
1,834
4,783
1,647
0
0
4,783
0
9,669
W
1,503
720
0
855
3,523
1,403
19
271
3,185
0
14,656
L
1,803
824
0
2,248
5,303
1,397
0
763
4,540
0
19,218
W
Charybdis
Xundaii
Charybdis
2,644
1,302
0
1,777
3,229
706
0
811
2,418
0
21,060
W
King Arthur
jdmisback
King Arthur
3,129
381
0
1,079
4,313
2,143
0
0
4,117
0
21,612
W
1,540
268
0
250
2,135
450
0
673
1,328
19,874
1,355
W
Baron Samedi
rloforti
Baron Samedi
1,507
400
164
1,409
3,139
1,331
0
833
2,226
11,926
0
L
Skadi
uG Ion
Skadi
1,513
1,016
0
250
1,252
264
0
431
821
0
6,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,126
Gold Earned
17,852
180
Minions Killed
142
0
Camps Cleared
0
550,590
Distance Traveled
532,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
3,924
785
25
5
0
130,513
0
L
Agni
3,904
781
49
10
0
119,520
0
L
Achilles
3,121
624
14
3
0
98,940
0
W
Set
4,060
812
37
7
0
137,841
0
L
Thor
3,942
788
38
8
0
140,626
0
W
Charybdis
3,658
732
45
9
0
96,687
0
W
King Arthur
4,366
873
38
8
0
112,547
0
W
Zeus
3,735
747
42
8
0
99,093
0
W
Baron Samedi
3,307
661
18
4
0
104,422
0
L
Skadi
2,961
592
16
3
0
43,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role