Player Matchup

Artemis
Artemis
Boladefuego
Artemis
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 89L
1,476 Elo+
Party 2
Ao Kuang
Ao Kuang
Mareket19
Ao Kuang
Level 108
God Stats
1W - 1L
1,337 SR
Queue Stats
102W - 107L
1,472 Elo+
Party 2
Discordia
Discordia
Sos sonja
Discordia
Level 115
God Stats
13W - 11L
1,506 SR
Queue Stats
182W - 194L
1,435 Elo+
Solo
Pele
Pele
cittsbaxs666
Pele
Level 79
God Stats
6W - 2L
1,741 SR
Queue Stats
101W - 92L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
elvilli30
Cthulhu
Level 71
God Stats
1W - 2L
1,289 SR
Queue Stats
38W - 38L
1,490 Elo+
Party 2
Team Averages
Level 104
1,475 SR
1,469 Elo+

VS

Team Averages
Level 117
1,541 SR
1,485 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Leon4dakill
Kali
Level 129
God Stats
10W - 3L
1,853 SR
Queue Stats
257W - 257L
1,590 Elo+
Solo
Cliodhna
Cliodhna
LydiaAndAllison
Cliodhna
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,379 Elo+
Solo
Achilles
Achilles
Z0mb1eCpt
Achilles
Level 118
God Stats
0W - 3L
1,159 SR
Queue Stats
42W - 44L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
Z0mb1eCqt
Jing Wei
Level 126
God Stats
1W - 1L
1,696 SR
Queue Stats
54W - 51L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boladefuego
Artemis
12
7 / 1 / 2
7,405
741
8,356
5,952
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Mareket19
Ao Kuang
10
5 / 4 / 1
5,860
586
4,665
9,678
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Sos sonja
Discordia
9
0 / 2 / 0
5,342
534
2,162
4,129
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 1
5,978
598
5,361
9,241
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
elvilli30
Cthulhu
10
1 / 3 / 4
5,680
568
3,654
9,143
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 2
6,178
618
2,945
4,749
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 1
6,895
690
7,311
8,869
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
8
1 / 7 / 1
4,857
486
3,589
9,507
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Z0mb1eCpt
Achilles
9
3 / 4 / 2
5,894
589
4,137
8,074
4,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Z0mb1eCqt
Jing Wei
10
2 / 3 / 1
5,820
582
3,853
6,254
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
15
Kills
13
13
Deaths
15
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
0
2
3
W
Artemis
Boladefuego
Artemis
7
1
2
8
L
5
1
1
5.5
L
Cliodhna
1
7
1
0.21
W
Ao Kuang
Mareket19
Ao Kuang
5
4
1
1.38
W
Discordia
Sos sonja
Discordia
0
2
0
0
L
Achilles
Z0mb1eCpt
Achilles
3
4
2
1
L
Jing Wei
Z0mb1eCqt
Jing Wei
2
3
1
0.83
W
2
3
1
0.83
W
Cthulhu
elvilli30
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
21,835
38,143
Taken
37,453
14,480
Mitigated
14,486
11,373
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,945
428
240
1,815
4,749
1,985
0
3,292
1,457
33,241
1,586
W
Artemis
Boladefuego
Artemis
8,356
4,715
0
2,493
5,952
2,068
130
0
5,952
0
53,098
L
7,311
3,267
0
4,704
8,869
3,674
0
589
8,280
0
43,950
L
Cliodhna
3,589
441
0
1,252
9,507
2,373
0
3,478
6,029
0
21,499
W
Ao Kuang
Mareket19
Ao Kuang
4,665
2,230
0
4,528
9,678
2,817
0
631
9,005
35,286
2,539
W
Discordia
Sos sonja
Discordia
2,162
93
0
405
4,129
984
0
958
3,090
28,260
0
L
Achilles
Z0mb1eCpt
Achilles
4,137
1,047
0
2,312
8,074
4,701
0
2,878
5,196
0
15,058
L
Jing Wei
Z0mb1eCqt
Jing Wei
3,853
1,973
0
1,555
6,254
1,753
0
297
5,957
0
38,405
W
5,361
1,353
0
2,997
9,241
2,823
0
0
8,868
0
36,194
W
Cthulhu
elvilli30
Cthulhu
3,654
329
0
950
9,143
5,788
0
1,476
7,667
17,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
29,644
318
Minions Killed
261
0
Camps Cleared
0
1,033,805
Distance Traveled
1,078,123
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,178
618
63
6
0
204,817
0
W
Artemis
7,405
741
96
10
0
202,222
0
L
Kali
6,895
690
70
7
0
205,891
0
L
Cliodhna
4,857
486
36
4
0
232,804
0
W
Ao Kuang
5,860
586
72
7
0
242,619
0
W
Discordia
5,342
534
60
6
0
190,643
0
L
Achilles
5,894
589
23
2
0
220,752
2
L
Jing Wei
5,820
582
69
7
0
213,859
1
W
Pele
5,978
598
66
7
0
223,640
5
W
Cthulhu
5,680
568
24
2
0
174,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role